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|Final Fantasy X-2 Enemy|
|Common Steal||Hi-Potion x18|
|Common Drop||Turbo Ether|
|Rare Drop||Arcane Lore|
|Abilities||Critical Attack, Drain Attack, Strength Up, Magic Up, Absorb, Slowga, Meteor, Demi, Confusion, Break, Black Sky, Shell, Protect, Dispel, Curaga, Ultima|
|Status Resist||Darkness (250), Zantetsu (180)|
|Status Immunity||All but Breaks|
|Other Information||Automatically starts in Spellspring.|
Seymour appears as a boss in Final Fantasy X-2. He can be fought in the Fiend Arena in the International and HD Remaster versions. If he is released from the Gullwings, he can be recruited again the same way he was first recruited.
Although not considered a difficult boss at the point in the game which he can be faced, he can cast powerful spells that could easily kill characters with low health, such as Black Sky and Meteor, sometimes in rapid succession. He tends to begin the fight by casting Shell and Protect on himself. He constantly changes his tactics, sometimes switching to status attacks like Break or Slow, to rapidly dispelling characters, and even switching to a swift, albeit weak, chain of physical attacks.
Once Seymour has been defeated in the Fiend Arena and the player reaches the end of the Farplane Cup, they will be given the option to recruit Seymour. He can learn his Overdrive, Requiem (uses 60 MP), as an ability by being hit by a strong magic-based attack such as Ultima or by being ejected from battle by Auron.
Accept your fate.
Death awaits you!
Die a gracious death!
Let death carry you off into peaceful slumber.
Do you not want to heal Spira's sorrow?
So, you too seek freedom from this painful life?