|Japanese name||Setzer Gabbiani|
|Desperation Attack||Red Card|
|Height||5' 9" (175 cm)|
|Weight||137 lbs. (62 kg)|
|Ultimate Weapon||Final Trump|
|Final Fantasy VI Character|
- "A blackjack-playing, world-traveling, casino-dwelling free spirit..."
- —SNES description
- "A gambling vagabond who finds freedom from society's narrow views of morality aboard his airship, the Blackjack..."
- —GBA version description
Setzer Gabbiani is a playable character in Final Fantasy VI. He is a Gambler who lives on the wild side. He is the owner of the world's only airship: the Blackjack. In the SNES version he is neutral at the beginning of the war, reluctant to openly oppose the Gestahlian Empire after having made profits from their work. In the GBA translation, which is more faithful to the original, he says the Empire has been bad for his business.
Appearance and PersonalityEdit
Setzer is a man in his late twenties. He has long, silver hair, and wears several layers of clothing under a black trench coat with a gold lining, though the in-game sprite shows the lining as brown. In the Final Fantasy Anthology port Setzer's face is shown in an FMV to be badly scarred, and his skin to be very pale.
True to his notorious hobby, Setzer cannot resist a gamble; he thrives on risks - such as his planned abduction of Maria - and will never pass up an opportunity to prove his skill. Most of his scars come from gambling sessions gone wrong, although some also come from airship accidents.
There are aspects of Setzer's character that fit the "ladies' man" archetype, such as his willingness to gamble his airship for Celes Chere's hand in marriage, which were exaggerated in his Kingdom Hearts appearance. Setzer acts like a happy and likeable person up front, but is still hurt by a great loss and distracts himself with gambling.
Setzer was a gambler by nature and pilot by trade. When younger, he was involved with a girl named Darill who owned the airship Falcon. She knew her risk-taking nature would eventually take its toll, because she casually mentioned to Setzer the Falcon was his if she ever was unable to fly. Setzer, mortified by the idea, promised no such thing would ever happen, and that he would only take the Falcon after having won it fairly. After a day of flying Darill decided to go out on her own and push the Falcon to its limits. The ship crashed in a distant valley, and when Setzer found the remains he entombed them beneath the sea.
Shell-shocked by the loss, Setzer ended up impressing his desires upon a wealthy opera star named Maria. The pinnacle of his infatuation comes when he threatens to kidnap her in the midst of a performance. He has a plan to disrupt the show and kidnap her, but Locke Cole and his party are desperate for an airship, so he and the Impresario decide to foil Setzer's plan by having Celes Chere star in the night's show. Setzer abducts Celes, Locke follows him back to the Blackjack, and the party seeks to negotiate for an airship.
Setzer is disappointed upon finding Celes is not Maria, but soon finds the intelligent Celes to be much more attractive. Celes borrows Edgar Roni Figaro's double-headed coin to broker a deal: if it landed on heads, Setzer would help the Returners reach the Southern Continent so they could rescue Maduin and the other espers; if it was tails, Celes would agree to be Setzer's "woman" (the Japanese term refers to a woman that receives gifts from her man in exchange for physical favors). More amused than anything else, Setzer agrees, but quickly notices he has been duped. Setzer's inherent good nature, coupled by being impressed by the trick, makes him pliant to the idea and he helps the Returners.
While the others are infiltrating the Magitek Research Facility in the north, Setzer stays on the airship. When the others do not return, he goes to Vector to check on them and meets them as they are fleeing the city and rings them onto the Blackjack to escape. The ship is badly damaged in the attack and almost unusable. Later, he goes with them to Zozo to save Terra Branford.
Following the trip to Zozo Setzer accompanies the party to Narshe, where the Elder decides to join with the Returners. Terra agrees to ask the freed espers to limit their devastation to Vector, after which a coalition of Returners and Narshe guards would storm from the north. The plan is a success, and Emperor Gestahl appears to have surrendered. He asks Terra if she would try to convince the espers to negotiate peace, so she and Locke head to Crescent Island to convey the Emperor's message. Setzer and the others are skeptical of the Emperor and decide to stay in Vector to judge his motives.
Setzer and Cid Del Norte Marquez rebuild the airship while Edgar uses his charms to learn the Emperor's true plans from a maidservant, who says the Emperor plans to capture the espers. The rest of the party flies to Thamasa to warn Terra and Locke, but they are too late. Kefka has acquired more magicite and used it to revive the Warring Triad and turn the Land of Espers into the Floating Continent.
One year after the end of the world, with no wings to fly and nowhere to go, Setzer is wasting his life away in a bar in Kohlingen. Celes, Edgar, and Sabin Rene Figaro happen upon him and ask if he would rejoin their fight against Kefka. Setzer is initially unwilling, having lost any sense of purpose for his life, but Celes's words convince him. Setzer takes them to Darill's Tomb to unearth the Falcon. He shares Darill's story with the party, and as the Falcon rises to the skies Setzer finally buries his grief. From then on he accompanies the party on their quest to save the world.
In the ending, Setzer saves two of his fellow Returners by telling them which of two doors is unsafe and about to explode. He initially tosses a coin which indicates one door, but tells them to take the other one instead. The door indicated by the coin explodes shortly thereafter. Setzer lingers for a moment, reminiscing about how Darill once told him that "whenever you think you're right, you're wrong", an instinct that made him decide to not trust the coin toss.
When Terra's esper power fades with magic disappearing from the world and she falls from the sky, Setzer pilots the Falcon to catch her proclaiming the Falcon is the fastest ship in the world.
As a Gambler, Setzer has high strength, good Stamina, Magic Defense and Speed, but low Magic Power. His weapons consist of cards, darts, and dice, and he can use several daggers. He can equip most heavy armor, helmets and shields. Setzer's special ability is Slots, which opens up a window with three spinning slot wheels. The player stops the wheels one by one, and depending on the result, Setzer uses a special attack. If Setzer equips the Heiji's Jitte Relic, Slots becomes Gil Toss, which allows Setzer to damage all enemies at the cost of some gil.
- See also: List of Final Fantasy VI Weapons.
- See also: List of Final Fantasy VI Armor.
Creation and DevelopmentEdit
According to the "Chocobo's FF Laboratory" feature published in V Jump in 1993, the character of Faris Scherwiz from Final Fantasy V was originally a female gambler named Eva Scherwil. The developers encountered difficulties in making her fit in the game's world and atmosphere, and changed her into a pirate. In a later issue of V Jump, the developers noted Setzer evolved from this early Eva concept.
A rarely-noticed fact about Setzer is that he joins the party with a Bandana equipped although he cannot equip bandanas (if removed he cannot reequip it). This is not a bug, but was meant to be an inside joke showing Setzer's vanity does not allow him to wear the same things as Locke. In the GBA version Setzer does not come with a Bandana, as the porting team possibly thought it was a glitch.
|Trouble with the audio sample?|
Setzer's theme is built off C major, a grand fanfare that plays as the background music for the cabins underneath both airships. His leitmotif is reprised in A major in "Epitaph", which plays during his reminiscence of Darill, and in C major again in the ending theme, "Balance is Restored". In addition to his character reprisal in the "Ending Theme", Setzer's theme is reprised during the first half of the ending credits.
In the casino Serendipity, the player can exchange their winnings for a fragment called "Setzer's Dice". Its description says Setzer's "consummate skill once drove Serendipity to the brink of ruin". His surname, "Gabbiani", is used in a Brain Blast! question at Academia 4XX AF, stating he had "won the most number of coins at the slot machines in a single day" in Serendipity.
The name Setzer crops out in the "Storm of 777" errand. The errand is as follows:
- The Blackjack, the casino ship is at the port. The slot machine at the left end of the ship is said to be loose. You should try it out!
The outcome is as follows:
- The Casino ship Blackjack is at the port Limberry castle. The slot machine on the left hand side gave us 777, the jackpot. Nothing happened so we asked Setzer about this. He said he deliberately lowered the pay-off rate. "Gambling's not fun unless there's some risk."
Setzer makes a small appearance as one of the tutors of the in-game manuals.
- "This gambling rogue soars the skies, facing danger to visit the tombs of friends."
Setzer is an exclusive character only available from the Premium Character Shop as a random downloadable content, he uses the Dive Bomb ability during battle.
Setzer appears in the Final Fantasy Trading Card Game with wind-elemental cards.
Non-Final Fantasy AppearancesEdit
- For more information, see Kingdom Hearts Wiki: Setzer
- "My life is a chip in your pile. Time to ante up."
- —Setzer in Kingdom Hearts II, slightly misquoted from his original appearance.
Setzer appears in Kingdom Hearts II, and is the only pre-Final Fantasy VII character to appear in the entire Kingdom Hearts series, meaning he is also the first to get a modernized three-dimensional re-designing. He is the champion of the Struggle competition when the player is playing as Roxas in Twilight Town. He asks Roxas to throw the match for him, leading to two different outcomes: if Roxas wins, Setzer quietly surrenders his title as Struggle champion; if Roxas loses, Setzer gives him a medal as "thanks". While playing as Sora later in the game the player can fight Setzer in another, optional Struggle match. Setzer's personality is exaggerated depicting him as a flashy and arrogant ladies' man who often taunts the player.
Square released pencil toppers and key chains in 1994 with the cast of Final Fantasy VI. Among them was merchandise featuring Setzer. These products were available in vending machines. Setzer's key chain features his in-game sprite design.
Setzer's surname, "Gabbiani", is the Italian word for "seagulls", but also is similar to the Italian verb "gabbare", meaning "to trick, to cheat". Setzer's first name might be the agent noun for the German word "setzen", meaning to bet on something. Alternately, it may be a corruption of "César", a name whose variants are found throughout certain European countries, including Spain, Italy, and Portugal.
- There is a glitch in Final Fantasy VI in which when Setzer uses the Fixed Dice and Offering, his damage won't be halved, and thus can do up to four hits of 9,999 damage. This glitch is not in the PS remake, but is in the original version and the GBA remake.
- The great discrepancy between his original personality and his portrayal in the Kingdom Hearts series is referenced in Dissidia Final Fantasy. In Shadow and Setzer's conversation in the Duel Colosseum, Shadow says, "Don't even think of bribing your opponents to lose." Setzer indignantly replies, "What's that about? I would never stoop to that!" although Setzer may be saying this sarcastically.
- Setzer is the first character of the series to bear visible physical disfigurements, having many scars on his face.
- In Final Fantasy Type-0, there is an airship named the Setzer the player can control.
- It is possible to tackle Kefka's Tower before retrieving all the characters in the World of Ruin, but Setzer is one of three playable characters who are always available before it becomes accessible; the other two are Edgar and Celes. It is possible to complete Kefka's Tower and finish the game with only these three characters, but since the game forces a split into three separate parties for the three paths, each of the three must finish one of the paths by themselves.