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Rem Tokimiya

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Rem Tokimiya
FFType0-RemRender2
Portrait(s) Rem portrait
Kana レム・トキミヤ
Romaji Remu Tokimiya
Birthdate Unknown
Age 17
Height 160 cm (5'3")
Weapon Twin Daggers
Ultimate Weapon Orichalcum
Triad Maneuver Cascade
Japanese Voice Actor Ryōko Shiraishi
English Voice Actor Peyton McCormick[1]
Final Fantasy Type-0 Character
A new Class Zero cadet. Machina's childhood friend. Excels in magic. Respectable, kind, and serious-natured.
—Online description[2]

Rem Tokimiya is a playable character in Final Fantasy Type-0. She is a newly added member of Class Zero who wields a pair of daggers.

ProfileEdit

AppearanceEdit

Type-0RemFace

Rem Tokimiya.

Rem is a seventeen-year-old girl with shoulder-length brown hair and red eyes. She wears the uniform of the Magic Academy Peristylium Suzaku, which consists of a black jacket with gold shoulder pads and white-laced cuffs, a red plaid skirt hemmed with black lace and the red mantle of Class Zero. She wears black thigh-high socks and Mary Jane shoes. Rem wears pink frilled panties with a ribbon on the front. Her summer uniform (夏服, Natsufuku?) has a black vest over a white blouse, a black plaid skirt with two interlocking belts and a small bow, and Class Zero's red mantle. She wears a pair of black gloves and white socks. Her dress uniform (礼服, Reifuku?) has a red jacket with black shoulder pads and cuffs, a black pleated skirt hemmed with white lace, and a white mantle. She wears a pair of white gloves, and her socks are red.

PersonalityEdit

This well-mannered and kind-hearted girl recently transferred into Class Zero from Class Seventh. Rem is a terrible liar--even though she insists otherwise: try as she may, she is absolutely unable to fool her closest friends. Friends since childhood, she and Machina maintain a playful academic rivalry. (To date, she has outperformed him on all written exams.)
Rubicus

Rem is moral, kind and honest, and has an outstanding hidden talent for magic. Due to being a recent addition to the ranks of Class Zero, she isn't assigned any number. She is considered mature and rational. Serving as a pillar of support and calming factor for Machina, Rem tries to be cheerful, encouraging, and level-headed, even through tough times. She is emotionally resilient, loyal, and considerate and sensitive of her friends' feelings, going as far as to hide her own pain to not burden her classmates. Rem cares for Machina, and looks out for him. As childhood friends, they work well together and understand each other better than anyone else.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

Early LifeEdit

YoungMachinaRem-Manga

Machina and Rem as children.

When Rem's village is attacked by the Militesi Empire, she takes refuge with her childhood friend Machina Kunagiri in his home. Machina's mother hides them away in a closet while Milites soldiers invade the house. Rem and Machina both witness his mother being shot to death. A soldier later finds them in the closet, but they manage to escape through the window and run away. They stop on a hill, looking back to watch their village burning in flames.

Final Fantasy AgitoEdit

FFAgito Rem Icon

In Final Fantasy Agito, Rem is a member of Class Seventh and dons a pink mantle.

She can be found in the Magic Department during the morning, afternoon and night.

Impresario-ffvi-ios This article or section is a stub about Final Fantasy Agito. You can help by expanding it.

Final Fantasy Type-0Edit

Seriously, though. I can't believe Class Zero is real! My friends and I were talking about categorizing you guys into an 'urban legend' from next year.
—Rem upon meeting Class Zero[3]

Years later, Rem is a student at the Magic Academy Peristylium Suzaku, as a member of Class Seven. A year before the game's story, Rem was reunited with Machina, whom she had not seen in seven years despite both being in the same Peristylium as neither knew the other was there.

At the start of the game, Rem and Machina confront the Byakko l'Cie Qun'mi in battle in the Peristylium's coliseum. They are easily overpowered when Qun'mi activates her Crystal Jammer, but are rescued by Ace, Seven, and Jack.

Machina & Rem in Class Zero

Machina and Rem joined Class Zero.

Later, both Rem and Machina are transferred into Class Zero to aid in the war effort. When the two are speaking with Seven and Deuce, Rem remarks that she was surprised by how much Machina had grown, as he was shorter than her when they last met. Machina comments that she has not changed at all.

Later, when Machina and Rem are alone, Rem asks if he still remembers their childhood together in the village and he replies that he hasn't forgotten. She goes on to say that she still keeps the Knowing Tags of the people from their village. Machina wishes that he had been stronger at that time, but Rem answers that they were only children and there was nothing they could do. On a lighter note, she then asks him if he remembers when he said that he would become strong to protect her. When he replies that he hasn't forgotten, she teases him by asking if he remembers asking her to become his wife, saying that she remembers the promise well. Embarrassed, Machina denies that he ever said so, and Rem teasingly pretends to be offended.

Rem suffers from an incurable illness that will eventually kill her. Arecia, as a doctor, tells Rem that the medication she is currently on isn't having much effect, and that her symptoms are more severe than before. She also says that Rem doesn't have a lot of time left to live. Despite this, Rem's wish is to stay at the Peristylium with Machina and Class Zero and still fight against Milites, because she feels it is wrong to helplessly wait for death. Arecia prepares new medication for her, but says that she may experience terrible pain at night as a side effect. Rem understands, and asks Arecia to keep her condition a secret from Class Zero, especially from Machina, though he is aware that there is something wrong with her.

After the death of Andoria, Rem is attacked by Celestia who believes Class Zero to be responsible for the queen's death. Machina runs to her defense, but is also overpowered. After Class Zero flees the Militesi Empire and escapes to the woods, Rem appears as Machina awakes. When asking if she was hurt, Rem replies that she is fine. As the two meet with Class Zero, she is worried when Machina acts strangely, unaware that he feels something is watching him. When Machina yells at the other members of Class Zero about Izana's death, Rem holds him back and tells him to stop and have a rest. She expresses distress when he leaves.

When Rem is later approached, with Machina still absent, she coughs because of her illness. Cinque asks if she is alright, to which Rem replies that it's only asthma. Cinque expresses concern over Rem's involvement in future missions, but the latter reassures her she will consult Arecia. Afterwards, as Class Zero wonder where Machina is and if he ran into Byakko forces, Rem is anxious. She smiles in relief when Machina finally returns, telling him that she was worried about him. He apologizes for worrying her.

RemDeath

Rem's death.

As Finis begins, after Zhuyu is defeated by the Lulusath Warriors, Rem is made a Suzaku l'Cie to ensure the coming of the Agito. As a result, Rem overpowers who she believes to be a Byakko l'Cie until his mask falls off, revealing his identity to be Machina. But by then, Rem is accidentally impaled on his rapier. Mortally wounded, a grieving Machina rushes to her side. Rem eventually dies while telling him not to forget her. Sometime later, Machina is found crystallized while embracing Rem. Despite this, Rem and Machina aid Class Zero in spirit during their final battle with Cid.

MachinaRemEnding

Machina and Rem are reunited after being revived by Arecia.

Sometime later, Arecia finds the crystallized pair and, under the suggestion of Tiz and Joker, revives them. By the time Machina and Rem return to the Peristylium, they find all of their classmates dead, having died prior to their arrival. Machina tries to wake them, but to no avail. Rem touches his arm and he squeezes her hand, and they stand looking out over the war torn remains of Rubrum. Supporting Machina as he goes on to rebuild their world after the nations' crystals lose their power, Rem eventually marries him and stayed by his side up to his final moments.

However, their actions in helping Class Zero change the fate originally intended for Orience inspires Arecia to alter the timestream by removing the four nations' crystals from history, creating an alternate ending where the war never occurred. This in turn allowed those who died in the war another chance at life. Rem is seen waking up on a bench in the gardens and stretches her arms as she looks at the sky with a smile on her face.

GameplayEdit

FFType-0-HD-Battle

Rem in battle (HD).

Rem dual-wields a pair of daggers in battle, but while her attack animation consists of quick slashes and stabs, her advantage does not lie in her physical strength, but her magic. Rem boasts the highest MP and magic stats in all four types. Her various conditions for the Magic Cancel ability allow her to cast spells quickly and instantly. In addition, she has several abilities that allow her to restore her MP and thus, continue casting magic. It should be noted that Osmose Venom and Osmose Field can essentially recover all of Rem's MP if used on an enemy's Kill Site. With timing, she should not have to worry about MP shortages.

If Rem is used progressively throughout the game, she can easily become a glass cannon, dealing high physical and magical damage. While HP and defense still becomes an issue for her, these problems can be countered via equipment. Coupled with her quick movement speed in battle, Rem boosts an above average chance of survival. Arguably, Rem can become the most powerful character among the party.

StatsEdit

Level HP MP Strength Defense Flame Magic Ice Magic Lightning Magic Defense Magic
9 322 546 64 51 64 66 71 70
10 337 563 65 51 65 67 72 71
20 471 645 75 54 70 72 77 76
30 594 728 85 56 75 77 82 81
40 704 811 95 59 80 82 87 86
50 803 894 105 61 85 87 92 91
60 890 977 115 64 90 92 97 96
70 965 1060 125 66 95 97 102 101
80 1028 1142 135 69 100 102 107 106
90 1080 1225 145 71 105 107 112 111
99 1116 1291 154 73 109 111 116 115
Ranking: 10th 1st 8th 9th 1st 1st 1st 1st


AbilitiesEdit

Ability Effect Obtained AP
Accelerate Increase movement speed. Level 27 3
Twinspell Equip two spells at once. Default Default
Quick Draw II Cast level II finishing magic. Learn Reflex Cast. 12
Quick Draw III Cast level III finishing magic. Learn Quick Draw II. 26
Triple Slip Execute up to three dodges in succession. Level 11 3
Slipstream Execute any number of dodges in succession. Learn Triple Slip. 4
Untouchable Window for dodging increases. Learn Slipstream. 5
Intel Check status of locked-on targets. Default Default
Guarded Finish Perform a defensive finishing blow after normal attacks with left analog stick down + normal attack. Default 4
Quick Draw Cast finishing magic after a Guarded Finish. Level 17
Learn Guarded Finish.
8
Strong Finish Perform a powerful finishing blow after normal attacks with left analog stick up + normal attack. Level 19 6
Finishing Cast Cast finishing magic after a Strong Finish. Level 21
Learn Strong Finish.
8
Combo Cast Cast finishing magic after a normal attack. Level 24 8
Reflex Cast Cast finishing magic after a first attack. Level 28 18
Siphon Sphere Fire MP-draining energy orbs that can hit multiple times. Level 14 3
Siphon Sphere: Range Up Increase range of Siphon Sphere. Learn Siphon Sphere. 4
Siphon Sphere: Time Up Siphon Sphere remains active for a longer time. Learn Siphon Sphere: Range Up. 6
Manalchemy Expend AG to restore MP to user and allies. Default 3
Manalchemy: AG Down Reduce AG cost of Manalchemy. Learn Manalchemy. 8
Undying Wish Grant Reraise to all allies for a brief period of time. Level 15 3
Undying Wish: AG Down Reduce AG cost of Undying Wish. Learn Undying Wish. 6
Seraphim Strike Summon magical energy to deliver a powerful strike from above. Level 25 6
Seraphim Strike: Power Up Increase power of Seraphim Strike. Learn Seraphim Strike. 8
Seraphim Strike: Speed Up Increase firing speed of Seraphim Strike. Learn Seraphim Strike. 10
Seraphim Strike: AG Down Reduce AG cost of Seraphim Strike. Learn Seraphim Strike. 8
Siphon Delta Generate a field that absorbs MP. Learn Siphon Sphere: Time Up. 6
Siphon Delta: Power Up Increase power of Siphon Delta. Learn Siphon Delta. 8
Siphon Delta: AG Down Reduce AG cost of Siphon Delta. Learn Siphon Delta. 8
Dagger Boomerang Launch daggers to damage enemies. Level 29 8
Dagger Boomerang: AG Down Reduce AG cost of Dagger Boomerang. Learn Dagger Boomerang. 8
Flying Daggers Launch daggers for a short-ranged but powerful attack. Level 45 8
Flying Daggers: Power Up Increase power of Flying Daggers. Learn Flying Daggers. 10


EquipmentEdit

Main article: List of Final Fantasy Type-0 Weapons#Daggers

Rem's exclusive accessory is the "Engagement Ring" (エンゲージリング, Engēji Ringu?), which increases all magic stats by 30 and grants Auto Regen status.

VoiceEdit

She is voiced by Ryōko Shiraishi in the Japanese version while Peyton McCormick provides her voice in the English version.

Musical ThemesEdit

{{{image}}}
"Rem Tokimiya"
Music-harp
Rem Tokimiya
Trouble with the audio sample?

Rem's theme, self-titled "Rem Tokimiya", is a sad piece of string instruments and piano, with drums and guitar contributing to a subtle rock feel. The arranged version of her theme is slower and more sorrowful, comprised solely of piano and strings.

Another melancholic tune, "Machina and Rem", is her other theme which she shares with Machina, and combines both her and Machina's themes. Her theme is also rearranged in the track "Kind Tears" and included as part of the track "Type-0".

Other AppearancesEdit

Theatrhythm Final Fantasy Curtain CallEdit

Theatrhythm CC Rem

Rem appears as an unlockable character, and is unlocked by collecting White Crystal Shards.

She is a Defense oriented character.

StatsEdit

Level CP HP Strength Magic Agility Luck Vitality Spirit
1 11 185 11 15 10 17 10 18
50 38 3195 89 120 78 138 79 140
99 50 4914 135 181 118 208 119 211

AbilitiesEdit

Reactive Abilities
Ability CP Level Learned
Cure 5 Initial
Protect 10 Initial
Cry (Lv1) 4 Level 25
Cura 10 Level 35
Protect (Lv2) 15 Level 40
Cry (Lv2) 14 Level 65
Curaga 20 Level 70
Protect (Lv3) 20 Level 75
Proactive Abilities
Ability CP Level Learned
Luck Up (Lv1) 5 Level 5
Shell (Lv1) 8 Level 10
Fortune's Refrain (Lv1) 7 Level 15
Regen(Lv1) 12 Level 20
Sight (Lv1) 16 Level 30
Luck Up (Lv2) 10 Level 45
Shell (Lv2) 13 Level 50
Fortune's Refrain (Lv2) 10 Level 55
Regen (Lv2) 18 Level 60
Luck Up (Lv3) 15 Level 80
Shell (Lv3) 23 Level 85
Fortune's Refrain (Lv3) 15 Level 90
Regen (Lv3) 30 Level 95


Pictlogica Final FantasyEdit

PFF Rem


FFI PSP Black Mage Map This article or section is a stub about a character in Pictlogica Final Fantasy. You can help Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

Rem appears as a Legend in Final Fantasy Airborne Brigade.

Final Fantasy ArtniksEdit


Impresario-ffvi-ios This article or section is a stub about Final Fantasy Artniks. You can help by expanding it.


Final Fantasy Type-0 HD Twitter BattleEdit

Rem appears as a playable character in the Final Fantasy Type-0 HD Twitter Battle sponsored by Amazon. Her attacks are Daggers and Fire.


Final Fantasy Trading Card GameEdit

Rem appears on promotional card for Final Fantasy Trading Card Game depicting her in the summer outfit obtainable in Final Fantasy Type-0's demo. There are more cards depicting her in her official render.

GalleryEdit

EtymologyEdit

Rem's name comes from rei (?) and mu (?), which literally translates to "not zero".[4] In Latin, rem means "thing".

Her last name Tokimiya derives from the Japanese words: "time" (, toki?) and "temple" (, miya?).

TriviaEdit

ReferencesEdit

  1. https://www.youtube.com/watch?v=gUVbPyCABcA&feature=youtu.be&t=1m33s
  2. http://finalfantasytype0.com/
  3. Final Fantasy Type-0 Post Card Book, with a minor grammatical correction
  4. Final Fantasy Type-0 Ultimania

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