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Relic (Final Fantasy VI)

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FFVIA Relic Icon
FFVI GBA Relic Menu

Relics equipping screen in Final Fantasy VI (GBA).

Relics (アクセサリー, Akusesarī?) are accessories in Final Fantasy VI that form a character customization system. In this system, which was conceived and designed by Hiroyuki Ito, each character can equip up to two relics which provides special bonuses. However, not every character can equip every single relic, as some can only be equipped by specific characters. Temporary playable characters cannot equip relics. The smartphone version has no separate equip screen for Relics and they are equipped in the main equipment menu.

The majority of the relics can be bought in shops, while others must be found or won. Several shops change their inventory during the course of the game, therefore not all relics listed on this page as being sold by a shop will be available at that shop at all times.

List of RelicsEdit

Relics serves to give the party various abilities, enhancements, and bonuses to attributes depending on what relics they have equipped. Below is a list of relics equippable by the party, the relics will be group together by the effect they provide to the party.

Status ImmunityEdit

These relics grant status immunity to the wearer.

Name Effect Obtained Characters Cost
Silver Spectacles
Protects against Blind. Buy in: South Figaro (WB), Albrook (WB), Nikeah
Steal from: Harvester, Cherry
All 500
Silver-rimmed spectacles. Prevents darkness.
Star Pendant Protects against Poison. Find in: Imperial Camp
Buy in: South Figaro, Nikeah
All 500
Star-shaped pendant with a jewel at its center. Prevents poison.
Jeweled Ring
(Jewel Ring)
Protects against Petrify. In the SNES version, this relic's description says it also protects against Blind, but it does not. Buy in: South Figaro, Narshe, Tzen, Albrook, Thamasa
Steal from: Dadaluma
All 1000
Handsome ring set with a large gemstone. Prevents petrification.
Fairy Ring Protects against Poison and Blind. Buy in: Nikeah, Narshe, South Figaro, Thamasa All 1500
Ring imbued with a fairy's magic. Prevents poison and darkness.
Peace Ring Protects against Berserk and Confuse. Buy in: Albrook, Jidoor, Tzen, Thamasa
Win from: NeckHunter, Kefka
All 3000
Ring that soothes the wearer's mind. Prevents berserk and confusion.
Amulet Protects against Poison, Blind, and Zombie. Buy in: Tzen, Albrook, Nikeah, South Figaro
Steal from: Borghese, Outcast, Bit
Win from: Borghese, Cloudwraith
All 5000
Protective charm worn around the neck. Prevents poison, darkness, and zombie.
White Cape Protects against Imp and Silence. Increases Defense by 5, Magic Defense by 5, and Magic Evasion by 10%. Find in: Returner Hideout
Buy in: Mobliz, Nikeah
Steal from: Ultros
Win from: Tzakmaqiel, Illuyankas
All 5000
Flowing white silk cape. Prevents imp and silence.
Ribbon Protects against Blind, Zombie, Poison, Imp, Petrify, Silence, Berserk, Confuse, Sap, and Sleep. Find in: South Figaro, Narshe Mines (Moogle Cave), Phoenix Cave, Kefka's Tower
Steal from: Brachiosaur, Guardian, Ultima Weapon
Metamorph: Misty, Cherry, Pandora, Coco, Level 80 Magic
Silk ribbon enchanted with powerful protective magic. Prevents all status ailments.
Safety Bit Protects against Zombie, Petrify and Death attacks. Find in: Cultists' Tower
Steal from: Fiend
Metamorph: Level 90 Magic, Holy Dragon, Lunatys, Alluring Rider, Baalzephon, Clymenus, Level 60 Magic
Tiny sphere that whirls around the owner's hand. Prevents petrification, zombie, and instant death.
Memento Ring(Safety Ring) Protects against Zombie, Petrify and Death attacks. Find in: Thamasa
Steal from: Wrexsoul
Initially equipped on Relm
Shadow, Relm
Ring blessed by departed mother's love. Prevents petrification, zombie, and instant death.

Status EffectsEdit

These relics grant permanent status effects on the wearer which cannot be dispelled or removed by certain enemy spells or abilities such as Vengeance.

Name Effect Obtained Characters Cost
Protect Ring
(Guard Ring)
Grants Protect status to the wearer. Buy in: Thamasa, Jidoor. All 5000
Ring enchanted with Protect. Casts Protect on the wearer.
Reflect Ring
(Wall Ring)
Grants Reflect status to the wearer. Find in: Narshe, Imperial Observation Post
Buy in: Albrook, Thamasa, Narshe, South Figaro
All 6000
Lustrous silver ring enchanted with Reflect. Casts Reflect on the wearer.
Angel Wings
(Cherub Down)
Grants Float status to the wearer. Find in: The Auction House
Steal from: Ninja (Final Fantasy VI)
All 6300
Wings said to have been made from an angel's feathers. Casts Float on the wearer.
Hermes Sandals
Grants Haste status to the wearer. Find in: South Figaro, Zozo, Imperial Observation Post
Buy in: Narshe, Thamasa, Tzen, South Figaro
Steal from: Behemoth
All 7000
Winged sandals enchanted with Haste. Casts Haste on the wearer.
Angel Ring
(Cure Ring)
Grants Regen status to the wearer. Find in: Imperial Observation Post
Buy in: Auction, Nikeah, South Figaro, Thamasa
Steal from: Apocrypha
Metamorph: Holy Dragon, Typhon, Alluring Rider
All 8000
Ring adorned with a pair of silver angel wings. Casts Regen on the wearer.
Guard Bracelet
(Pod Bracelet)
Grants Protect and Shell statuses to the wearer. Find in: Narshe
Steal from: Fiend Dragon
Win from: Wrexsoul
Metamorph: Holy Dragon, Alluring Rider
Bet Hero's Ring in the Coliseum
Bracelet enchanted with a protective charm. Casts Protect and Shell on the wearer.
Miracle Shoes
(Marvel Shoes)
Grants Protect, Shell, Regen and Haste statuses to the wearer. Metamorph: Veil Dancer, Amduscias, Blade Dancer
Bet Rename Card in the Coliseum.
Marvelous shoes with a number of useful enhancements. Casts Haste, Protect, Shell, and Regen on the wearer.
Cursed Ring Inflicts Doom status on the wearer. Also teaches Banish at a rate of x5. Metamorph: Ahriman, Daedalus, Behemoth King
Bet Cursed Shield in the Coliseum
Ring said to have been forged by Death himself. Casts Doom on the wearer at the start of battle.


The following relics are related and focus on increasing the wearer's attributes. In the Super Nintendo version, the Evade Bug made the Evasion stat useless.

Name Effect Obtained Characters Cost
Prayer Beads
Increase Evasion by 20. Find in: Doma Castle
Buy in: Nikeah
All 4000
Beads used in meditation by warriors of a foreign land. Boosts evasion.
Hyper Wrist Increases Strength by 50%. Find in: South Figaro, Phantom Train, Narshe, Tzen
Buy in: Nikeah
Steal from: Chimera
All 8000
Studded bracelet that radiates a mysterious power. Boosts the wearer's strength.
Muscle Belt Increases max HP by 50%. Steal from: Glasya Labolas
Win from: Skull Dragon
Belt worn by martial artists. Boosts maximum HP by 50%.
Crystal Orb Increases maximum MP by 50% Steal from: Magic Master, Ultima Buster
Win from: Gold Dragon
Bet Muscle Belt in the Coliseum.
Powerful magic orb sealing away a mysterious power. Boosts maximum MP by 50%.
Zephyr Cloak
(Zephyr Cape)
Increases Evasion and Magic Evasion by 10%. Find in: Magitek Research Facility, Zone Eater's Belly
Buy in: Nikeah, Auction
Bet Air Anchor in the Coliseum
All 7000
Cloak inhabited by the spirit of a wind sprite. Boosts evasion and magic evasion.
Bone Wrist Increase Strength, Speed, Stamina and Magic by 5.
Increase Defense, Magic Defense, Evasion, Magic Evasion by 10.
Boost HP and Strength by 50%.
Increase damage and magic damage by 25%. Attacks becomes unblockable.
Find in: Dragons' Den.
Bet Dueling Mask in the Coliseum.
Carved bone wristband that grants yetis great power.

Battle CommandsEdit

The following relics affect the character's battle commands directly such as upgrading the command into a new one, improving them, or granting new power when the character(s) who has these specific commands.

Name Effect Obtained Characters Cost
Thief's Bracer
(Sneak Ring)
Doubles the success rate of Steal. Increases Speed by 5. Find in: Narshe
Buy in: Tzen
Steal from: Dadaluma, Mugbear
Bracer inhabited by the spirit of a thief. Increases the success rate of the Steal command.
Brigand's Glove
(Thief Gloves)
Changes Steal into Mug. Find in: Zozo
Steal from: Devil Fist
Bet Thief's Knife or Thief's Bracer in the Coliseum.
Leather glove designed to aid in banditry. Changes the Steal command to Mug.
Fake Moustache
Changes Sketch into Control. Find in: Zone Eater's Belly
Steal from: Still Life
Artificial mustache once worn by a circus ringmaster. Changes the Sketch command to Control.
Heiji's Jitte
(Coin Toss)
Changes Slots into Gil Toss. Find in: Cave to the Sealed Gate Setzer,
Exotic weapon from a foreign land. Changes the Slot command to Gil Toss.
Berserker Ring
(Rage Ring)
Allows Umaro to throw allies at opponents for increased damage; thrown allies are freed from conditions like confuse or sleep. Increases Strength by 5, nullifies lightning-elemental damage, and absorbs fire-elemental damage Find in: Cave on the Veldt
Bet Blizzard Orb in the Coliseum
Deep crimson ring that absorbs fire damage. Equip on a yeti and see what happens.
Blizzard Orb Allows Umaro to randomly use "Snowstorm". Increases Magic by 5, nullifies fire-elemental damage, and absorbs ice-elemental damage. Find in: Ancient Castle
Bet Berserker Ring in the Coliseum
Dark, swirling orb that absorbs ice damage. Equip on a yeti and see what happens.
Soul of Thamasa
(Gem Box)
Changes Magic into Dualcast. Find in: Cultists' Tower
Steal from: Glutturn
All except Umaro
Ancient Thamasan orb enshrining a wondrous power. Changes the Magic command to Dualcast.
Dragoon Boots
Changes the Attack command into Jump. Find in: Magitek Research Facility
Buy in: Thamasa, Tzen
Steal from: Harvester, Wyvern, Platinum Dragon
All except Umaro 9000
Steel boots made for dragoons. Changes the Attack command to Jump.
Dragon Horn Enhances the user's Jump command to hit 2 to 4 times instead of just once. Find in: Phoenix Cave
Bet Celestriad, Ward Bangle, Gold Hairpin, or Safety Bit in the Coliseum.
Sometimes dropped by Great Dragon.
All except Umaro
Horn inhabited by the spirit of a dragon. Makes the effect of the Jump command continuous.
Sniper Eye
(Sniper Sight)
Makes all physical attacks by the user unblockable. Find in: Phantom Train
Buy in: Albrook, Jidoor, Narshe, Thamasa, Tzen
All 3000
Scope that allows the wearer to lock onto a target. Ensures that physical attacks never miss.
Master's Scroll
Allows the user to attack four times in a row. Win from: Samurai Soul
Permanently equipped on Leo
Proof of a warrior's weapon mastery. Allows the bearer to attack four times per turn.


The following relics grant the wearer specific passive abilities, and some of them are only triggered under certain conditions.

Name Effect Obtained Characters Cost
Gauntlet Allows user to use two hands to equip a weapon to boost damage. Increases Defense by 5. Not compatible with all weapon types. Find in: Returner Hideout, Yeti's Cave, Kefka's Tower All
Steel hand and forearm guard used by knights. Allows one weapon to be held with both hands.
Genji Glove Allows user to equip two weapons at once. Increases Defense by 5. Due to a bug in the game, damage is reduced by 25% whenever a character equips a Genji Glove, but only one weapon; the damage algorithm was supposed to give this reduction when two weapons are equipped. Find in: Returner Hideout, Cave to the Sealed Gate, Cyan's Dream
Steal from: Dragon, Gilgamesh
Metamorph: Samurai, Yojimbo
All except Umaro
Armored glove from a foreign land. Allows the wearer to equip a weapon in each hand.
Mythril Glove
Casts Protect when user's HP is low. Increases Defense by 6. Find in: Imperial Camp
Buy in: Narshe, Jidoor, Albrook
Steal from: Devil
All 700
Lightweight glove made of mythril. Casts Protect when the wearer is critically wounded.
Barrier Ring Casts Shell when HP is low. Increases Magic by 2. Find in: Imperial Camp
Buy in: Narshe, Jidoor, Albrook, Thamasa
Win from: Harvester
All 500
Ring enchanted with a limited version of Shell. Casts Shell when the wearer is critically wounded.
Princess Ring
(Czarina Ring)
Casts Protect and Shell when HP gets low. Buy in: Nikeah, South Figaro, Jidoor, Thamasa
Win from: Air Force
Terra, Celes, Relm 3000
Beautiful ring designed to protect a royal daughter. Casts Protect and Shell when critically wounded.
Knight's Code
(True Knight)
Allows the user to automatically Cover for party members whose HP are low. Find in: Returner Hideout
Buy in: South Figaro, Jidoor, Narshe, Albrook
All 1000
Book detailing knighthood's moral code. Causes the bearer to cover critically wounded allies.
Black Belt Gives its wearer a 50% chance to counterattack when physically struck. Buy in: Tzen, Narshe, Thamasa
Win from: Captain
All 5000
Black cloth belt from a distant land. Wearer will sometimes counter physical attacks.
Gold Hairpin Halves the MP cost of all spells. Find in: Narshe*Save Lone Wolf instead of Mog, Mt. Zozo, Ancient Castle
Bet the Crystal Orb, Dragon Horn, or Ribbon in the Coliseum.
Solid gold hairpin brimming with magical energy. Halves the MP cost of all magic.
Makes all magic spells, Lore spells, and esper summons cost 1 MP. Find in: Dragons' Den
Steal from: Galypdes, Kaiser Dragon
Win from: Brachiosaur
Bet Soul of Thamasa in the Coliseum
All except Umaro
Necklace with three star-shaped bangles on its chain. Reduces the MP cost of all magic to 1.
Merit Award Allows the user to equip whatever he or she normally cannot. Exceptions are: Relics, female equipment, costumes, Ultima Weapon (SNES only), Bone Club, Royal Crown, and Snow Scarf. Bet Cat-Ear Hood or Excalipoor in the Coliseum. All except Umaro, Gau*Anthologies and Advance releases and Gogo*Advance release
Badge awarded in honor of great achievements. Allows the wearer to equip any weapon or armor.
Lich Ring
(Relic Ring)
User is considered undead. Healing spells damage user, and Death effects heals them. Reverses the effects of all absorption attacks. Find in: Jidoor
Win from: Abaddon
Metamorph: Behemoth King, Daedalus, Ahriman
Permanently equipped on ??????
Ring affected by a curse from beyond the grave. Makes the wearer undead.
Alarm Earring
(Back Guard)
Protects against Back Attacks and Pincer Attacks. Find in: Imperial Palace, Imperial Observation Post
Steal from: Misfit
All 7000
Earring capable of detecting enemy ambushes. Prevents back attacks and attacks from the sides.
Gale Hairpin Increases the rate of Preemptive Attacks. Find in: Imperial Palace
Buy in: Nikeah
All 8000
Hairpin imbued with the power of wind. Increases the frequency of preemptive strikes.
Gigas Glove
(Atlas Armlet)
Increases physical damage by 25%. The effect does not stack. Find in: Mt. Kolts
Buy in: Albrook, Jidoor
Steal from: Hill Gigas
All 5000
Glove said to have belonged to a mighty gigas. Boosts the wearer's physical attack power.
Earring Increases magic damage done by the wearer by 25%. The damage bonus stacks. Find in: Phantom Train, South Figaro, Narshe
Buy in: Albrook, Narshe, Tzen, Jidoor, Thamasa
Steal from: Brainpan, Ahriman
All 5000
Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs.
Hero's Ring
(Hero Ring)
Increases all damage done by its wearer by 25%. Magic bonuses stack, but physical bonuses do not. Find in: Dragon's Neck Cabin, Figaro Cave, Zone Eater's Belly, Kefka's Tower
Buy in: Auction
Bet Guard Bracelet in the Coliseum
Golden ring once worn by an ancient hero. Boosts both physical and magical attack power.
Growth Egg
(Exp Egg)
Doubles the wearer's experience gained after battle. Find in: Darill's Tomb.
Metamorph: Vasegiatta, Marchosias, Galypdes
Bet Tintinabulum in the Coliseum
Strange egg with magical properties. Doubles the amount of EXP earned in battle.


These relics takes effect outside of battle unlike all the relics above.

Name Effect Obtained Characters Cost
Sprint Shoes Allows the party to walk faster in towns and inside dungeons. Buy in: Gau's Father's House, Mobliz, Narshe, Returner Hideout, South Figaro, Thamasa, Albrook All 1500
Shoes enchanted to make the wearer move faster. Doubles walking speed.
Allows the user to restore HP every time a step is taken on the World Map, in towns, and in dungeons. Find in: Mobliz, Imperial Palace
Bet Megalixir, Growth Egg, or Miracle Shoes in the Coliseum
Metamorph: Stray Cat
Win from: Tonberry
Collar with a small bell that rings as the wearer walks. Restores HP with each step taken.
Ward Bangle
(Charm Bangle)
Reduces the rate of random encounters by half. Find in: Imperial Palace
Bet Snow Scarf, Molulu's Charm, or Lich Ring in the Coliseum
Bronze wristband enchanted with a protective ward. Lowers the rate of random enemy encounters.
Molulu's Charm
(Moogle Charm)
Eliminates all random encounters. Find in: Narshe Mog
Mysterious moogle charm. Prevents all random enemy encounters.


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