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Reports are a series of unlockable reports and side stories in Dissidia 012 Final Fantasy that become available after the player has completed certain requirements.

Some lines in the reports are highlighted and can be selected. When selected, a cut scene or a series of battles is triggered. The cut scenes show side stories to the main storyline. Battles are sometimes related to the side story, and can consist of a number of rounds. There is no interruption between rounds, so any preparation to the player's character must be made beforehand.

The first seven reports contain contents of the Cosmos Reports from Dissidia Final Fantasy.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Report 1Edit

Report 1 is unlocked by completing Chapter 1 of Treachery of the Gods. The accompanying side story features Kuja and takes place before chapter 1.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -01-
"Your memories have great meaning.[1]
And as you yourself have noticed,
you story, and the recent calamity,
are very likely linked."
I don't know...
My story is about a scientist
and an ordinary mother and child.
The story I am about to tell you may lead
those already in the depths of despair
to further confusion.[2]
"We intend to lock these pages away,
never to be read by anyone outside."
By the time your story is excavated and
read by understanding souls in the future,
they story would have long become legend.
It is only our duty[3] to preserve our stories;
they provide proof of a life once lived.
Please, tell us your story.
The one deeply etched into your memories..."

Side Story: Unshared MemoriesEdit

Kuja and Cloud.
Two warriors allied with Chaos talk about what they remember.

Side Story: Singer of the End -1-Edit

Confusion spreads fast as Kuja furthers his plans while Kefka moves to destroy them.

Side Story: Singer of the End -2-Edit

To defeat the opposing deity and its warriors is the one duty a summoned warrior cannot avoid.

BattlesEdit

Bartz Klauser
BartzDissidiaRender Name Bartz Klauser Arena World of Darkness
Level 1 HP Varies1,000-1,085 Attack 11 Defense Varies12-14
Luck 10 Bravery Varies133-143 Summon Kraken
Weapon None Hand None
Head VariesHeadband, Bronze Helm, Leather Hat Armor None
Accessories Arcane Resin, Muscle Belt, Earring, Attractorb, Pearl Necklace, EX Mode x4
Bravery Attacks Solid Ascension, Hazard Raid, Reel Impulse, Slide Shooter, Rush Impact, Holy
HP Attacks Hellfire, Dark Flame, Ragnarok Blade, Luminous Shard
Assist Squall Notes
Squall Leonhart
SquallDissidiaModel Name Squall Leonhart Arena World of Darkness
Level 2 HP 1,061 Attack 11 Defense Varies13-15
Luck 11 Bravery Varies139-149 Summon Atomos
Weapon None Hand None
Head VariesLeather Hat, Bronze Helm Armor None
Accessories Protect Stud, Near Death x8
Bravery Attacks Solid Barrel, Thunder Barret, Fusillade, Beat Fang, Mystic Flurry, Heel Crush
HP Attacks Fated Circle, Aerial Circle
Assist Zidane Notes
Zidane Tribal
ZidaneDissidiaRender Name Zidane Tribal Arena World of Darkness
Level 4 HP Varies1,182-1,267 Attack 12 Defense 14
Luck 12 Bravery Varies151-161 Summon Bomb
Weapon None Hand None
Head VariesHeadband, Leather Hat Armor None
Accessories White Cape, Near Death x8
Bravery Attacks Scoop Art (ground), Booster 8, Rumble Rush, Tempest, Vortex, Storm Impulse
HP Attacks Stellar Circle 5, Free Energy, Shift Break, Grand Lethal, Meo Twister A, Meo Twister B
Assist Bartz Notes


Report 2Edit

Report 2 is unlocked by completing Chapter 2 of Treachery of the Gods. The accompanying side story features Terra and takes place after Chapter 2.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -02-
He was so small, it was hard to imagine he
was born with such immense powers within.
The state was supposed to take care of him,
but we decided to adopt and raise him
as our own.
One look into those innocent eyes,
anyone would have made the same choice.
We were painfully aware that he was not ours,
but that he belonged to the state. He would be
taken away from us one day, and we knew why.
My husband was having doubts about his latest
assignment. His other invention-levistones,
airships-enriched people's lives. But not this one.
This was a child, and a tool for war.[1]
But calamity was upon us. The state had to arm
itself against neighboring states who had
weapons such as Omega and summonable monsters.
He had no choice but to continue his research
in order to protect our peace.

Side Story: To a New PathEdit

A girl, fearing her own powers as a tool for destruction, decides to fight of her own volition.

BattlesEdit

Battle Piece
Manikin-Cloud Name Imaginary Soldier Arena The Rift
Level 1 HP 1,000 Attack 11 Defense 13
Luck 10 Bravery 95 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Sonic Break, Rising Fang
HP Attacks Braver
Assist None Notes
Battle Piece
Manikin-Emperor Name Imitation Despot Arena The Rift
Level 1 HP 1,000 Attack 11 Defense 13
Luck 10 Bravery 95 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Thunder Crest, Dynamite (midair)
HP Attacks Flare (ground)
Assist None Notes
Battle Piece
Manikin-Ultimecia Name Transient Witch Arena The Rift
Level 2 HP 1,061 Attack 13 Defense 11
Luck 11 Bravery 101 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Knight's Blade (ground)
HP Attacks Great Attractor (midair)
Assist None Notes
Hard Battle Piece
Manikin-Kefka Name Phantasmal Harlequin Arena Order's Sanctuary
Level 4 HP 1,182 Attack 15 Defense 14
Luck 12 Bravery 113 Summon Lich
Weapon None Hand None
Head None Armor None
Accessories Hyper Ring, After 15 Seconds, After 30 Seconds x5, After 45 Seconds, After 60 Seconds, After 90 Seconds
Bravery Attacks Scatter Spray Blizzaga (ground), Ultima (ground), Waggle-Wobbly Firaga (ground), Meteor (midair), Lickity-Split Thundaga (midair), Extra Crispy Firaga (midair)
HP Attacks Hyperdrive, Trine (midair), Havoc Wing (midair)
Assist Notes


Report 3Edit

Report 3 is unlocked by completing Chapter 4 of Treachery of the Gods. The accompanying side story features Jecht and takes place at the end of chapter 4.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -03-
The child was beginning to learn words,
which he tried so hard to string together
in order to communicate with us.
He called me Mama, and my husband Papa.
He never doubted the love between us.
The child made us smile! As we lived in fear
under the threat of war, he gave us such great
joy, however fleeting it was destined to be.
Indeed, our happiness was short-lived.
War had begun.
The child was taken and isolated from us by
the military, which decided to use him early
to put a swift end to the war.
He had grown by then, and more than adequate as
as weapon. The problem was not with his powers.
The problem was he didn't follow military orders.
I was soon detained by emissaries of the state.
The military decided to depend on his "mother,"
figuring he would have to follow my orders.
The child complied...and sealed Omega and the
other monsters. Dwellings in the neighboring state
were reduced to smoldering rubble and ash...
What I saw in the aftermath was hell itself.
...I had no alternative.

If he were not to fulfill his destiny as a weapon,

he would be executed. I had to follow the
military's orders in order to save the child.
Even at the cost of ruining countless other
lives, I desperately wanted to save him.

Side Story: No More Savin' Your SkinEdit

Tidus sacrifices himself to protect Yuna. Jecht makes a decision on impulse.

Report 4Edit

Report 4 is unlocked by completing Chapter 6 of Treachery of the Gods. The accompanying side story features Golbez and takes place after the end of chapter 4 at least.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -04-
They wanted my cooperation a second time, but
I resisted, My husband and I were branded as
traitors and incarcerated deep underground.
So many lives lost because of me...
I was overcome with grief
And then I heard about another research
project begun by the military.
The research was on creating similitudes.
The state was seeking to create a copy of me to
control the child according to their will and
repeat the tragedy.
The child's immense powers must have been
worth their efforts.
But I could not accept it
His was a synthetic life, but a life nonetheless!
Why must he alone have to suffer so?
Why must he repeat destruction time and again
Time was running out. I decided to take action
before their research was complete.

Side Story: KnowledgeEdit

Hinting at possibilities to the warriors of harmony is to defy the warriors of discord.

Side Story: Victory Not Left to ChanceEdit

Warriors of discord retaining memories are not "comrades," and probe one another's motives.

Report 5Edit

Report 5 is unlocked by completing Chapter 7 of Treachery of the Gods. The accompanying side story features Sephiroth and Cloud and takes place prior to the start of the scenario.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -05-
We were incarcerated in a cave where
many monsters roamed.
I studied the monster's behavior and used them
to our advantage to break out with my husband.
Running as fugitives, we managed to arrive at the
laboratory where the child was supposed to be kept.
What we found was a similitude of me in the
making...and the child who was no longer himself.
He was emaciated beyond recognition.
And I saw wisps of hatred seething
deep inside his empty eyes.
We had no time to explain much. I only told
him briefly about our situation, and urged him
to join us in our escape.
Just as my husband and I were about to escape
with the child in tow, I was caught by soldiers
and shot
In that instant, I think I heard the
child's sad cry from far away.
But at the same time, my heart was engulfed
by a bad premonition as the color of hatred
in his eyes grew deeper...
I was right
In front of the child was born a tiny rip in the
time-space continuum that quickly grew to an
immense shadow that swallowed everything...
And that is where I lost consciousness
When I came to, the laboratory was in ruins.
The child and my husband were nowhere to be seen.

Side Story: Unexpected Fulfillment -1-Edit

Kefka whispers to Sephiroth: Use the warrior that came from the same homeworld as himself.

BattleEdit

Tifa Lockhart
Tifa-DissidiaRender Name Tifa Lockhart Arena Planet's Core
Level 6 HP 1,303 Attack 14 Defense 17
Luck 13 Bravery 172 Summon Marilith
Weapon None Hand None
Head Leather Hat Armor None
Accessories Iifa Dew, Zephyr Cloak, Heart's Ease, Near Loss x7
Bravery Attacks Beat Rush, Blizzard, Blizzara, Falcon Dive, Moonsault Kick
HP Attacks Burning Arrow, Meteodrive, Meteor Crusher, Rolling Blaze (midair)
Assist None Notes

Side Story: Unexpected Fulfillment -2-Edit

Having just been summoned, Tifa can't even remember her nemesis. But he points his sword at her.

BattleEdit

Sephiroth
DissidiaSephirothRenderCropped Name Sephiroth Arena Planet's Core
Level 8 HP Varies1,765-1,852 Attack Varies23-25 Defense Varies17-19
Luck 14 Bravery Varies199-218 Summon Titan
Weapon VariesLongsword, Katana Hand None
Head Iron Helm Armor VariesLeather Armor, Leather Chest Plate
Accessories Hyper Ring, Far from Opponent
Bravery Attacks Reaper, Fervent Blow, Godspeed, Oblivion
HP Attacks Octaslash (ground), Black Materia, Heaven's Light, Hell's Gate
Assist None Notes


Report 6Edit

Report 6 is unlocked by playing the epilogue of Treachery of the Gods. It unlocks in the middle of the chapter.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -06-
We originate from a tribe that inherits memories
through ceremony. The knowledge and skills in my
husband were inherited as well.
I had intended to use the teleportation device as
part of our escape, but decided to use it to
return to my tribe. I felt the need to pass on
my memories even if I were to die there and then.
I arrived in the town on the Hawk's Wing, where
my tribe still lived in the middle of a forest.
They were trying to use one of my husband's
levistones to elevate the whole town in order to
escape the shadow that appeared so suddenly.
I told them my plight, and they understood
They immediately began the ceremony of memory succession...

Side Story: My RoadEdit

With his comrades headed for the door to the Rift, Kain is alone to face the endless flow of darkness.

Battle Piece
Manikin-Bartz Name Fallacious Wanderer Arena Orphan's Cradle
Level 12 HP 1,667 Attack 22 Defense 23
Luck 16 Bravery 159 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Solid Ascension
HP Attacks
Assist Notes
Battle piece
Manikin-Firion Name Imitation Liegeman Arena Orphan's Cradle
Level 14 HP 1,788 Attack 25 Defense 26
Luck 17 Bravery 170 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Rope Knife, Swordslash (midair)
HP Attacks
Assist Notes
Strange Battle Piece
Manikin-Zidane Name Capricious Thief Arena Orphan's Cradle
Level 16 HP 1 Attack 24 Defense 18
Luck 18 Bravery 0 Summon Carbuncle
Weapon None Hand Cracked Shield
Head Gold Hairpin Armor Rusted Armor
Accessories The Rotten, Soul of the Craven, Guardian Bangle, HP = 1 x3
Bravery Attacks Scoop Art (ground), Solution 9
HP Attacks
Assist Notes
Hard Battle Piece
Manikin-Lightning Name Fleeting Flash Arena Orphan's Cradle
Level 18 HP 2,030 Attack Varies47-51 Defense Varies28-32
Luck 19 Bravery 165 Summon
Weapon VariesMage Masher, Zweihander Hand None
Head Charred Helm Armor None
Accessories Hyper Ring, HP = 100% x8
Bravery Attacks Launch, Ruinga, Ruin, Watera
HP Attacks Crushing Blow
Assist Imaginary Brawler Notes
Exdeath
Exdeath Render Name Exdeath Arena Orphan's Cradle
Level 22 HP 3,222 Attack Varies41-43 Defense 45
Luck 21 Bravery Varies301 Summon Iron Giant
Weapon VariesFlamescepter, Healing Staff Hand VariesIron Shield, Heavy Shield
Head Mythril Helm Armor Flame Armor
Accessories Hyper Ring x2, Near Loss x6, Near Death x2
Bravery Attacks Turn Guard (ground), Reverse Polarity (ground), Reverse Polarity (midair), Omni Block (midair), Hurricane (midair)
HP Attacks Delta Attack (ground), Delta Attack (midair), Almagest (midair)
Assist Golbez Notes


Report 7Edit

Report 7 is unlocked by playing the epilogue of Treachery of the Gods. It unlocks at the end of the chapter.

Report TextEdit

World: A
Place: Town on the Hawk's Wing
Inherited Memories -07-
"So what you just told is all
memory you have inherited?"
Yes.
Memory succession is a dying art
In order to preserve this memory for a
longer time, I thought it best to leave it
in writing.
"Do you think there is any relation between
your memory and the Four Fiends wreaking
havoc on our world now?"
That, I cannot say with any certainty.
But there are curious similarities
as to where things happened.
Where the rip in time-space occurred,
and where the Four Fiends now dwell...
The scenery in both locations match
with what remain in my memory.
"Thank you for sharing your story.
it shall be passed on as recorded."
Lukahn, please let me ask you one question
before we finish.
The Warrior of Light, the one you predicted
would save the world from this calamity
with crystal in hand, is he really coming?
"I am called an oracle, but I am
actually a historian."
"History must always converge. I feel faint
signs of it coming from the distant worlds.
The Warrior of Light shall come indeed.
And he shall liberate this world...
no, the people of this world
from the cycle of negativity."

Side Story: Unexpected Fulfillment -3-Edit

The never-ending calamity will eventually cause her demise. Cloud gambles on a possibility.

BattleEdit

Chaos
DissidiaChaosRender Name Chaos Arena Edge of Madness
Level 1 HP 1,000 Attack 14 Defense 15
Luck 10 Bravery 95 Summon None
Weapon None Hand None
Head None Armor None
Accessories Cursed Ring x3
Bravery Attacks
HP Attacks Condemn, Soul of Oblivion, Divine Punishment
Assist None Notes

Side Story: Divine Memory LostEdit

Through the tale of defeat, the deity and warrior that defied fate begin to weave the end of history.

Report 8Edit

Report 8 is unlocked by completing the Prologue of Light to All.

Report TextEdit

World: A-B
Place: Onrac Region Camp
Exploration Report
  • Report 003
World beyond "the door to the Rift"
in ruins and had no signs of life.
"Crystal ore" obtained in the alien world
now undergoing experiments at the lab.
Details of experiments undisclosed, but
state apparently shows keen interest.
  • Report 019
Dragon discovered in alien world.
Armed forces deployed, contact attempted.
Half our troops are now dead.
It is thought to have intelligence.
But communication remains difficult.
  • Report 025
Waste Materials from lab increases.
A brief view inside a tightly sealed
box yields hideous figure.
Motions awkward, unclear if human or not.
Disposed of through the "door to the Rift"
as per procedure.
  • Report 034
"Door to the Rift" is lost.
Strong magic? Details unknown.
Research comes to abrupt end.
State may physically blockade Onrac region
to mask evidence of any research.
Our own lives are in jeopardy.
  • Report 038
State may review our worth if we can
bring back door to the Rift and restart
the experiments, but clues unavailable.
To open again requires tremendous force.
Perhaps enough to destroy our world.

Side Story: The Maiden Bringer of Light -1-Edit

A tale in a time before some warriors of the gods were freed from the cycle.

Completing this side story unlocks Prishe in the PP Catalog.

BattleEdit

Gabranth
GabranthDissidiaRender Name Gabranth Arena Order's Sanctuary
Level 10 HP 1,545 Attack 18 Defense 19
Luck 15 Bravery 176 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Sentence (midair), Relentless Lunge, Circle of Judgement, Enrage, Aero (ground), Dual Rend, Vortex of Judgement, Rupture
HP Attacks EX Charge (ground), Execution, Innocence (ground), Hatred
Assist None Notes

Side Story: The Roving SwordsmanEdit

The man in the red hood that confronted Vaan and friends is too smart to be a monster.

Side Story: The Duel of DreamsEdit

Gilgamesh confronts a sleepy-eyed Bartz to start a one-on-one that decides the strongest. Completing this side story unlocks Gilgamesh in the PP Catalog.

BattleEdit

Gilgamesh
Dissidia 012 Gilgamesh Ingame Render Name Gilgamesh Arena The Rift
Level 15 HP 1,848 Attack 26 Defense 26
Luck 17 Bravery 176 Summon Gilgamesh
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Whirlwind Slash (ground), Tsubamegaeshi
HP Attacks
Assist None Notes


Report 9Edit

Report 9 is unlocked by completing Chapter 2 of Light to All.

Report TextEdit

World: A
Place: Cardian Islands Laboratory
From a Researcher's Notes -1-
  • Notes 005
Analysis continues of "crystal ore"
brought back by exploration team.
Cultured samples show incredible growth
speed. Most certainly a life form, but
no signs of its own will confirmed.
Potential for military use acknowledged.
Research continues.
  • Notes 008
Mass-production of simulated life
based on crystal ore successful.
We name them manikins.
But still no sign of will.
Employing help of a capable Lufenian
scientist to attempt transplanting
memory facsimiles.
  • Notes 016
Memories taken from 10+ subjects used to
generate lovely little monster.
Method inefficient for military use,
but important step in research.
Thermal disposal of memory subjects in
interest of confidentiality retention.
  • Notes 020
Monster shows extraordinary potential in
physical and magic abilities. Growing
military interest as practical weapon
application.
Currently under observation at scientist's
residence. Hope for no confusion with
human child.

Side Story: The Girl AwakensEdit

Her strong resolve recognized by Cosmos, Terra awakens as a warrior of harmony and meets-

BattleEdit

Battle Piece
Manikin-CoD Name Counterfeit Wraith Arena Lunar Subterrane
Level 12 HP 1,667 Attack 21 Defense 23
Luck 16 Bravery 159 Summon None
Weapon None Hand None
Head None Armor None
Accessories None
Bravery Attacks Tentacle of Scorn, Tentacle of Spite
HP Attacks [Anti-air] Particle Beam
Assist None Notes
Hard Battle Piece
Manikin-Kefka Name Phantasmal Harlequin Arena Lunar Subterrane
Level 15 HP Varies2,104-2,458 Attack 37 Defense 31
Luck 17 Bravery Varies314-353 Summon None
Weapon VariesFlamescepter, Healing Staff, Iron Pole Hand Power Armlet
Head VariesWizard's Hat, Mythril Hairpin Armor Cotton Robes
Accessories Hyper Ring, Guardian Bangle, HP = 100% x8
Bravery Attacks Ultima (ground), Scatter Spray Blizzaga (ground), Lickity-Split Thundaga (midair), Extra-Crispy Firaga (midair)
HP Attacks Hyperdrive, Havoc Wing (midair), Trine (midair)
Assist None Notes


Side Story: The Grown-UpEdit

In the midst of their battles, Vaan can't help but wonder about his young comrade.

Report 10Edit

Report 10 is unlocked by completing Chapter 5 of Light to All.

Report TextEdit

World: A
Place: Cardian Islands Laboratory
From a Researcher's Notes -02-
  • Notes 024
Never pleasant looking inside incubator.
When I approach, multiple bodies take
on my face and come at me. They seem to
change form in response to any nearby life-form.
Proposition for military use in current
state rejected as impractical.
  • Notes 026
Complete memory removal and transplant to
simulated life successful for first time.
Named Cosmos to signify order.
Subject is Lufenian female.
Study undisclosed to subject.
Scientist claims to be an unclouded mind,
but how this can be determined is unknown.
  • Notes 027
Military request for dissection of subject
rejected by scientist, who seems to have
become intimately familiar with subject.
Perhaps military unable to strong-arm
the scientist since he has earned recognition
for creating monster. Military decided to
cut off research funds instead.

Side Story: How TouchingEdit

The young are pure and innocent in Jecht's eyes, but there is one member about whom he is worried.

Report 11Edit

Report 11 is unlocked by completing Chapter 6 of Light to All.

Report TextEdit

World: A
Place: Cardian Islands Laboratory
From a Researcher's Notes -03-
  • Notes 027
Since funds cut off,
research is at a standstill.
We have nothing to do.
War seems to be getting worse.
The monster has grown and was supposed
to have annihilated the other country.
But still no sign of peace.
  • Notes 032
Successful memory transplant test case
Cosmos confiscated by military - to make
her control the monster, they say.
Have not seen her or the scientist
since parting ways with them that day.
Wish I had a wife as pretty as her.
  • Notes 035
Incident in Melmond - scientist, monster,
and Cosmos now missing. Rumors of military
executions as part of search efforts and
confidentiality retention.
Door to the Rift in Onrac has vanished.
No connection established between the
incidents.
  • Notes 037
Military on orders to expunge all persons
with any knowledge on experiments.
Lab is on fire as I write this.
But there's no way I'm letting go of these documents.
This will be my last stand.
Sucks to know you're gonna be killed.

Side Story: Enjoy the Now -1-Edit

Laguna picks up a flower, starting the "dream" for Firion and many more warriors to follow.

Side Story: Enjoy the Now -2-Edit

Laguna cheerfully lectures an unfriendly youth, unaware of their relationship in another realm.

Side Story: The Key for Us BothEdit

Lightning finds a single rose, out of place in a battlefield. She could not let it go until...

Report 12Edit

Report 12 is unlocked by completing Chapter 9 of Light to All.

Report TextEdit

World: B
Place: Hill with View of the Water Temple
One Man's Monologue
I heard a voice speak to me as I laid
dying-and that voice was my own.
My words were the only clues I had of the
realm in which I found myself-in which I
assumed time has been frozen for 2000 years.
The life of endless solitude felt like a
nightmare from which there is no waking.
In the present, I no longer have an interest
in carrying my future self back to the past.
But 2000 years is excruciatingly long.
As I imagined the hatred building inside me
that would eventually and inevitably lead to
make an irreparable mistake, all I could do
was cower in fear.
As I wandered, I happened upon a man who had
lost sight of what to protect-and learned that
this realm was not 2000 years in the past.
With the man was a woman without warmth,
and a giant beast curled into a ball.
The beast spoke; he was struggling to
deny his own destructive nature.
I could not help but reach out to him.
I often think of the start of the cycle.
I as Chaos summon me from the future;
once summoned, I become Chaos.
This cursed cycle could not have started unless
one other than myself carried me to the past.
I wonder if the truth will ever be revealed.
The beast often spoke of whence he came-of
ships that used wind to sail the skies, of
precision machines that moved like humans.
His stories were considered "lore" in my realm.
Intrigued, we told one another about ourselves
and imagined where we would return.
I shall give a name to this beast one day.

Side Story: A Convenient Loss of MemoryEdit

Tidus has to ask something to the one among them who didn't seem to care about not having a home.

BattleEdit

Battle Piece
Manikin-Ultimecia Name Transient Witch Arena Kefka's Tower
Level 28 HP Varies2,368-2,636 Attack 39 Defense 37
Luck 24 Bravery Varies3,99-428 Summon None
Weapon None Hand None
Head VariesBeret, Gold Hairpin Armor None
Accessories Iifa Dew, Zephyr Cloak, Heart's Ease, Near Loss x7
Bravery Attacks Knight's Axe (midair)
HP Attacks Great Attractor (midair)
Assist None Notes
Battle Piece
Manikin-Emperor Name Imitation Despot Arena Kefka's Tower
Level 33 HP 2,939 Attack 43 Defense 45
Luck 26 Bravery 280 Summon None
Weapon None Hand None
Head None Armor None
Accessories Hyper Ring, Far From Opponent x6
Bravery Attacks Thunder Crest, Light Crest (midair)
HP Attacks Flare (ground)
Assist None Notes
Hard Battle Piece
Manikin-Garland Name False Stalwart Arena Kefka's Tower
Level 36 HP 3,121 Attack 47 Defense 48
Luck 28 Bravery 297 Summon Carbuncle
Weapon None Hand None
Head None Armor None
Accessories Arcane Resin, Muscle Belt, Earring, Attractorb, Pearl Necklace, EX Mode x5
Bravery Attacks Highbringer, Lance Charge, Chain Cast, Bardiche, Twist Drill
HP Attacks Earthquake, Cyclone
Assist Counterfeit Youth Notes None


Report 13Edit

Report 13 is unlocked by completing the gateway, To a Foreign World, in the epilogue of Light to All.

Report TextEdit

World: B
Place: Land of Discord
Fragments of the Dragon's Words
"Power... I desire.
Give unto... thy flesh and
...shall give unto thee...
If true... were in thy possession
...false creation... shall be facile...
Fight and gain power.
...offer unto me that power."
"If...corpse should... offered,
I shall ready anew...purified vessel.
Stay thy efforts to obtain...
... great strength to distort the realms.
Spend thy life in solitude here,
or wager...glint of hope.
...thine to choose.

Side Story: The Witch's SchemeEdit

Having gained strength from the cycles, the witch senses an end to the conflict and takes action.

Report 14Edit

Report 14 is unlocked by completing the gateway, Gateway of Artificial Life, in the epilogue of Light to All.

Report TextEdit

World: B
Place: Chasm in the Rotting Land
Record of Experiments -01-
  • Record 000
Agreed on pact with Shinryu.
Gave my physical being for everlasting soul.
Chaos and Cosmos also seemed to have reached
respective agreements. Their souls are now
worthy of gods.
  • Record 001
Cosmos summons memories.
Begins using them as her pawns.
Chaos follows suit.
One possesses mind of extreme strength.
Such fortitude leaves one puzzled...
Possible deep connection to Shinryu?
  • Record 002
The summoned, debilitated though battle,
are purified by Shinryu.
Their memories are returned to the state
of when they were first summoned.
Three damaged bodies, unable to withstand
purification, have perished.

Side Story: Hope BeyondEdit

Crystals restore the warriors' memories of their homeworlds. What does Terra remember?

Report 15Edit

Report 15 is unlocked by completing the gateway, Inherited Memories, in the epilogue of Light to All.

Report TextEdit

World: B
Place: Chasm in the Rotting Land
Record of Experiments -02-
  • Record 003
The door to the Rift made its mark in this
realm by leaving gateways to other realms.
Some among the summoned have begun taking
control of these gateways.
Shinryu attracts the gateways, which in turn
are influenced by memories in the realms.
  • Record 004
A question I have never entertained
before has now seized my mind.
Is my memory unclouded?
There is an abundance of ore in this realm.
It may be worth the effort to create
another manikin as perfect as Cosmos.
  • Record 005
Attempts at embedding my own memories into
manikins fail.
Like the "failures" in my old experiments,
they do not retain human likeness.
No complete memory transplant could be done.

Side Story: If We're like ThemEdit

The Onion Knight wonders about the manikins' origins and questions his own memories.

BattlesEdit

Recommended Level: 28

Battle Piece
Manikin-Zidane Name Capricious Thief Arena Pandaemonium - Top Floor
Level 24 HP Attack 32 Defense 57
Luck 22 Bravery 257 Summon None
Weapon None Hand Gold Armlet
Head None Armor None
Accessories Hyper Ring, No BRV Damage, HP = 100% x8
Bravery Attacks Storm Impulse
HP Attacks
Assist Notes
Battle Piece
Manikin-Terra Name Phantasmal Girl Arena Pandaemonium - Top Floor
Level 28 HP 2,903 Attack 60 Defense 40
Luck 24 Bravery 191 Summon None
Weapon Faerie Rod Hand None
Head None Armor None
Accessories Hyper Ring, Near Loss x9
Bravery Attacks Blizzara (midair)
HP Attacks Meltdown
Assist None Notes
Battle Piece
Manikin-OK Name Counterfeit Youth Arena Pandaemonium - Top Floor
Level 32 HP 2,878 Attack 39 Defense 43
Luck 24 Bravery 274 Summon Bahamut
Weapon None Hand None
Head None Armor None
Accessories Arcane Resin, Pearl Necklace, Dragonfly Orb, Attractorb, Break x6
Bravery Attacks Multi Hit, Extra Hit, Blizzard, Blizzaga, Turbo Hit, Extra Slice, Thunder, Thundaga
HP Attacks Blade Torrent, Wind Shear, Quake, Flare, Guiding Swipe
Assist Notes

Report 16Edit

Report 16 is unlocked by completing the gateway, Confinement and Flight, in the epilogue of Light to All.

Report TextEdit

World: B
Place: Chasm in the Rotting Land
Records of Experiments -03-
  • Record 006
Memory successfully embedded in experiment.
Confirmed non-crystallization of body.
Difficult to sense any will in it's eyes,
perhaps caused by incomplete transplant.
Observation by placing it under battle
conditions with the summoned.
  • Record 007
Manikins with transplanted memories gain
Cosmos's power. Thereafter confirmed one
may lose its memory but retain its resolve
even though purification.
Failures disposed of near former disposal site.
They transform in likeness to the summoned...
  • Record 008
Lifespans exceed that of what the
summoned can sustain without purification.
Confirmed that not only the divine but
all life in this realm are unaging.
The time-space continuum in this realm
must be warped.

Side Story: To Protect -1-Edit

Cosmos is no more, but the Warrior of Light retains command and leads his comrades to battle.

BattlesEdit

Recommended Level: 34

Battle Piece
Manikin-Tifa Name Imaginary Brawler Arena The Rift Ω
Level 30 HP 2,757 Attack 38 Defense 41
Luck 25 Bravery 263 Summon None
Weapon None Hand None
Head None Armor None
Accessories Protect Stud, Near Death x8
Bravery Attacks Waterkick, Moonsault Kick
HP Attacks Burning Arrow
Assist None Notes
Battle Piece
Manikin-Yuna Name Ephemeral Summoner Arena The Rift Ω
Level 34 HP 3,000 Attack 44 Defense 44
Luck 27 Bravery 286 Summon Barbariccia
Weapon None Hand None
Head None Armor None
Accessories White Cape, Near Death x8
Bravery Attacks Aerospark, Impulse
HP Attacks Energy Ray
Assist None Notes
Hard Battle Piece
Manikin-Vaan Name Idle Sky Pirate Arena The Rift Ω
Level 38 HP 3,582 Attack 47 Defense 81
Luck 29 Bravery 370 Summon Magic Pot
Weapon None Hand Crystal Bangle
Head None Armor None
Accessories Hyper Ring, HP = 100% x4, BRV ≥ Base Value x5
Bravery Attacks Axe & Shield (ground), Staff (ground), Greatsword (ground), Spear (midair), Katana (midair), Rifle (midair)
HP Attacks Torrent, Inferno
Assist Fleeting Flash Notes

Side Story: To Protect -2- Edit

Watching the Warrior of Light's unshaking resolve, the Onion Knight cocks his head.

BattlesEdit

Recommended Level: 35

Battle Piece
Manikin-Laguna Name Transient Gunner Arena Sky Fortress Bahamut Ω
Level 35 HP 2,878 Attack 43 Defense 44
Luck 26 Bravery 409 Summon None
Weapon None Hand None
Head Sallet Armor None
Accessories Iifa Dew, Force to Courage, Pearl Necklace, Attractorb, Near Loss x6
Bravery Attacks Machine Gun, Pummel (midair)
HP Attacks Ragnarok Buster
Assist None Notes
Battle Piece
Manikin-Kain Name Delusory Dragoon Arena Sky Fortress Bahamut Ω
Level 36 HP 3,121 Attack 67 Defense 47
Luck 28 Bravery 297 Summon
Weapon None Hand None
Head None Armor None
Accessories Hyper Ring, After 15 Seconds, After 30 Seconds x5, After 45 Seconds, After 60 Seconds, After 90 Seconds
Bravery Attacks Spiral Blow, Lance Barrage
HP Attacks Dragon's Fang (midair)
Assist Notes
Hard Battle Piece
Manikin-Lightning Name Fleeting Flash Arena Sky Fortress Bahamut Ω
Level 40 HP Varies4,287-4,712 Attack Varies69-75 Defense Varies63-72
Luck 30 Bravery Varies493-553 Summon Alexander
Weapon VariesCapella, Mage Masher, Nodachi, Zweihander, Icebrand Hand VariesMythril Bangle, Shell Shield, Kodachi
Head VariesGolden Helm, Beret Armor VariesKenpo Gi, Enyo's Breastplate, Linen Cuirass
Accessories Hyper Ring, Guardian Bangle, HP = 100% x8
Bravery Attacks Blaze Rush, Launch, Ruinga, Smite, Ruin, Aerora, Blizzara, Water, Thunder
HP Attacks Lightning Strike, Razor Gale, Thunderfall, Crushing Blow, Flourish of Steel
Assist Idle Sky Pirate Notes

Report 17Edit

Report 17 is unlocked by completing the gateway, Gateway of Infernos, in the epilogue of Light to All.

Report TextEdit

World: B
Place: Order's Sanctuary
Dissidia -01-
What Chaos-the weapon born amidst the
war-brought upon the world was not peace,
but fear, despair ...and more warfare.
Chaos would later lose someone
precious before he was locked into an unknown world.
There he was given another order: to
create a path to the door to the Rift.
Through countless battles,
Chaos gained immense strength.
But the path was not to be found.
The scientist Cid-who had originally
forced him into the cycle-was losing
hope of ever finding his way home.
Then we were shown new hope-not from
gods, but from powerless pawns.

Side Story: Memories of ExistenceEdit

Bartz has an idea for the Warrior of Light, who still can't remember anything after all the battles.

Battles Edit

Recommended Level: 35

Hard Battle Piece
Manikin-Garland Name False Stalwart Arena Empyreal Paradox Ω
Level 34 HP Varies3,779-4,168 Attack Varies65-67 Defense Varies58-60
Luck 27 Bravery Varies322-388 Summon Lich
Weapon VariesMythril Spear, Mythril Axe, Hardedge Hand VariesKnight's Shield, Flame Shield, Jennet Shield
Head VariesHeavy Helm, Winged Helm Armor VariesMythril Vest, Mythril Armor, Iron Apron
Accessories Hyper Ring, HP = 100% x4, BRV ≥ Base Value x5
Bravery Attacks Round Edge, Highbringer, Lance Charge, Twist Drill, Bardiche, Chain Cast
HP Attacks Earthquake, Tsunami, Blaze (midair), Cyclone
Assist Fallacious Giant Notes
Hard Battle Piece
Manikin-Shantotto Name Lady of Antiquity Arena Empyreal Paradox Ω
Level 36 HP Varies3,740-4,701 Attack Varies68-70 Defense Varies57-61
Luck 28 Bravery Varies418-550 Summon Iron Giant
Weapon VariesSix-fluted Pole, Rod of Wisdom, Ice Rod, Snowscepter, Full Metal Staff Hand Mythril Bangle
Head VariesGold Hairpin, Beret Armor VariesWizard's Robes, Sage's Surplice, Bard's Tunic, Kenpo Gi
Accessories Iifa Dew, Force to Courage, Pearl Necklace, Attractorb, Near Loss x6
Bravery Attacks A Couple Attacks, Bio (ground), Retribution, Bind
HP Attacks Spirit Magic: Fire, Spirit Magic: Thunder, Spirit Magic: Earth, Spirit Magic: Air, Spirit Magic: Water, Spirit Magic: Ice
Assist Warrior of Antiquity Notes
Expert Battle Piece
Manikin-Prishe Name Horror of Antiquity Arena Empyreal Paradox Ω
Level 38 HP Varies3,493-4,323 Attack Varies69-75 Defense Varies58-64
Luck 29 Bravery Varies460-588 Summon Tiamat
Weapon VariesDarksteel Claws, Gaia Bell, Six-fluted Pole, Chakram Hand VariesGauntlets, Mythril Bangle, Kodachi
Head VariesGold Hairpin, Beret Armor VariesLinen Cuirass, Kenpo Gi, Enyo's Breastplate
Accessories Hyper Ring, After 15 Seconds, After 30 Seconds x5, After 45 Seconds, After 60 Seconds, After 90 Seconds
Bravery Attacks Dragon Kick-Combo, Combo-Howling Fist, Banish, Backhand Blow-One Inch Punch, Spinning Attack-Spinning Attack Holy
HP Attacks Nullifying Dropkick, Auroral Uppercut
Assist Fallacious Giant Notes

Report 18Edit

Report 18 is unlocked by completing the gateway, Chasm in the Rotting Land, in Confessions of the Creator.

Report TextEdit

World: B
Place: Order's Sanctuary
Dissidia -02-
In the midst of battle, pawns of discord discovered a door where the experimental "failures" had been discarded in the past. They used the door to their advantage.
Pawns of harmony were pushed to the brink of extinction in the struggle against these "failures."
But they did not give up.
The few pawns that had remaining strength destroyed the door to the Rift and sent the "failures" to oblivion.
That was the path that led to the Rift.
Cid was now convinced that all hope was now lost.
But he was wrong from the start--ever since he was a scientist.
For force never resolves anything. Hope is realized not through force, but through passion, determination, and faith.
As this realm vanishes, I pray--that the warriors return to where they belong...

Side Story: The Maiden Bringer of Light -2-Edit

Before the conflict raged, an empty-handed Prishe stumbles upon an amazing discovery.

BattlesEdit

Recommended Level: 50

Garland
GarlandDissidiaRender Name Garland Arena Old Chaos Shrine
Level 50 HP 5,488 Attack 96 Defense Varies87-90
Luck 35 Bravery Varies461-490 Summon Carbuncle
Weapon Francisca Hand VariesDarksteel Shield, Golden Shield, Gold Armlet
Head VariesCrystal Helm, Warlord's Soul Armor Survival Vest
Accessories Hyper Ring, Near Loss x9
Bravery Attacks Round Edge, Lance Charge, Chain Cast, Bardiche, Twist Drill
HP Attacks Blaze (ground), Earthquake, Flare, Cyclone
Assist None Notes

Report 19Edit

Report 19 is unlocked by completing the Southern Lufenia Gateway in Confessions of the Creator.

Report TextEdit

World B:
Place: Order's Sanctuary
Dissidia -03-
When he was still a child, Chaos was very much attached to his creator and his wife.
He never questioned his love for them, nor his mission to gain strength.
Because that strength was to protect the people from threats--to save the world.
But when his powers began being used for destruction, Chaos began to feel a hatred for Cid.
And when he became aware of his own demise, he imprisoned his own creator into "the other realm"--of nightmares from which you can never wake.

Side Story: The Duel of Dreams!Edit

Not quite blue, blue skies and rolling seas, but a good day for fighting nonetheless. Recommended Level: 50

Bartz
Bartz-ThirdOutfit Name Bartz Klauser Arena The Rift Ω
Level 50 HP Varies5,181-6,131 Attack Varies89-97 Defense Varies84-89
Luck 35 Bravery Varies461-596 Summon Alexander
Weapon VariesMan-Eater, Estoc, Wizard's Rod, Francisca, Sirius Hand VariesGold Armlet, Darksteel Shield, Shinobi-Gatana, Golden Shield
Head VariesIron Visor, Crystal Helm, Red Cap, Spirit Band, Rubicante's Cowl, Warlord's Soul Armor VariesSurvival Vest, Black Belt's Gi
Accessories Arcane Resin, Pearl Necklace, Dragonfly Orb, Attractorb, Break x6
Bravery Attacks Hazard Raid, Solid Ascension, Slide Shooter, Holy, Rush Impact
HP Attacks Dark Flame, Hellfire, Ragnarok Blade, Luminous Shard
Assist None Notes

Report 20Edit

Report 20 is unlocked by completing the Edge of Discord Gateway in Confessions of the Creator.

Report TextEdit

World: B
Place: Order's Sanctuary
Dissidia -04-
The memory of "her" from which I derive... The defeats that constitute the memory of the "goddess of harmony"...
With all of my memories regained, I lighted on this land and saw a most beautiful sky of blue.
This realm, long lost within the Rift, is likely destined for eventual disintegration.
All shall become a phantom, leaving nothing behind--as if nothing had ever existed.
And yet, I remain convinced--
That even after the passage of eons, peace in the world--once sought by the father and son--can be restored again.
By the warriors who have departed from this world with crystals in their hands...

Side Story: Confessions of the CreatorEdit

The denouement beyond the ultimate fantasy--

Report analysisEdit

The twenty reports give the backstories of Chaos, Cosmos and Cid in full, as well as explaining some of the other plot points the main storyline leaves unanswered. Report 12 also clarifies that the Chaos of Dissidia is not the same being as the Chaos of Final Fantasy, and addresses the mystery of how the timeloop Garland and Chaos created in Final Fantasy original began. The final Report is uniquely written from Cosmos's perspective, revealing the goddess's survival after the events of the game and, with the accompanying cutscene, the fate of her and Cid.

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