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Score (バトルスコア, Batoru Sukoa?) is a battle feature in Mobius Final Fantasy. The main benefit of a high Score is a high multiplier for Skillseeds. The Score is also taken into account during Weekly Rankings: Scoring high will net valuable items for the player.
Large amounts of Score are gained by:
- Inflicting a large amount of damage during the first turn of Break.
- Exploiting enemy's elemental weakness during Break; if this will also defeat the enemy during Break the Score awarded is even greater.
- Reducing damage received from enemies via Element Drive.
- Defeating enemies using the lowest possible amount of turns.
- Not using Continue.
|×3||10,000 – 49,999|
|×4||50,000 – 99,999|
|×5||100,000 – 199,999|
|×6||200,000 – 499,999|
|×7||500,000 – 999,999|
|×8||1,000,000 – 4,999,999|
|×9||5,000,000 – 9,999,999|