Fandom

Final Fantasy Wiki

Risk

20,570 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

VS Risk (リスク, Risuku?) is a stat exclusive to Vagrant Story. It slowly increases during battles with enemies especially with use of Chain abilities. The Risk stat affects three attributes—hit and evasion, damage and critical hits.

ChainingEdit

Every battle ability has its own Risk value and "Chaining" one battle ability with another will increase its value with another. Accordingly, every successful chain has its own Risk value, but the higher the number of chains, the higher the jump on the Risk value, as stated in the table below:

Chain Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14
Risk Increased 1 1 1 1 1 1 1 1 11 13 15 17 20 22
Total Risk Increased 1 2 3 4 5 6 7 8 19 32 47 64 84 100*

*Note: Max gauge reached

EffectsEdit

Hits and Evade

As Risk increases, the player's chance to hit with normal attacks—armed and unarmed, targeted spells and Break Arts decreases. Chances to evade also decline as Risk increases.

Damage

As Risk increases, the amount of damage received from enemy attack also increases. Damage received drops as Risk decreases, returning to normal when Risk is zero. HP recovery spells such as Heal are also more effective when Risk is high.

Critical Hits

As Risk increases, so does the player's chances to land a critical hit.

Lowering RiskEdit

The Vera class of Items are all based upon lowering Risk. The Alchemist's Reagent and Sorcerer's Reagent both also lower Risk. The Staff Break Art "Riskbreak" also lowers Risk.

Also on Fandom

Random Wiki