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Salamander is a boss fought at the Molten Cave. It attacks with powerful physical attacks along with the Flame and Fire Breath skills. In the DS version, it can attack twice in a turn, making it extremely difficult to defeat due to its high possibility of using two Fire Breaths in a row.
The Salamand is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.
The Salamand is an enemy and also a possible monster that the party's monster unit(s) can transform into. It can be fought in the Central Shrine.
The Salamand is an enemy and also a possible monster that the party can transform into.
Salamander is an optional boss fought southeast of Starkfort.
Salamander is a mythological reptile believed to be able to breathe and resist fire. In legends, ancient alchemists are said to use Salamanders to determine the heat of the fire necessary to turn lead to gold.