Use fiends' skill against them!
Ronso Rage (敵の技, Teki no Waza?, lit. Enemy's skill) is a unique style of Blue Magic and is Kimahri Ronso's Overdrive in Final Fantasy X. When the player obtains him, he already knows Jump and can learn the rest through the use of Lancet on some enemies.
In the battle with Biran and Yenke Ronso at the top of Mt. Gagazet, almost all of the Ronso Rage can be learned. It can be assumed all Ronso have this function in battle, for even Ronso enemies have the same abilities as Kimahri. When Kimahri gains a Ronso Rage through Lancet, his Overdrive gauge is filled up.
|Jump||Kimahri jumps into the air and damages one enemy.||3||Available from start of the game.|
|Seed Cannon||Deals damage to one enemy.||3||Tutorial in Kilika Woods.|
|Self-Destruct||Sacrifices life to deal severe damage to one enemy.|
Kimahri cannot be resurrected or replaced in the active party until the battle is over.
|3||Bomb, Biran Ronso, Grenade, Puroboros|
|Fire Breath||Deals Fire-elemental damage to all enemies.||3||Dual Horn, Valaha, Yenke Ronso, Grendel|
|Stone Breath||Petrifies all enemies.||3||Basilisk, Anacondaur, Yenke Ronso|
|Aqua Breath||Deals Water-elemental damage to all enemies.||3||Chimera, Chimera Brain, Yenke Ronso|
|Thrust Kick||Deals damage to one enemy.|
Due to a programming error, this attack does not inflict Eject, it only deals damage.
|3||YKT-63, Biran Ronso, YKT-11|
|Bad Breath||Inflicts random status ailments on all enemies. These are: Poison, Sleep, Silence, Confuse, Berserk and Darkness (for 10 turns).||4||Malboro, Great Malboro|
|Doom||When cast on one enemy, the enemy dies after X number of turns.||3||Ghost, Biran Ronso, Wraith|
|White Wind||Restores HP to all party members.||3||Yenke Ronso*, Dark Flan|
|Mighty Guard||Bestows Protect, Shell, and NulAll on the party.||4||Biran Ronso*, Behemoth, Behemoth King|
|Nova||Deals massive non-elemental damage to all enemies.||7||Omega Weapon, Nemesis|
* Kimahri cannot learn this ability from this enemy until after the enemy in question has used it.
|Name||Damage type||Target||Base damage||Effects|
|Self-Destruct||Fixed||Single||(Max HP)×3||Ejects self|
|Fire Breath||Magical, fire||All||24||Ignores magic defense|
|Stone Breath||None||All||None||Petrifies vulnerable targets|
|Aqua Breath||Magical, water||All||26||Ignores magic defense|
|Thrust Kick||Phsyical||Single||33||Ejects vulnerable targets|
|Bad Breath||None||All||None||Causes the following ailments: Poison, sleep, silence, darkness|
|Doom||None||Single||None||Dooms the vulnerable target|
|White Wind||Magical, restorative||All||40||None|
|Mighty Guard||None||All||None||Bestows Nullblaze, Nullshock, Nullfrost, Nulltide, Protect and Shell|
|Nova||Magical, non-elemental||All||70||Ignores magic defense|
- Ability Cards
- Legend Cards