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Salamander (Final Fantasy III)

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Final Fantasy III Enemy
Salamandr
サラマンダー (Saramandā)
FF3Salamander
Statistics
Level HP
19 2,100
EXP Gil
700 1,800
Elemental Affinities
Fire Cold Thunder
- Weak -
Wind Holy Dark Swords
- - -
Location Flame Cave
Steal Potion
Item Dropped None
Abilities Flame
Other Information
Salamander
サラマンダー (Saramandā)
SalamanderDS
#201#202 #203
Statistics
Level HP
19 5,700
Attack Defense
41 25
EXP Gil
686 3,700
Elemental Affinities
Fire Ice Lightning Water
- Weak - Weak
Wind Light Dark Blades
- - -
Location Molten Cave
Steal Hi-Potion
Common Drop Hi-Potion
Uncommon Drop Hi-Potion
Rare Drop Phoenix Down
Abilities Fire Breath, Flame
Other Information Attacks twice per turn.

Salamander, also known as Salamandr, is a boss in Final Fantasy III. He is a mutated form of Gutsco, turned into a monster by the Fire Crystal. After his defeat, the Fire Crystal is cleansed and the party receives new jobs.

BattleEdit

Salamander has an all-attacking Flame attack that deals massive damage. Salamander can attack twice, including Fire Breath.

StrategyEdit

The best plan is to finish it as fast as possible. The best way to fell this boss is to tout at least two Black Mages spamming Ice spells. If the player has not done so already, it is a good idea to travel to the Village of the Ancients (located at the southwestern most corner of the map) to retrieve the Ice spell Blizzara. A White Mage should also heal at every turn to eliminate the odds of guesswork as to who the boss will hit (the player can buy Cura from the Village of the Ancients as well).

The player can use Antarctic Wind or Arctic Wind items, farmed from monsters in the sea surrounding the island, or obtained from certain treasure chests. Non-Black Mage characters should use this item while Black Mages cast Blizzara. The regular Blizzard spell, despite being Ice-elemental, does not deal great damage, and using Antarctic Winds is better. If the player runs out of Antarctic Winds and level 3 MP, it will be a better idea to use Zeus's Wrath.

Another viable strategy is to equip one or more Warriors with the Ice equipment, which can be purchased from the Dwarven Hollows. A Warrior equipped with the Ice Armor, Ice Helm, and Ice Shield can easily survive Salamander's Fire Breath while healing with Potions. Equipping a Warrior with the Freezing Sword, which can be found in the Molten Cave, will allow a Warrior to deal high amounts of damage to Salamander even while equipped with a shield.

GalleryEdit

EtymologyEdit

[view  · edit  · purge]Salamander is a mythological reptile believed to be able to breathe and resist fire. In legends, ancient alchemists are said to use Salamanders to determine the heat of the fire necessary to turn lead to gold.

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