A server, also know as data center or world, is a computer, or more likely a network of computers, that functions as the host of some sort of electronic media. Several Final Fantasy games have multiplayer features that utilize servers.
List of serversEdit
The multiplayer mode once had servers that had a capacity of 1000 each. Seven known lobbies existed at a point in time, each named after characters from Final Fantasy VII (in English text).
All active servers in Final Fantasy XI are named after summons from earlier entries in the series. Some servers employed during the game's beta tests were named after enemies instead. Final Fantasy XI launched with twenty servers available for public use and subsequently added another fifteen. Nineteen sparsely populated servers have since been decommissioned, however, leaving the game with its current roster of sixteen. Characters on discontinued worlds were automatically transferred to other servers.
In addition to the servers listed below, worlds named Chocobo and Moogle have been used for special events and product demonstrations. Game data also specifies the existence of Behemoth, Dragon, Chimera, and Wyvern servers whose intended purposes are unknown.
|Name||Activation||Deactivation||Destination*All characters on a deactivated server were automatically moved to the server indicated below.|
|Ixion||December 19, 2002||January 14, 2003||Bismarck|
|Kirin||December 19, 2002||January 14, 2003||Bismarck|
|Typhon||December 19, 2002||January 14, 2003||Kujata|
|Garuda||November 06, 2002||March 22, 2010||Lakshmi|
|Pandemonium||November 06, 2002||March 22, 2010||Asura|
|Kujata||December 19, 2002||March 22, 2010||Valefor|
|Seraph||March 13, 2003||March 22, 2010||Bismarck|
|Midgardsormr||June 10, 2003||March 22, 2010||Quetzalcoatl|
|Fairy||October 07, 2004||March 22, 2010||Sylph|
|Hades||October 07, 2004||March 22, 2010||Cerberus|
|Remora||October 07, 2004||March 22, 2010||Leviathan|
|Alexander||May 16, 2002||May 09, 2011||Shiva|
|Caitsith||May 16, 2002||May 09, 2011||Ragnarok|
|Diabolos||May 16, 2002||May 09, 2011||Siren|
|Gilgamesh||May 16, 2002||May 09, 2011||Carbuncle|
|Ifrit||May 16, 2002||May 09, 2011||Odin|
|Ramuh||May 16, 2002||May 09, 2011||Bahamut|
|Titan||May 16, 2002||May 09, 2011||Phoenix|
|Unicorn||May 16, 2002||May 09, 2011||Fenrir|
Of all original servers intended for testing, only Atomos and Undine remain in use.
|Chaos||Japanese PlayStation 2 beta test.|
|Zande||Japanese PlayStation 2 beta test.|
|Golbez||First half of Japanese PlayStation 2 beta test.|
|Xdeath||First half of Japanese PlayStation 2 beta test.|
|Glasyalabolas||Japanese PC beta test.|
|Cactuar||North American PS2 and PC beta test.|
|Hydra||International Xbox 360 beta test.|
|Atomos||Active test server for Developers; closed to public.|
|Undine||Public testing of new features to approved players prior to content release.|
Servers in Final Fantasy XIV: A Realm Reborn are divided into two main datacenters: one for North America and (initially) Europe and one for Japan. With Patch 2.1, they were reorganized into six data centers for efficiency: Elemental, Gaia, Mana, Aether, Primal, and Chaos.
They are further divided between New servers (created specifically for 2.0 ARR) and Legacy servers (created during or before 1.0). Players are free to create characters on servers tied to any datacenter, regardless of its geographical location; the new datacenter in Montreal, Canada was simply made for western audiences as a lower-ping alternative to the Japanese datacenter.
Furthermore, the Duty Finder and Raid Finder features allows parties to invite members from other servers, although the process is done automatically using a queuing system (i.e. A character on Garuda can't specifically seek out a character on Atomos using the Duty Finder). It was also stated in an interview that the ARR servers were designed to allow for a "worldless model" - that is, more interactive functionality between servers - later in development. Cross-server queueing extends only to servers within each data center (thus players on Primal servers cannot be queued with players on Aether servers). Patch 3.5 extended the Party Finder to support cross-server recruitment.
At the 2014 London Fanfest, it was announced that plans were underway to set up a dedicated datacenter in Europe for European players. The Chaos data center, which had been recommended for European players, was eventually moved from Montreal to Frankfurt, Germany in September 2015.
At PAX East 2017, Naoki Yoshida announced the North American data center would be relocated to a new data center equipped with more modern facilities. The change occurred in May 2017.
New ARR ServersEdit
These servers are initially restricted to new players so that their economies can develop independently, however these restrictions are sometimes relaxed after a time to enable server transferring. 1.0 character data has been transferred strictly to the Legacy servers (see next section). Some additional servers were launched September 2013 to accommodate growing demand. An additional three were launched in April 2014 to accompany the release of the PS4 version. With the release of Stormblood in June 2017, an additional server was added to the European data center; due to it rapidly filling up with players, another server was activated shortly after the expansion's launch.
Like the servers for Final Fantasy XI, many of the new servers are named after summons in the Final Fantasy series. Unlike that game, however, many of Final Fantasy XIVs servers are also named after common enemies, all of which have nevertheless appeared as summons in the series if Dissidia Final Fantasy, Final Fantasy Crystal Chronicles: My Life as a Darklord, and Final Fantasy XII: Revenant Wings are considered, with the exception of Adamantoise.
The Old servers (see below) were merged as part of patch 1.20 of Final Fantasy XIV. To ensure communities are retained on these servers, they are being directly transferred to Final Fantasy XIV: A Realm Reborn and will be tagged with the word "Legacy". 1.0 character data transfer will initially be restricted to these servers, meaning 1.0 characters temporarily cannot transfer to any server beyond what is listed here. This is to ensure New servers (their economies and player levels) are given a chance to develop independently. However, new characters can be created on any server.
These servers were named after famous weapons from the Final Fantasy series. The chosen weapons are significant to one (if not both) of the corresponding servers in the merger (example: Wutai + Gysahl => Masamune), and also have real world cultural significance. They were renamed as such because the original town motif lead to the overcrowding of servers with more recognizable and popular names (particularly Midgar and Selbina), and the under-population of less-known town names like Saronia. As a way of balance, larger servers were merged with smaller servers (example: Saronia + Lindblum => Sargatanas). This decision also prevents confusion in case Square-Enix intends to use the town names in later content.
|Name||Merged 1.0 Servers||Datacenter|
|Aegis||Melmond + Figaro||Elemental|
|Balmung||Fabul + Besaid||Aether|
|Durandal||Rabanastre + Cornelia||Gaia|
|Excalibur||Karnak + Palamecia + Bodhum||Primal|
|Gungnir||Mysidia + Istory||Elemental|
|Hyperion||Trabia + Kashuan||Primal|
|Masamune||Wutai + Gysahl||Mana|
|Ragnarok||None (created during server merge)||Chaos|
|Sargatanas||Saronia + Lindblum||Aether|
Servers on the Chaos data center are recommended for European players. This is primarily to ensure the serves are most active during that region's prime time, but also to alleviate some concerns about language barriers. However, like anyone else they are welcome to make characters on any server they wish.
Old servers from pre-1.20 were named after towns in the Final Fantasy series. These have long since been merged into the current Legacy servers.
|Besaid||August 31, 2010||Lindblum||August 31, 2010|
|Bodhum||September 3, 2010||Melmond||September 3, 2010|
|Cornelia||August 31, 2010||Mysidia||August 31, 2010|
|Fabul||September 6, 2010||Palamecia||September 3, 2010|
|Figaro||August 31, 2010||Rabanastre||September 3, 2010|
|Gysahl||August 31, 2010||Saronia||September 6, 2010|
|Istory||August 31, 2010||Selbina||September 3, 2010|
|Kashuan||August 31, 2010||Trabia||August 31, 2010|
|Karnak||October 02, 2010||Wutai||August 31, 2010|
The original test servers were named after villains. Narshe and Zvahl (internal testing servers) are incidentally both named after dark and snowy places. ARR Alpha test servers were initially named after prominent Final Fantasy figures, though Chocobo and Moogle were merged to become Louisoix, an allusion to his confrontation with Bahamut at the end of 1.0's story. Several of the release servers were also activated during the beta tests (for both 1.0 and ARR).
|Emperor||PC Alpha and Beta Test.|
|Exdeath||PC Alpha and Beta Test.|
|Garland||PC Alpha and Beta Test.|
|Gabranth||PC Alpha and Beta Test.|
|Golbez||PC Alpha and Beta Test.|
|Jecht||PC Alpha and Beta Test.|
|Kefka||PC Alpha and Beta Test.|
|Sephiroth||PC Alpha and Beta Test.|
|Shadow Lord||PC Alpha and Beta Test.|
|Ultimecia||PC Alpha and Beta Test.|
|Narshe||Ongoing internal testing.|
|Zvahl||Ongoing internal testing.|
|Moogle||ARR Alpha Test|
|Chocobo||ARR Alpha Test|
|Bahamut||ARR Alpha Test|
|Louisoix||ARR Alpha Test (Merger of Moogle and Chocobo)|