Selphie is a playable character in Final Fantasy VIII. She wields nunchaku in battle, and her Limit Break is Slots that draws up various random magic spells. Selphie is also available as a Triple Triad card and challenger. Selphie acts as the party leader during the Missile Base mission.
Selphie joins the party outside the Dollet communication tower during the SeeD exam. Her intro pose is to hop with her nunchaku behind her, before swinging it in front of her. Her victory pose is to jump up in the air and swing her weapon, striking a cutesy pose, shaking a hip.
Selphie wields oversized nunchaku in battle. Equipping more advanced models will increase Selphie's attack power and hit accuracy. Selphie's ultimate weapon, the Strange Vision, is the only weapon apart from the gunblade that has natural 255% accuracy.
Selphie's weapon is called "Nunchaku" in the NTSC versions of Final Fantasy VIII, but in the PAL versions they are known as "Shinobou" due to nunchaku's status as an illegal weapon at the time.
There are four nunchaku models available for Selphie:
- Flail – Initial model. Described in Weapons Monthly, March Issue.
- Morning Star – Described in Weapons Monthly, June Issue.
- Crescent Wish – Described in Weapons Monthly, July Issue.
- Strange Vision – Described in Weapons Monthly, 1st Issue.
Selphie's Limit Break, Slots, allows her to cast spells from a random spell pool. Each spell can be cast up to three times in succession. The player can "Do over" the Slots indefinitely. In the game's PlayStation version it is possible to "cheat" while executing the Limit Break: before selecting a spell, one can open the disc cover and the enemy will not attack, thus one can "Do over" until one encounters the desired spell.
Aside from the usual magic encountered throughout the game, Selphie has four spells solely available for her in Slots:
- Full Cure - Restores all party members' HP and removes all status effects.
- Wall - Casts Protect and Shell on all party members.
- Rapture - Wings appear and carry enemies away. It does not work on enemies immune to eject.
- The End - The party instantaneously wins the battle. Works against all enemies apart from undead creatures and the percentile range for this particular slot coming up is low.
In the Japanese version Selphie's spell Rapture is named Levitaga, i.e. a third level Float spell.
The below values are the base compatibility values at the start of the game.
|Refine||1 refines into 3 Elem Guards|
|Level 10 (Player Card)||Win||Selphie's friend in Trabia Garden.|
The CC Group in the Ragnarok airship on disc 4.
After Balamb Garden becomes mobile, Selphie becomes available to challenge to a match of Triple Triad. When not in Squall's party she frequents the Balamb Garden second floor classroom (possibly updating her site) where she can be challenged, but she doesn't play any rare cards.
Selphie's main "sidequest" is the collection of Timber Maniacs magazines that has Selphie add new entries to her Sir Laguna's Page, viewable from the Balamb Garden Study Panel. Selphie updates a blog as well that gains new entries after cleared storyline scenarios.
Optional scenes with SelphieEdit
At the beginning of the game Selphie will bump into Squall and the player has an option to give her a tour of the Garden premises. If Squall then visits the quad before taking the Fire Cavern mission, he will find Selphie who chases after him in the hopes of getting him to join the Garden Festival Committee. Selphie recognizes Squall if he gave her a tour of the Garden. If the player joins the Festival Committee at this point, Selphie's dialog will change at the SeeD graduation dance, prompting Squall to work hard in the festival besides doing well in SeeD.
When the party is on its way to Timber they pass by the Balamb Town gas station. If they return to this area and speak to the gas station attendant, Zell will boast about his pull-ups record, but Selphie is less than impressed. If the player accepts Irvine's initial party set-up when leaving Galbadia Garden, Selphie will display mock infatuation with him.
If the player enters Missile Base on foot without the Galbadian vehicle, Selphie's party is denied entry and she gets rude with the guard, telling him "up yours". If the player brings Selphie to liberate Balamb, she has a unique scene in Zell's room where he is annoyed she is acting too much like "at home". Not taking Selphie's side has the player's SeeD rank drop. After the town is liberated, the player can talk to a chef on the harbor with Selphie in the party to get a scene where Selphie talks about her favorite food being Ms Moogle's Cake.
When the party visits Trabia Garden, before heading to the basketball court the player can trigger various scenes with Selphie: talking to her friend, comforting the kids about her lost teddy bear, visiting her friends' graves, and turning off a computer terminal that displays Selphie's personal information when it comes back online.
Selphie is the default party member to pilot the Ragnarok while on its flight deck.