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The Eidolon Arcana is a section of the Rubicus that contains information on the Eidolons of the game.

Eidolon Arcana

Spoiler warning: Plot and/or ending details follow. (Skip section)

Ifrit-Class Eidolons

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Name
Ifrit

To the denizens of the dominion, Ifrit has come to
represent all that Eidolons embody: strength
resilience, and agility vastly exceeding mortal
capabilities. The first Eidolon officially assigned to
military units, Ifrit received praise for its ease of
summoning and all-around exceptional functionality
in the field. Although Ifrit has fallen out of use in
recent years, it still remains a prominent fixture in
the dominion legions' rear guard.

Firebrand

Eager to take advantage of its exceptional abilites
Sorcery forged a covenant with this powerful
Ifrit-class Eidolon early on. However, Firebrand may
only be summoned for a brief period of time, and as
such its usage necessitates sound judgment. Central
Command has assigned the Eidolon to a select few
summoning squads under direct military supervision.
There units summon Firebrand to support the
vanguard during offensive operations.

Rubicante

Blessed with perpetual Regen status, this durable
Eidolon is well suited for drawn-out battles of
attrition. However, due to its low HP, Rubicante is
susceptible to fast-paced enemy onslaughts. Thus,
the dominion legions choose to summon this Eidolon
only once they have broken through the enemy's
first lines of defense.

Vulcan

Unlike its Ifrit-class brethren, Vulcan is unique in that
it completely defies mortal control. While its reckless
nature proves beneficial in times necessitating
nothing but unadulterated destruction, Vulcan will
only further complicate situations requiring a more
strategic response. In spite of this shortcoming,
however, this Eidolon still enjoys great popularity for
its incredible strength and convenience: just
summon, sit back, and watch as it wreaks havoc on
the enemy.

Calamity

This Ifrit-class Eidolon relies on nothing but its two
fiery fists in battle and naturally specializes in
close-quarter brawls. Although opinion remainds
divided over its performance between the various
units, all dominion legionaries will agree that
Calamity truly shines when engaged in melee.

Ignis

Although this Eidolon is unable to funcion well in
close-quarters combar, Ignis's Hellfire packs quite a
figurative punch. As a result, Contral Command
positions this Ifrit-class warrior at strategic
strongholds to provide long-distance fire to cover
units in the field.

Golem-Class Eidolons

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Name
Golem

The eponymous Eidolon of the Golem class, this
slow sentinel more than makes up for its abysmal
speed with its incredibly high defenses. Second in
military summonings only to Ifrit, Golem can easily
withstand even the most powerful enemy assault. In
spit of its high deployment rate, however, Golem
rarely sees action on the battlefield. Instead, the
dominion legions employ this Eidolon to guard
strongholds and other key military facilities.

Gigas

What this Eidolon lacks in strength it more than
makes up for with its plentiful MP and lenghty
summoning period. Because of this staying power,
Gigas is well suited for units unfamiliar with
controlling Eidolons, especially thos truly
inexperienced squads who may need extra time to
adjust. Likewise, the legions employ Gigas almost
exclusively as a defensive measure at strongholds,
meaning that this Eidolon and its squad are often
safe from the dangers of high-pressure combat.

Troll

Although its HP may be somewhat lower than that of
its Golem-class counterparts, Troll is nevertheless a
resilient warrior. Moreover, this Eidolon is blessed
with perpetual Regen status, meaning that it will
remain alive until its summoning period has ended.
Its sturdy frame and constant regeneration allows
Troll to infiltrate combat zones where fire is so fierce
even Ifrit-class Eidolons are unable to approach.

Ogre

Spurning the mortals who summoned it, Ogre strikes
targets based solely on its own judgment. Although
this recklessness proves troublesome for the
Ifrit-class Vulcan, this Golem-class Eidolon's high
resilience and defensive function means its lack of
adaptability poses few problems in practice. In fact,
the legions often deploy Ogre to the fron lines so as
to capitalize on its impressive strength on offensive
maneuvers, a strategy unthinkable for its
Golem-class brethern.

Titan

The most powerful in the Golem class and master of
all its techniques, Titan can use its awesome
strength to turn the tide of battle with a mere swing
of its fist. However, this Eidolon can only be
summoned for a short period of time and, as such,
Central Command restricts Titan's usage to specific
situations in spite of its overwhelming power.

Dwarf Golem

Despite its diminutive designation, the Dwarf Golem
boasts the most powerful and longest-reching
Megaton Punch among Eidolons in its class.
However, the Dwarf Golem is cursed with low HP
and even lower speed, and while these two flaws
can be overlooked in favor of the incredible range of
its Megaton Punch, no positive traits can make up
for its embarrassingly short summoning period. In
turn, this Eidolon sees very little use among the
dominion legions.

Shiva-Class Eidolons

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Name
Shiva

An Eidolon specializing in a frosty offensive, Shiva
boasts the highest mobility of all the dominion's
summoned warriors. In spite of her frailty, she is
able to freeze enemies in their tracks with Winter
Wonderland, allowing Shiva or her allies to descend
upon and neutralize the target. Although Sorcery has
forged numerous covenants with this Eidolon, her
powers prove less than useful against the empire's
steel weaponry. Instead, Central Command often
deploys her to the Concordian front where she can
make quick work of the kingdom's monsters.

Shankara

This graceful Eidolon specializes solely in powerful
special attacks. Shankara's inability to fight
hand-to-hand poses little problem to her allies, as
the Shiva-class Eidolons rarely see close quarters
combat in the first place. Unfortunately, Shankara's
summoning period is extremely short, so the
dominion legions are only able to call upon her in
certain situations.

Petite Shiva

The techincal specialist among the Shiva-class
Eidolons, this miniscule maiden unleashes her
Crystal Dust to envelop enemies in a wintry
whirlwind of pain. Petite Shiva can wipe out entire
fleets with several well placed attacks, but she
requires great skill to control. Thus, the dominion
assigns her to very few squads, and she joins the
fray only on very rare occasions.

Odin-Class Eidolons

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Name
Odin

Best known for his Zantetsuken, this harbringer of
death can slay a group of even the most fearsome
foes with a single slash. In addition, Odin can also
move around the field while attacking with Cavalier
Charge or strike enemies from a distance with
Moonring Blade. Given Odin's well-rounded nature,
Central Command has often deployed him as the
legions' main offensive force in many skirmishes
against the empire.

Grímnir

Superior to Odin in nearly every aspect, Grímnir is a
force to be reckoned with. His Shin-Zantetsuken
functions much like his predecessor's Zantetsuken,
but it is more powerful and can inflict death updon
even more formidable foes. In spite of these
incredible advantages, however, Grímnir can only be
summoned for a very brief period of time, so Sorcery
has decided to limit the number of covenants they
form with him.

Diabolos-Class Eidolons

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Name
Diabolos

This eerie Eidolon attacks enemies with spheres of
gravitational energy. These spheres take time to
compress, and they also sap health from friends and
foes alike. Despite these difficulties, however,
charging these orbs until they reach critical mass will
allow Diabolos to unleash a tremendous assault with
power easily surpassing that of even the
Bahamut-class Eidolons. Diabolos is extremely
vulnerable while compressing gravitational energy,
and thus effective use in the field requires deploying
this Eidolon in the rear guard and relying upon allied
assistance while it prepares to strike.

Baalberith

Unlike its Diabolos-class companions, Baalberith is
unable to manipulate gravity. Instead, this Eidolon
boasts high mobility and exceptional CQC skills,
specializing in swooping down and slaying a target
quickly and efficiently. Due to its brawling
tendencies, Baalberith is able to make the best use
of its abilities when pitted against several enemies
spread out across a wide range.

Astaroth

This dark Eidolon conjures gravitons and hurls them
at enemies to deal massive damage. On one hand,
Astaroth can continue the compression process
even when under fire. However, the gravitational
spheres it summons also inflict the same injury upon
Astaroth's allies as well as its enemies, making the
summoning itself a rather risky endeavor. Therefore,
Central Command only assigns this Eidolon to a
selected few squads that need not concern themselves
with the safety of their comrades—special forces
units, for example.

Bahamut-Class Eidolons

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Name
Bahamut

Hailed as the most powerful of all Eidolons, Bahamut
enjoys a prominent position among the dominion
legions' most important units. The astounding
destructive power of its Mega Flare exceeds that of
any ordinary dominion weapon, and its sturdy
defenses allow it to withstand the feat of the front
lines all on its own. However, Sorcery has forged a
very limited number of covenants with this Eidolon.
Thus, Central Command has assigned Bahamut to
only a handful of units outside of the Akademeia
defense force, and cadet units who specialize in
summoning this Eidolon are truly few and far
between.

Neo Bahamut

This Eidolon surpasses Bahamut in strength,
sturdiness, and speed. In addition, Neo Bahamut's
Giga Flare is exponentially more powerfull than the
Mega Flare of its predecessor. Even its relatively
short summoning period can be overlooked in light of
its outstanding performance in the field. Neo
Bahamut's only true flaw is the extremely limited
number of covenants. With fewer than ten of these
Eidolons at their behest, Sorcery keeps their Neo
Bahamut fleet under lock and key, temporarily
lending them out to the dominion legions only on
very rare occasions.

Bahamut ZERO

This Bahamut-class Eidolon belongs exclusively to
Dr. Arecia Al-Rashia—and, much like its owner,
nearly everything about Bahamut ZERO is shrouded
in mystery. Not even high-ranking Sorcery officials
are privy to details about this Eidolon. All that is
known about this fantastic creature is that its
abilities are on an entirely different leven than those
of the dominion's other summoned warriors. In the
Battle of Judecca, Dr. Al-Rashia summoned
Bahamut ZERO, who in turn came to Class Zero's
rescue and slayed the Azure Dragon l'Cie, Shinryu
Celestia.

Spoilers end here.
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