- "Magick that warps time, returning the target's CT to zero."
- —Description, Final Fantasy Tactics.
Return (リターン, Ritaan?), also known Reset, is a recurring ability in the series.
Using the Return/Reset spell during battle will cause the battle to reset. It is useful during fights when a strategy goes awry, or when the player is trying to steal a rare item. Some enemies are known to use Return/Reset, such as Omniscient. There are also a number of enemies that have Return/Reset available as part of the set of spells that can be accessed when they are controlled by a Beastmaster, even though they don't use it normally. Additionally, casting Return/Reset in a battle begun with an ambush attack will generally reset it to a condition more favorable to the player.
In battles with a timer, the Return spell is supposed to reset the battle and, thus, also re-start the timer. This is bugged in the North American GBA version, but is fixed in the European release.
- "Gods of time and tide, give me your power! Return2!"
- —Upon casting
Ultima's second form has access to the Return spell under the Divine Providence ability set. It targets a large area and reverts the targets' CT count to 0.
|Banish - Comet - Disable - Float - Gravity/Demi - Graviga/Quarter - Haste - Hastega - Immobilize - Invisible - Meteor - Quick - Reflect - Regen - Slow - Slowga - Stop - Teleport - Warp|
|Final Fantasy V|
|Mute - Old - Return - Speed|
|Final Fantasy XII|
|Balance - Berserk - Bleed - Break - Doom - Reflectga - Vanish - Vanishga|
|Final Fantasy Tactics A2: Grimoire of the Rift|
|Extend - Undo|