The Semitt Falls (セミトのたき, Semito no Taki?, lit. "Waterfall of Semitt") is a location from Final Fantasy II. Located west of Fynn, it contains a store of Mythril. In order to reach it Firion and his allies must defeat a Sergeant of the Palamecian army.
One of the floors in Semitt Falls has a stone room where workers from the nearby town of Salamand are kept prisoner by Palamecia. The thief Paul explains their plight and how they, along with Josef's daughter Nelly, were forced to mine Semitt Falls for Mythril. The slaves, including Nelly, are released by Firion and return to Salamand. Firion and his allies venture further within the cave to defeat the Sergeant and retrieve the Mythril.
|Teleport Tome||B5, guarded by Land Turtle|
|Snowcraft||Hidden room on B1|
- [18.8%] Sasquatch x1-3, Sprinter x0-3
- [18.8%] Sprinter x1-3
- [18.8%] Balloon x1-4, Goblin x0-3, Goblin Guard x0-2
- [18.8%] Goblin Guard x1-7, Soldier
- [9.4%] Green Slime x2-6
- [9.4%] Balloon x2-6
- [4.7%] Zombie x2-4
- [1.6%] Soldier x1-3
|"Dungeon" from the Famicom version of Final Fantasy II|
|Trouble with the audio sample?|
The background music that plays in Salamand is Final Fantasy II's "Dungeon" theme.
The Semitt Falls is mentioned as one of the wonders in Final Fantasy Tactics. It bears the following description:
- A site of significance for the ancient Palamecian Empire. Mythril was mined beneath these majestic falls, while extacium—a fuel used by the airships of the day—could be gleaned from their magickal waters.