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Relic Weapon (Final Fantasy XIV)

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WHM Thyrus

An adventurer obtained the Thyrus, the Relic weapon of White Mages from Gerolt.

Muahahaha.... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Thyrus, jus' as it was in days of yore! 'Tis a sight to move a man to tears.... ye lucky bastard. Ye'd better bloody well take care of it!
Gerolt, after he successfully revived the Thyrus.

Relic Weapon (古の武器, Inishie no Buki?) is a group of weapons that require a heavy amount of work in order to upgrade and customize, but yield high rewards. Due to their high potential stats and difficulty in obtaining, Relic Weapons are often considered to be on a level of ultimate weapons, although alternatives exist for players who do not enjoy Relic grinds.

The Relic Weapons have six stages of upgrades: base form, Zenith, Atma, Animus, Novus, and Nexus. Starting with the Novus stage, players can customize the secondary stats on their weapon. Upon reaching the Nexus stage, players can transform their relic weapon into a Zodiac weapon starting with patch 2.45. Unlike many weapons, Relic Weapons cannot be equipped by classes, only by their upgraded jobs.

Relic Weapons are obtained through the "A Relic Reborn" quest which is accessible to the player upon completion of the main story quest. The beginning quest is The Weaponsmith of Legend, although on completion, obtaining additional Relic Weapons does not require this quest to be completed again. Gerolt is the main weaponsmith of Relic Weapons.

StagesEdit

Broken formEdit

The base form is unlocked through a quest with Gerolt. He instructs the adventurer to find the broken relic to return to him in Hyrstmill. After this, the adventurer must bring a specific crafted weapon, with two specific materia double-melded, varying on class, to him. This will present the player with the unfinished weapon.

Base formEdit

The base form is item level 80.

Once the broken form weapon is acquired, Alumina Salts from the Dhrome Chimera in the Trial "A Relic Reborn: Chimera" must be obtained by defeating it in the trial (as the job the weapon is for). Following this, the adventurer is required to obtain a book, and must talk to Rowena in Mor Dhona, and then obtain the Amdapor Glyph from Amdapor Keep in exchange for the book Gerolt requested. 24 specific beastmen from the specific stronghold must then be killed*Zahar'ak Lancer x8, Pugilist x8, Thaumaturge x8; U'Ghamaro Quarrymen x8, Roundmen x8, Bedesmen/Priest x8; Natalan Boldwing x8, Fogcaller x8, Swiftbeak x8; Sapsa Shelfspine x8, Shelfclaw x8, Shelftooth x8; Sylpheed Sigh x8, Screech x8, Snarl x8, and then sly Hydra (as the job the weapon is for, using the unfinished weapon).

Finally, White-Hot Ember, Howling Gale and Hyperfused Ore must be obtained by defeating Ifrit (Hard), Garuda (Hard) and Titan (Hard) respectively, all with the broken weapon equipped and as the job the weapon is for. After this, a "Bottle of Radz-at-Han Quenching Oil" must be purchased for for 110 Allagan Tomestones of Soldiery and returned it to Gerolt at Hyrstmill for the base form to be completed.

ZenithEdit

Zenith Weapons are a small upgrade to item level 90 weapons, and is acquired from a simple quest.

The first upgrade requires only three Thavnairian Mists to be purchased from Auriana in Revenant's Toll, Mor Dhona (x22,y6). Each costs 150 Tomestones of Soldiery, making a total of 450 Soldiery spent. After this, the player must visit the North Shroud Furnace by Gerolt, and merge them with the base form weapon (two can be merged with the Curtana and Holy Shield respectively). This will upgrade to Zenith.

AtmaEdit

In order to upgrade to Atma, Gerolt asks the adventurer to speak to Jalzahn, who in turn asks that several crystal Atma objects are obtained from FATEs around Eorzea. To obtain an Atma, the Adventurer must complete a FATE with the Zenith Relic Weapon equipped, and the crystal may randomly drop at an estimated 10% chance. Once an Atma drops, an in-game pop up will notify the player. The rating has no effect on whether or not it will drop, and players do not have to stay the full length of the FATE as long as it is completed. Players can collect multiple Atmas of the same kind, but only one of each kind may be used per weapon.

Atma Zone Region
Atma of the Lion
FFXIV Atma of the Lion Icon
Outer La Noscea La Noscea
Atma of the Water-bearer
FFXIV Atma of the Water-bearer Icon
Upper La Noscea La Noscea
Atma of the Ram
FFXIV Atma of the Ram Icon
Middle La Noscea La Noscea
Atma of the Crab
FFXIV Atma of the Crab Icon
Western La Noscea La Noscea
Atma of the Fish
FFXIV Atma of the Fish Icon
Lower La Noscea La Noscea
Atma of the Bull
FFXIV Atma of the Bull Icon
Eastern Thanalan Thanalan
Atma of the Scales
FFXIV Atma of the Scales Icon
Central Thanalan Thanalan
Atma of the Twins
FFXIV Atma of the Twins Icon
Western Thanalan Thanalan
Atma of the Scorpion
FFXIV Atma of the Scorpion Icon
Southern Thanalan Thanalan
Atma of the Archer
FFXIV Atma of the Archer Icon
North Shroud The Black Shroud
Atma of the Goat
FFXIV Atma of the Goat Icon
East Shroud The Black Shroud
Atma of the Maiden
FFXIV Atma of the Maiden Icon
Central Shroud The Black Shroud

Once the crystals are brought to Jalzahn, the quest is completed.

AnimusEdit

NovusEdit

NexusEdit

WeaponsEdit

Curtana (PLD)Edit

Curtana is initially acquired from Southern Thanalan's Zaha'rak stronghold before returning to Gerolt, who then requires Aeolian Scimitar with two Battledance Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Curtana 50 50 37 28.61 2.32 Strength +10, Vitality +10
Curtana 80 50 44 34.02 2.32 Strength +19, Vitality +21, Parry +16, Accuracy +23
Curtana Zenith 90 50 46 35.57 2.32 Strength +22, Vitality +25, Parry +18, Accuracy +26
Curtana Atma 100 50 46 35.57 2.32 Strength +22/24/26, Vitality +25/27/29, Parry +18/20, Accuracy +26/28/29
Curtana Animus 100 50 49 37.89 2.32 Strength +26, Vitality +30, Parry +20, Accuracy +29
Curtana Novus 110 50 51 39.44 2.32 Strength +30, Vitality +35, 53 bonus points allocated by player
Curtana Nexus 115 50 53 40.98 2.32 Strength +32, Vitality +38, 55 bonus points allocated by player

Holy Shield (PLD)Edit

Holy Shield is initially acquired from Southern Thanalan's Zaha'rak stronghold before returning to Gerolt, who then requires Aeolian Scimitar with two Battledance Materia III melded delivered.

Shield Image Item Level Required Level Block Strength Block Rate Bonuses
Holy Shield Holy Shield Icon 80 50 167 167 Strength +8, Vitality +8, Parry +9, Skill Speed +7
Holy Shield Zenith Holy Shield Zenith Icon 90 50 181 181 Strength +9, Vitality +10, Parry +11, Skill Speed +7
Holy Shield Atma Holy Shield Atma Icon 100 50 181 181 Strength +9/11, Vitality +10/12, Parry +11, Skill Speed +7
Holy Shield Animus Holy Shield Animus Icon 100 50 193 193 Strength +11, Vitality +12, Parry +12, Skill Speed +8
Holy Shield Novus Holy Shield Novus Icon 110 50 205 205 Strength +12, Vitality +14, 22 bonus points allocated by player
Holy Shield Nexus Holy Shield Nexus Icon 115 50 211 211 Strength +13, Vitality +15, ?? bonus points allocated by player

Sphairai (MNK)Edit

Sphaira is initially acquired from Southern Thanalan's Zaha'rak stronghold before returning to Gerolt, who then requires Wilding's Cesti with two Savage Aim Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Sphairai 50 50 37 33.54 2.72 Strength +13, Vitality +14
Sphairai 80 50 44 39.89 2.72 Strength +27, Vitality +30, Accuracy +33, Skill Speed +23
Sphairai Zenith 90 50 46 41.70 2.72 Strength +31, Vitality +35, Accuracy +37, Skill Speed +26
Sphairai Atma 100 50 46 41.70 2.72 Strength +31/33/35/37, Vitality +35/37/39/41, Accuracy +37/39/40, Skill Speed +26/28
Sphairai Animus 100 50 49 44.42 2.72 Strength +37, Vitality +42, Accuracy +40, Skill Speed +28
Sphairai Novus 110 50 51 46.24 2.72 Strength +42, Vitality +49, 75 bonus points allocated by player
Sphairai Nexus 115 50 53 48.05 2.72 Strength +45, Vitality +53, 78 bonus points allocated by player

Bravura (WAR)Edit

Bravura is initially acquired from Outer La Noscea's U'Ghamaro Mines before returning to Gerolt, who then requires Barbarian's Bardiche with two Battledance Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Bravura 50 50 37 42.42 3.44 Strength +13, Vitality +14
Bravura 80 50 44 50.45 3.44 Strength +27, Vitality +30, Parry +33, Skill Speed +23
Bravura Zenith 90 50 46 52.74 3.44 Strength +31, Vitality +35, Parry +37, Skill Speed +26
Bravura Atma 100 50 46 52.74 3.44 Strength +31/33/35/37, Vitality +35/37/39/41, Parry +37/39/40, Skill Speed +26/28
Bravura Animus 100 50 49 56.18 3.44 Strength +37, Vitality +42, Parry +40, Skill Speed +28
Bravura Novus 110 50 51 58.48 3.44 Strength +42, Vitality +49, 75 bonus points allocated by the player
Bravura Nexus 115 50 53 60.77 3.44 Strength +45, Vitality +53, 78 bonus points allocated by the player

Gae Bolg (DRG)Edit

Gae Bolg is initially acquired from Coerthas Central Highlands's Natalan stronghold before returning to Gerolt, who then requires Champion's Lance with two Savage Aim Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Gae Bolg 50 50 37 38.48 3.12 Strength +13, Vitality +14
Gae Bolg 80 50 44 45.76 3.12 Strength +27, Vitality +30, Accuracy +33, Critical Hit Rate +23
Gae Bolg Zenith 90 50 46 47.84 3.12 Strength +31, Vitality +35, Accuracy +37, Critical Hit Rate +26
Gae Bolg Atma 100 50 46 47.84 3.12 Strength +31/33/35/37, Vitality +35/37/39/41, Accuracy +37/39/40, Critical Hit Rate +26/28
Gae Bolg Animus 100 50 49 50.96 3.12 Strength +37, Vitality +42, Accuracy +40, Critical Hit Rate +28
Gae Bolg Novus 110 50 51 53.04 3.12 Strength +42, Vitality +49, 75 bonus points allocated by player
Gae Bolg Nexus 115 50 53 55.12 3.12 Strength +45, Vitality +53, 78 bonus points allocated by player

Artemis Bow (BRD)Edit

Aretmis Bow is initially acquired from Coerthas Central Highlands's Natalan stronghold before returning to Gerolt, who then requires Longarm's Composite Bow with two Heavens Eye Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Artemis Bow 50 50 33 36.08 3.28 Dexterity +13, Vitality +14
Artemis Bow 80 50 40 43.73 3.28 Dexterity +27, Vitality +30, Accuracy +33, Skill Speed +23
Artemis Bow Zenith 90 50 41 44.82 3.28 Dexterity +31, Vitality +35, Accuracy +37, Skill Speed +26
Artemis Bow Atma 100 50 41 44.82 3.28 Dexterity +31/33/35/37, Vitality +35/37/39/41, Accuracy +37/39/40, Skill Speed +26/28
Artemis Bow Animus 100 50 44 48.10 3.28 Dexterity +37, Vitality +42, Accuracy +40, Skill Speed +28
Artemis Bow Novus 110 50 46 50.29 3.28 Dexterity +42, Vitality +49, 75 bonus points allocated by player
Artemis Bow Nexus 115 50 48 52.48 3.28 Dexterity +45, Vitality +53, 78 bonus points allocated by player

Stardust Rod (BLM)Edit

Stardust Rod is initially acquired from Outer La Noscea's U'Ghamaro Mines before returning to Gerolt, who then requires Sanguine Scepter with two Savage Might Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Stardust Rod 50 50 57 42.42 3.44 Vitality +13, Intelligence +13
Stardust Rod 80 50 66 50.45 3.44 Vitality +27, Intelligence +27, Determination +16, Spell Speed +33
Stardust Rod Zenith 90 50 69 52.74 3.44 Vitality +32, Intelligence +31, Determination +18, Spell Speed +37
Stardust Rod Atma 100 50 69 52.74 3.44 Vitality +32/34/36/38, Intelligence +31/33/35/37, Determination +18/20, Spell Speed +37/39/40
Stardust Rod Animus 100 50 72 56.18 3.44 Vitality +38, Intelligence +37, Determination +20, Spell Speed +40
Stardust Rod Novus 110 50 75 58.48 3.44 Vitality +44, Intelligence +42, 75 bonus points allocated by player
Stardust Rod Nexus 115 50 77 60.77 3.44 Vitality +47, Intelligence +45, 78 bonus points allocated by player

The Veil of Wiyu (SMN)Edit

The Veil of Wiyu is initially acquired from East Shroud's Sylphlands before returning to Gerolt, who then requires Erudite's Picatrix Of Casting with two Savage Might Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Veil of Wiyu 50 50 57 38.48 3.12 Vitality +13, Intelligence +13
The Veil of Wiyu 80 50 66 45.76 3.12 Vitality +27, Intelligence +27, Determination +16, Spell Speed +33
The Veil of Wiyu Zenith 90 50 69 47.84 3.12 Vitality +32, Intelligence +31, Determination +18, Spell Speed +37
The Veil of Wiyu Atma 100 50 69 47.84 3.12 Vitality +32/34/36/38, Intelligence +31/33/35/37, Determination +18/20, Spell Speed +37/39/40
The Veil of Wiyu Animus 100 50 72 50.96 3.12 Vitality +38, Intelligence +37, Determination +20, Spell Speed +40
The Veil of Wiyu Novus 110 50 75 53.04 3.12 Vitality +44, Intelligence +42, bonus points allocated by player
The Veil of Wiyu Nexus 115 50 77 55.12 3.12 Vitality +47, Intelligence +45, bonus points allocated by player

Omnilex (SCH)Edit

Omnilex is initially acquired from Western La Noscea's Sapsa Spawning Grounds before returning to Gerolt, who then requires Erudite's Picatrix Of Healing with two Quicktongue Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Omnilex 50 50 57 38.48 3.12 Vitality +13, Mind +13
Omnilex 80 50 66 45.76 3.12 Vitality +27, Mind +27, Determination +16, Spell Speed +33
Omnilex Zenith 90 50 69 47.84 3.12 Vitality +32, Mind +31, Determination +18, Spell Speed +37
Omnilex Atma 100 50 69 47.84 3.12 Vitality +32/34/36/38, Mind +31/33/35/37, Determination +18/20, Spell Speed +37/39/40
Omnilex Animus 100 50 72 50.96 3.12 Vitality +38, Mind +37, Accuracy +8, Determination +20, Spell Speed +40
Omnilex Novus 110 50 75 53.04 3.12 Vitality +44, Mind +42, Accuracy +9, bonus points allocated by player
Omnilex Nexus 115 50 77 55.12 3.12 Vitality +47, Mind +45, Accuracy +9, bonus points allocated by player

Thyrus (WHM)Edit

Thyrus is initially acquired from Outer La Noscea's U'Ghamaro Mines before returning to Gerolt, who then requires Madman's Whispering Rod with two Quicktongue Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Thyrus 50 50 57 42.42 3.44 Vitality +13, Mind +13
Thyrus 80 50 66 50.45 3.44 Vitality +27, Mind +27, Determination +23, Spell Speed +23
Thyrus Zenith 90 50 69 52.74 3.44 Vitality +32, Mind +31, Determination +26, Spell Speed +26
Thyrus Atma 100 50 69 52.74 3.44 Vitality +32/34/36/38, Mind +31/33/35/37, Determination +26/28/29, Spell Speed +26/28
Thyrus Animus 100 50 72 56.18 3.44 Vitality +38, Mind +37, Accuracy +8, Determination +29, Spell Speed +28
Thyrus Novus 110 50 75 58.48 3.44 Vitality +44, Mind +42, Accuracy +9, 75 bonus points allocated by player
Thyrus Nexus 115 50 77 60.77 3.44 Vitality +47, Mind +45, Accuracy +9, 78 bonus points allocated by player

Yoshimitsu (NIN)Edit

Yoshimitsu is initially acquired from Western La Noscea's Sapsa Spawning Grounds before returning to Gerolt, who then requires two Vamper's Knives, with two Heavens Eye Materia III melded delivered.

Weapon Image Item Level Required Level Physical Damage Auto-attack Delay Bonuses
Unfinished Yoshimitsu 50 50 37 30.58 2.48 Dexterity +13, Vitality +14
Yoshimitsu 80 50 44 36.37 2.48 Dexterity +27, Vitality +30, Accuracy +23, Critical Hit Rate +33
Yoshimitsu Zenith 90 50 46 38.02 2.48 Dexterity +31, Vitality +35, Accuracy +26, Critical Hit Rate +37
Yoshimitsu Atma 100 50 46 38.02 2.48 Dexterity +31/33/35/37, Vitality +35/37/39/41, Accuracy +26/28, Critical Hit Rate +37/39/40
Yoshimitsu Animus 100 50 49 38.02 2.48 Dexterity +37, Vitality +42, Accuracy +28, Critical Hit Rate +40
Yoshimitsu Novus 110 50 51 42.16 2.48 Dexterity +42, Vitality +49, additional bonus points allocated by player
Yoshimitsu Nexus 115 50 53 48.05 2.72 Dexterity +45, Vitality +53, additional bonus points allocated by player

Non-Final Fantasy guest appearancesEdit

Phantasy Star Online 2Edit

Four Relic Weapon of Final Fantasy XIV's incarnation of Sphairai, Stardust Rod, Thyrus, and Yoshimitsu appears as weapons in the game as part of collaboration agreement between Square Enix and Sega.

GalleryEdit

EtymologyEdit

The word relic comes from the Latin reliquiae, meaning "remains" or "something left behind" (the same root as relinquish). In religion, a relic usually consists of the physical remains of a saint or the personal effects of the saint or venerated person preserved for purposes of veneration as a tangible memorial.

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