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Reraise (Ability)

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ReraiseFFXI
Reraise in Final Fantasy XI.
"A salvation promised..."
—Yuna, when casting Reraise in Final Fantasy X

Reraise (リレイズ, Rireizu, or アレイガ, Areiga?), also known as Life 3 or Auto-Life (おまじない, Omajinai?), is a recurring White Magic spell from the Final Fantasy series. It bestows the status of the same name that automatically revives an ally the next time he or she is knocked out.

See also: Raise and Arise.


Contents

AppearancesEdit

Final Fantasy IVEdit

Some enemies can use the ability called Reraise, but it essentially works like a normal Raise spell, and revives the caster's allies. It is used by Amoeba and Cindy. The Augment ability Phoenix also works as an Auto-Life ability.

Final Fantasy VIEdit

Reraise, also known as Life 3, revives a character when knocked out. The character is brought back with minimal HP leaving the player to attempt Desperation Attacks or heal immediately. The Phoenix magicite teaches this spell at a rate of x1.

Additionally, Gau and Gogo can cast the Reraise spell by using the Destroyer Rage. It costs 50 MP to cast and is vulnerable to Runic. Reraise can be cast by Level 80 Magic, Level 90 Magic, Cherry, Magic, and Destroyer.

Final Fantasy IXEdit

Quina can learn the Blue Magic spell Auto-Life by eating either Carrion Worm, Gimme Cat, Cerberus, Yan, or Stilva. It costs 14 MP to use. Amarant's Aura ability also bestows the status along with Regen.

Auto-Life is also a support ability that takes 12 Magic Stones to equip and is learned from Rebirth Ring. Curiously, the Reraise support ability will revive Zombie characters, whereas every other revival method will fail.

Final Fantasy XEdit

Auto-Life is the final spell obtained on Yuna's section of the Sphere Grid - it is located right next to the beginning of the path, but one would need at least two Lv.4 Key Spheres to reach it that way. Like previous Final Fantasy games, the character is resurrected after KO with minimal HP. The spell cannot be reflected. It costs 97 MP to cast.

The amount of HP recovery from KO can be boosted by the ability Magic Booster on the caster's weapon.

Cindy of the Magus Sisters can also cast the spell, when being summoned by Yuna.

Final Fantasy X-2Edit

Auto-Life can only be obtained by equipping either the Salvation Promised or Supreme Light Garment Grids and spherechanging through the colored gates. It costs 99 MP to cast via the Garment Grids. Auto-Life is also available from the Lady Luck's Magic Reels, in which gaining three staves will cast Auto-Life on a random ally.

Final Fantasy XIEdit

Final Fantasy XI Spell
Reraise
MP: 150
Effect: Grants caster the Reraise I status.
Duration: 1 Hour
Casting Time: 8 Seconds
Recast Time: 1 minute
Magic Type: Healing Magic
Element: Light
Jobs: WHM 25 SCH 35

Reraise is a White Magic spell that grants the caster the effect of Reraise I for one hour. During this time, if a character is killed, he will have an option to Raise without having another player cast it on the KO'd player. The player does not have to instantly accept it in the case that it would be dangerous to be raised in the current position.

Scholars are only able to cast this spell under the effects of Addendum: White or Enlightenment, or with a White Mage subjob of level 25 or higher.

See also: Reraise II, Reraise III, and Reraise (Status)#Final Fantasy XI.


Final Fantasy XIIIEdit

The Sentinel's Reprieve ability works similarly to Reraise, allowing the character to stay alive at 1 HP after sustaining an attack that should have killed them. It doesn't work against Instant Death, or if the character is already in critical health. Everyone but Sazh learns it as part of their Crystarium.

Final Fantasy XIVEdit

There are two spells with this effect: Reraise for Conjurers, and Soul Ward for Thaumaturges.

Final Fantasy TacticsEdit

"White Magick that endows a unit with a protective force that will revive him or her only once after being KO'd."
—Description
"Inject life's energy! Reraise!"
—Upon casting in PlayStation version.

The Reraise spell revives the knocked out character to a critical amount of HP once their CT reaches 100, which means the character will not revive instantly, but will rise before being crystallized or turned into an item. It costs 16 MP to use, has a speed of 15, and cost 100 JP to learn for the White Mage.

Final Fantasy Tactics AdvanceEdit

Auto-Life is the White Mage spell that causes the status Auto-Raise, shown by an angel appearing above the character's head. It costs 16 MP to cast, is Holy elemental, and has a range of 4. It is stealable through the ability Steal: Ability.

FF4PSP-RydiaSprite
This section of the article about Final Fantasy Tactics Advance is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Reraise is a White Magick that grants the status Auto-Life to a character for a hefty 28 MP. It is learned through the Cheer Staff and is mastered for 400 AP.

Dragonheart is a Reaction Ability learnable by Dragoons which grants them Auto-Life when physically damaged. It is learned from the Vitanova and is mastered for 500 AP.

The Angel Ring is an accessory that passively grants Auto-Life to the wearer.

Final Fantasy Type-0Edit


FF4PSP-RydiaSprite
This section of the article about Final Fantasy Type-0 is a stub. You can help Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card GameEdit

The Magus Sisters card can use ReRaise. For the discard of another Magus Sisters card, Reraise returns the Magus Sisters if they are moved to the Break Zone that turn.

Other AppearancesEdit

Kingdom HeartsEdit

Auto-Life instantly raises the user with some of their HP when they are defeated. It is the ability of the Vexen card in Chain of Memories and Re:Chain of Memories, a panel ability in 358/2 Days, one of two abilities attached to the Aqua D-Link in Birth By Sleep, and is an ability attached to the Oathkeeper Keyblade in Re:coded. In 358/2 Days, the player can boost the amount of HP restored by Auto-Life by attaching Auto-Life+ panels.

GalleryEdit

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