Sticks and stones may break your bones, but this will protect you from almost everything else.
The Ribbon (リボン, Ribon?) is a recurring accessory and armor in the Final Fantasy series, although sometimes it appears as an attribute to equipment, and has appeared as a support ability. Regularly, the Ribbon prevents the user from being afflicted by status effects. It will not, however, always protect from boss attacks in certain cases. Some games also have an upgraded version, called the Super Ribbon.
Ribbon that wards off special attacks.
The Ribbon is an accessory taking the place of helmets and provides 1 Defense, -1 Evasion, 1 Weight, and resists all elemental damage and most Instant Death attacks. It can be found in Waterfall Cavern, Sunken Shrine, Flying Fortress and Hellfire Chasm (Last Floor).
A ribbon affording protection against all manner of special attacks.
In the Dawn of Souls version and later, the player can also obtain several Ribbons in the Soul of Rebirth bonus mode, by defeating the Lamia Matriarch or Orukat in the final dungeon, the Unknown Palace.
The Ribbon is a helmet any job class can equip, and while it only offers mediocre Defense, it prevents many status ailments. There are a total of five Ribbons. It can be found in the forbidden land of Eureka, while the rest are found in World of Darkness (each guarded by a Xande's Clone).
Ribbon that prevents various status ailments.
Ribbons are headgear that can be equipped by anyone. It can be found in the Lunar Subterrane guarded by Lunasaur and Lunar Ruins, and dropped by Bog Witch and Dark Sage, as well as Worst Malboro exclusive to the Advance and Complete Collection versions.
Ribbon protects against Poison, Blind, Silence, Pig, Mini, Toad, Petrify, Instant Death, Gradual Petrify, and Curse. The WSC/GBA/PSP version, additional resistance includes Confuse, Sleep, and Berserk. It provides 9 Defense, 12 Magic Defense, 12 Evasion (2 all other versions) and 12 Magic Evasion.
On the Easy Type version, Ribbon has the same stats and status protection as the original, but also offers Fire, Ice, and Lightning-elemental protection, along with the ability to absorb any elements the wearer is protected against.
Ribbon returns in the sequel of Final Fantasy IV. It can be equipped by every character and found in the Lower Section of the Tower of Babil. It has a defense of 9, magic defense of 12, evasion of 2, and magic evasion of 12. It grants protection to most statuses with exception of Doom, Sap, Berserk, Slow, Paralyze, and HP Critical.
Ribbon that prevents most status ailments.
Ribbon is a headgear for Dancers and Freelancers. It can be worn with the Equip Ribbon ability. It protects against Instant Death, Petrify, Toad, Poison, Darkness, Old, Berserk, and Silence. It grants +12 Defense, +2 Magic Defense and Weight, and +5 Strength, Speed, Magic, and Stamina.
It can be found at Karnak Castle, the Interdimensional Rift (forest section), Regole, Pyramid of Moore, and the Sealed Temple, in Shinryu's Lair, in the Advance and mobile remakes, and stolen from Lemure (rare).
Silk ribbon enchanted with powerful protective magic. Prevents all status ailments.
Ribbon is a relic that prevents Blind, Zombie, Poison, Imp, Petrify, Silence, Berserk, Confuse, Sap, and Sleep. It can be stolen from Ultima Weapon (rare), Guardian and Brachiosaur, morphed from Misty, Cherry, Pandora, Coco, and Level 80 Magic, and found at South Figaro, the Moogle Cave in the World of Ruin in Narshe Mines, Phoenix Cave, and Kefka's Tower. If a character afflicted with status ailments equips a Ribbon, they will be restored to normal.
The Ribbon is an accessory that prevents all status ailments except Slow, Stop and Instant Death. It can be found in the Temple of the Ancients and Gaea's Cliff, morphed from Ho-chu or Master Tonberry, and as a prize by winning ten Special Battles at Battle Square.
Ribbon is an accessory that protects Zack from all statuses except Instant Death. It is a reward for completing mission 5-4-6, stolen from the Gaea Malboro, and obtained through the level 5 version of Item Mugger.
The Ribbon support ability can be taught to any Guardian Force with the Ribbon item obtained via Chocobo World. No Guardian Force naturally learns Ribbon, and it cannot be obtained through any other means, making it an ability most international players never get. When equipped, it protects the wearer against all status effects.
Item that always keeps Mog beside you
Ribbon does not prevent status effects since the player can learn support abilities to immunize against status ailments. Instead, Ribbon is an add-on gained from Mog that allows Eiko to learn to summon Madeen.
In place of the usual status prevention, Ribbons halve damage from Fire, Ice, Lightning, and Holy and absorbs Water and Wind. It is obtained during the events at Mount Gulug, found during the Chocobo sidequest in Chocograph #24, given by Stiltzkin after buying everything from him on his journey, and bought in the Treno Auction House (disc 4).
Location: Prize in Hippaul's racing minigame (reach level 50)
Black Mage No. 56 (disc 4; Black Mage Village cemetery)
Memoria (Defense Phantom in Recollection room, Rare Phantom in Time Warp room)
In the PAL, International, and HD Remaster versions, Ribbon can be customized to any armor via x99 Dark Matter to make the wearer immune to Zombie, Petrify, Poison, Confuse, Berserk, Sleep, Silence, Darkness, and Doom. It does not provide protection against Instant Death, Curse, Power Break, Magic Break, Armor Break, or Mental Break. The Dark Aeons sometimes drop armor with Ribbon already on it. Ribbon is the most dominant ability and second-most dominant ability combination, and therefore most armor with Ribbon equipped are named as such. The only exception is that when both the Break HP Limit and Break MP Limit abilities appear customized onto the same armor.
A shield for Tidus customized with Ribbon as the dominant ability is a Sanctuary. A ring for Yuna customized with Ribbon as the dominant ability is a Holy Ring. A bracer for Auron customized with Ribbon as the dominant ability is a Solidity. An armguard for Wakka customized with Ribbon as the dominant ability is a Shutout. An armlet for Kimahri with Ribbon as the dominant ability is a Acropolis. A bangle for Lulu with Ribbon as the dominant ability is an Eternity. A targe for Rikku with Ribbon as the dominant ability is an Impervious.
A bangle for Lulu equipped with four status proof abilities, the tenth-most dominant combination, is a Black Ribbon. It is inferior to an item equipped with Ribbon as it only prevents four of the nine statuses Ribbon can protect against, and takes up four-slots, where a Ribbon ability would only take up one. The shield, ring, bracer, armguard, armlet, and targe equivalents are Paladin Shield, Forbidding Ring, Undefeated, Keeper, Ronso Armlet, and Argonaut respectively.
Ribbon is an accessory and also an auto-ability for the Mascot and each special dressphere, as well as the ability gained by passing through all colored gates on the Abominable Garment Grid in the International and HD Remaster versions. It can be found in the Bevelle Underground, in the area with the six towers. Activating the correct three (blue) will let the player proceed on with the story, but activating and manipulating all the six towers to form a spiral path lets the player access the Ribbon. In the HD Remaster, opening this chest awards the Treasure Hunter trophy.
There are several ribbons of various colors. The low-level and mid-level Ribbons will give little Defense against every element, but the defended damage is easy to overlook. The Flawless Ribbon, which is difficult to get, will also give a decent amount of elemental-defense and the ability "Resist Status Ailments". Some Ribbons, such as the Noble's Ribbon, also provide a Charisma bonus, making them popular among Bards.
The Ribbons shields against all status ailments except Instant Death, X-Zone, Stone, and prevents Lure. The license to equip Ribbons is at the end of the License Board's accessory section and costs 150 LP. It can be dropped by the Lv.99 Red Chocobo or Vishno, and found in treasure chests at Cerobi Steppe, Subterra, and Henne Mines, but are rare to acquire.
In the International Zodiac Job System version, it can be found in the Henne Mines (Special Charter Shaft) and at the Pharos.
The easiest place to get a Ribbon is on Cerobi Steppe while equipping the Diamond Armlet. Starting at the Cerobi Steppe Save Crystal, the player should head north one screen and as soon as they enter they can see a big rock a little to the right. Beyond that, even more to the right, there is another big rock with a treasure right behind it. The chest has a 50% chance to spawn, and a small chance to contain a Ribbon. The player can get more than one Ribbon by repeatedly trying the chest.
Dainty ribbon once adored by a revered saint.
The Ribbon is an accessory that increases resistance to all status ailments by a set amount depending on its level, starting at 20%. It can be obtained by digging up twenty treasures with a chocobo on the Archylte Steppe, dropped from Flowering Cactuars (rare) in the Faultwarrens and Vercingetorix (rare), or by upgrading Entite Rings into Goddess's Favors (via the Sanctum Labs retail network), and when fully upgraded, they can be dismantled into Ribbons.
Ribbons can be obtained from various sources and have the passive ability "Resilience +40%" which increases resistance from all status ailments by 40%. They cost 100 points to equip, and so can only be equipped once all accessory Crystarium bonuses have been obtained. It can be bought at the Exchange desk in Serendipity for 10,000 coins and dropped from Long Gui (common - 10% chance) and Navidon (rare - 2% chance).
The Ribbon is the upgraded form of the Satin Scrunchie+, it is a head accessory with the passive ability "Status Ailments Resistance +75%". It is obtained by finding a third Satin Scrunchie in a New Game+ playthrough.
A ribbon that protects against status effects.
The Ribbon can only be worn by female characters and Cloud. In War of the Lions, the new Onion Knight job class can also equip Ribbons. Like its other appearances as a helmet, Ribbon provides a minimal boost to HP and protects the wearer from all status ailments.
The three hairpins—Barette, Cachusa, and Ribbon—are the only armor that the Dragonkin class can equip, aside from the PSP multiplayer-only Minerva Bustier. Ribbons can be poached from Wild Boars and obtained via Melee and Rendezvous.
This women's ribbon wards off all ailments.
The Ribbon can be obtained by leveling up Craft to level 50, stolen from Ritz and Shara in Mission #023: Over The Hill, or Elementalist in Mission #021: Materite Now!, and as a reward for a "Town-Town-Town-Town" Treasure Hunt. Alternatively, Shara comes equipped with a Ribbon after recruiting her. In addition, the Ribbon provides +2 Defense and +5 Resistance.
The Ribbon is a hair accessory. The gria, viera, Adelle, Frimelda Lotice, The Night Dancer, and Penelo can wear it normally; others can wear it by using the Ribbon-bearer support ability available to Seers, Tricksters, and Tinkers, making the nu mou and seeq the only races that cannot equip one.
One series of quests involves tracking down the makers of counterfeit Ribbons, and helping the Galima Pepe company harvest the materials needed for making the real thing. It is revealed that Ribbons are made (or taken) from a unique class of sweet-smelling Malboro called Cassies.
While any other accessory or piece of armor can be stolen, Ribbons are exempt. It provides protection from all debuffs, while adding 2 to the Defense stat, and 5 to Resistance stat. It can be obtained through the Memories quest, by presenting Old Man Boiboi with seven Wayfarers Logs, by filling up the first Place gauge in the auction, and the "Help Wanted!" quest by donating a total of 80,000 gil. It can also be obtained from an urn on the "Sleight of Hand" quest, located on the far left corner of the map. A jump of 4 is needed to reach the place, a mounted Chocobo Knight is able to get there, but will need to dismount to take the treasure.
The Ribbon is an accessory that makes the bearer immune to all status effects. There are exactly four Ribbons, three in the final dungeon and its surrounds. It is possible to give the Ribbon to Borgin, but like all temporary party members he will not be able to remove it, and so the player should only do so if they are dedicated to a monster transformation for one or more party members (as they cannot use equipment at all).
The Ribbon is an accessory that blocks all status afflictions. It may be sold for 2000G. It can be found on floor B2 of the Star Chamber and stolen from the Ogre Bear in the Animal Burrow after freeing Lilibelle from the spider's web.
A mysterious ribbon said to have originated in the Age of Myths.
The Ribbon is a level 78 piece of head armor that lowers HP by 255 but raises Bravery by 303. It also lowers the chance of breakable items breaking by 20%. It can be obtained from the shop by trading a Cat Ear Hood, Wyvern Wing x3 and Transmogridust x16.
The Ribbon returns as a level 60 ribbon that provides -268 HP, +301 Bravery, and -20% Accessory Breakability. It can be obtained by trading 56,900 gil, Cat-Ear Hood, Pink Tail x20, and Summoner's Desire x10.
Equipping a ribbon increases the chance of getting rare items.
The Ribbon Saddle is armor that protects against all negative status effects.
Ribbon appears as a card using Final Fantasy VII artwork.
Kingdom Hearts seriesEdit
Ribbons can also be synthesized in Kingdom Hearts II. They provide 20% to elemental resistance and add 4 to defense. In the Final Mix version, they can be upgraded into a more powerful version called Grand Ribbon which increases elemental resistance by 25%. There is also a slightly weaker version called the Petite Ribbon which increases elemental resistances by 10%.