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Sephira

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XII

Sephira is a boss from Final Fantasy XII. It appears alongside Vayne Novus, these magical swords assist the boss. Unlike the Rooks fought along with Dr. Cid, Sephira only attack the player, while having a chance of Immobilizing the character. There are only five Sephira in the battle, while in the pre-battle cutscenes, there are as many as eight. They are also part of the cinematic display of Vayne Novus's attacks.

StatsEdit

A

Final Fantasy XII enemy stats
#N/A
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut (Central Shaft) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
50 12,121 613 33 23
Vitality Speed Attack Power Defense Magick Resist
55 17 71 33 35
Evade EXP LP CP Gil
0 0 0 0 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
-100%Absorbs 100% 100% 150% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Immobilize

None None Innate: Safety, Evade+
Conditional: Attack CT0 (when Vayne Novus is HP critical)
None

B

Final Fantasy XII enemy stats
#N/A
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut (Central Shaft) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
50 12,121 613 33 23
Vitality Speed Attack Power Defense Magick Resist
55 17 71 33 35
Evade EXP LP CP Gil
0 0 0 0 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 150% -100%Absorbs 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Immobilize

None None Innate: Safety, Evade+
Conditional: Attack CT0 (when Vayne Novus is HP critical)
None

C

Final Fantasy XII enemy stats
#N/A
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut (Central Shaft) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
50 12,121 613 33 23
Vitality Speed Attack Power Defense Magick Resist
55 17 71 33 35
Evade EXP LP CP Gil
0 0 0 0 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% -100%Absorbs 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Immobilize

None None Innate: Safety, Evade+
Conditional: Attack CT0 (when Vayne Novus is HP critical)
None

D

Final Fantasy XII enemy stats
#N/A
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut (Central Shaft) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
50 12,121 613 33 23
Vitality Speed Attack Power Defense Magick Resist
55 17 71 33 35
Evade EXP LP CP Gil
0 0 0 0 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 150% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Immobilize

None None Innate: Safety, Evade+
Conditional: Attack CT0 (when Vayne Novus is HP critical)
None

E

Final Fantasy XII enemy stats
#N/A
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut (Central Shaft) [[Genus#{{{genus}}}|{{{genus}}}]]/[[Genus#Class: {{{class}}}|{{{class}}}]] Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
50 12,121 613 33 23
Vitality Speed Attack Power Defense Magick Resist
55 17 71 33 35
Evade EXP LP CP Gil
0 0 0 0 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Added status effect: Immobilize

None None Innate: Safety, Evade+
Conditional: Attack CT0 (when Vayne Novus is HP critical)
None

GalleryEdit

EtymologyEdit

Sephira is the singular form of "Sephirot", the ten attributes of God in the Jewish Kabbalah.

TriviaEdit

Related enemiesEdit

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