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Shadow (Final Fantasy VI)/Gameplay

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FF6 iOS Shadow Sprites

Shadow is a playable character in Final Fantasy VI. He is a stealthy mercenary plagued by mysterious dreams. Shadow joins the party whenever he feels like it, but can have a random chance of leaving after a battle. His dog, Interceptor, can attack for him in battle, and he can throw weapons, shuriken and scrolls.

Party memberEdit

RecruitmentEdit

In the World of Balance, Shadow is recruited in Gau's father's house, in Kohlingen for 3,000 gil, and on the Floating Continent for free. At any time before the Floating Continent, but not within the Imperial Camp or on the Phantom Train, if Shadow is in the player's party, he has 1/16 chance of leaving at the end of every battle. He won't leave if he's the only character alive or if the combat is a pincer, side, or back attack. Shadow also won't leave the party if he's KO'd, Petrify, or has the Zombie status.

In the World of Ruin, Shadow must have been properly rescued on the Floating Continent. If so, he can be found wounded at the end of the Cave on the Veldt and recovered when the Behemoth King is defeated. He will be returned to Thamasa, but leave later. If the player wages the Ichigeki in the Dragon's Neck Coliseum, he is fought, and after winning, can be recruited permanently.

AbilitiesEdit

FFVI Android Throw

Shadow throws shuriken.

His unique ability is Throw, which lets Shadow throw a variety of weapons which include; daggers, swords (except Ultima Weapon), spears, ninja daggers, katanas, rods (except for the Flame Rod, Ice Rod, and Thunder Rod), throwing weapons (including boomerangs and chakrams), Gambler's Items (except for the Dice and Fixed Dice), shurikens, and scrolls at his opponent. Shadow's Desperation Attack is Shadow Fang that deals magical damage to one enemy and inflicts Sap.

Interceptor
If Shadow is hit with a physical attack, there is a chance his dog Interceptor will block it. When this happens, Shadow will take little to no damage. There is a chance Interceptor will counterattack using either "Wild Fang" or "Takedown", both of which deal non-elemental magic damage to one opponent so long as it is not floating. Interceptor will not aid Shadow on the Floating Continent since the dog is resting in Thamasa. In the case of the Rippler bug, the player may permanently lose Interceptor's use in battles.

StatsEdit

Shadow is an Assassin, and thus has high Speed and Strength, as well as average Defense and magic stats. None of his stats are lacking, making him an all around useful character.

When equipped with a Thief Knife, Priest's Miter, and two White Capes, he has 49% Magic Evasion, the highest possible value in the World of Balance (for more information on this, see Evade bug).

Name Initial Stats
Strength 39
Speed 38
Stamina 30
Magic 33
Attack 23
Defense 47
Evasion 28%
Magic Defense 25
Magic Evasion 9%
Escape Success 5
HP Gain 51
MP Gain 6
Level Averaging +0
Level HP MP EXP +
2 62 10 32
3 74 14 96
4 88 19 208
5 105 24 400
6 125 30 672
7 147 36 1056
8 171 43 1552
9 197 51 2184
11 252 68 3936
12 282 77 5080
13 317 87 6432
14 356 97 7992
15 400 107 9784
16 450 117 11840
17 504 127 14152
18 561 138 16736
19 622 149 19616
21 754 171 26360
22 823 182 30232
23 895 194 34456
24 971 206 39056
25 1050 218 44072
26 1132 230 49464
27 1218 242 55288
28 1308 255 61568
29 1403 268 68304
31 1602 294 83184
32 1703 307 91384
33 1805 321 100088
34 1907 335 109344
35 2010 349 119136
36 2114 363 129504
37 2220 377 140464
38 2327 392 152008
39 2435 407 164184
41 2656 437 190416
42 2769 452 204520
43 2883 468 219320
44 2999 484 234808
45 3116 500 251000
46 3235 516 267936
47 3355 532 285600
48 3477 549 304040
49 3602 566 323248
51 3860 599 364064
52 3991 614 385696
53 4124 628 408160
54 4258 641 431488
55 4394 653 455680
56 4531 664 480776
57 4670 674 506760
58 4812 683 533680
59 4956 691 561528
61 5248 704 620096
62 5396 709 650840
63 5546 714 682600
64 5698 720 715368
65 5851 726 749160
66 6006 733 784016
67 6162 740 819920
68 6320 747 856920
69 6480 755 895016
71 6802 771 974536
72 6957 779 1016000
73 7108 787 1058640
74 7253 794 1102456
75 7393 801 1147456
76 7529 808 1193648
77 7661 814 1241080
78 7787 820 1289744
79 7907 826 1339672
81 8137 837 1443368
82 8247 842 1497160
83 8355 847 1552264
84 8460 852 1608712
85 8562 857 1666512
86 8662 862 1725688
87 8760 867 1786240
88 8855 873 1848184
89 8947 879 1911552
91 9125 891 2042608
92 9212 897 2110320
93 9297 904 2179504
94 9380 912 2250192
95 9462 921 2322392
96 9542 931 2396128
97 9625 942 2471400
98 9711 954 2548224
99 9799 967 2637112

EquipmentEdit

His weapons draw is limited to daggers and ninja daggers, but he can use almost all of them, and for armor equips hats, vests, and universal shields. Shadow begins with a Kunai and Ninja Gear.

WeaponsEdit

Daggers Ninja Daggers Universal

ArmorEdit

Shields Helmets Body Armor

BossEdit

FFVI Shadow Sprite iOS

Shadow is fought in Dragon's Neck Coliseum as a boss in the World of Ruin, if he survived the Floating Continent and the player visited the Cave on the Veldt, collected the Ichigeki from there and bets it at the coliseum. Fighting him re-recruits Shadow into the party, this time permanently.

QuestsEdit

Floating ContinentEdit

FFVI PC Shadow&#039;s Return

The party waited for Shadow on the Floating Continent.

Shadow stays behind when the rest of the party flees the Floating Continent under a time limit at the end of the World of Balance storyline. When the party is prompted to return to the Blackjack, the player must refuse and wait for Shadow. If the player waits until the timer is running out, Shadow will follow and can be re-recruited in the World of Ruin. If the player leaves without waiting for Shadow, he will will presumably perish and not be available for recruitment.

DreamsEdit

FFVI Android Shadow&#039;s Second Dream Flashback

A scene from Shadow's dream.

If the party stays at any inn while Shadow is a party member, there is a 50% chance to view a dream. There are four dreams, which, when viewed in sequence, tell the story of Shadow's past. The player can stay at an inn over and over again until all dreams have been viewed. Each dream plays once. A fifth dream is shown while rescuing Shadow in the Cave on the Veldt in the World of Ruin, and a sixth dream belonging to Relm is only viewable if the player allows Shadow to perish on the Floating Continent.

The only place the player cannot view Shadow's dreams is at the inn in Thamasa after the owner reduces the service fee to 1 gil. The first four dreams can be triggered in either the World of Balance or the World of Ruin.

Coliseum fighterEdit

FFVI Android DNC Combantant Select

Shadow chosen at the coliseum.

Shadow is a good character to fight at the Dragon's Neck Coliseum, as he will never use Throw and having him without any magic learned at this point is possible. Shadow joins the party twice after the party has acquired magicite: once on their way to Thamasa, and the other during the portion of the Floating Continent. He has weaponry that can inflict instant death, such as Assassin's Dagger or Ichigeki, which has a 25% chance to kill an enemy in a single blow, but the player should not use these weapons when fighting an undead opponent. An alternate weapon is the Kagenui, that can randomly cast Stop on the attacked target. Shadow has 28% evasion, having the highest raw evasion out of the party, and being the second speediest character (tied with Gau). When evading an attack, there's a chance of Interceptor attacking the enemy without losing a turn, but this attack will miss floating opponents.

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