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Reflect (リフレク, Rifureku?), sometimes translated as Wall, is a spell that causes the Reflect status. It appears in various games in the Final Fantasy series. Magic directed at a target with Reflect will bounce back to strike its caster.
Most spells, even recovery spells, can be Reflected. However, some spells can pierce Reflect, and Reflected spells tend to be weaker than when normally cast. The summon Carbuncle can cast Reflect on the party when summoned.
Reflect is a level 7 White Magic spell bought for 20,000 gil at Doga's Village or Invincible. It has a 75% accuracy of granting Reflect, and can be used through the item Shining Curtain. The enemies Unei's Clone, Unei, and Guardian can use this spell. In the NES version, the spell is bugged.
Reflects magic cast at target.
Reflect, originally called Wall, is a White Magic spell learned by Rosa at level 36 in the 2D versions, and at level 40 in the 3D versions; Porom at level 31; and is initially known by Fusoya. It has a casting time of 0, costs 30 MP to cast in all versions. Haste causes Reflect to wear off more quickly, while Slow prolongs it.
Reflect is learned by Rosa at level 40, Ceodore at level 45, Porom at level 44, and is initially learned by Fusoya. It costs 30 MP to cast. The Creator's second form can cast Reflect, except with the message. "Auto-reflect on".
Reflect is a level 5 White Magic spell that costs 15 MP to cast. It can be bought for 6,000 gil at Moore. Reflect can be cast by Calofisteri and Omniscient. The player may utilize this ability by catching and releasing a Sorcerer, Stone Mask, or Neon. Reflect is one of the spells that can be cast from the Wonder Wand for free.
Places a barrier around the target that reflects magic back at its caster.
Reflect is an Effect spell that can be learned from Carbuncle at a x5 rate. It costs 22 MP to cast and is vulnerable to Runic. Reflect can be cast by Curlax, Gold Dragon, Laragorn, Level 30 Magic, Magic, Moebius, Clymenus, Kaiser Dragon, Zurvan, Soul Saver, Flame Eater, and Shiva.
Reflect is the level 3 spell of the Barrier Magic Materia. It is also cast on the party from Proud Clod's Materia Jammer attack. Reflect costs 30 MP to cast. The bosses Jenova∙LIFE and Gorkii both make use of this spell.
If both the enemy and player parties are in Reflect status, reflectable spells will bounce back and forth between targets, unlike in most other games, where spells only Reflect once. Reflect expires after reflecting four spells. The Reflect Ring gives automatic Reflect status; this can only reflect each spell once, rather than constantly bouncing it.
Reflect magic temporarily
Reflect can be drawn and junctioned to player characters' stats. It is the third best spell to junction to the Spirit stat. Ruby Dragon casts Reflect onto itself if the party has it. Casting Reflect in battle increases compatibility with Carbuncle by 1, and with Cerberus by 0.2, but lowers compatibility with Diablos and Eden by 0.2 as well.
|Draw from||Level 1-100: Base Leader, Gargantua, Iron Giant, Ultimecia*First encounter, Wedge*second encounter|
Level 30-100: Adamantoise, Blobra, Death Claw, SAM08G
Level 45-100: Ruby Dragon
|Draw points||Winhill hillside (never refills), Tears' Point|
|Refine||Supt Mag-RF: 1 Dragon Skin refines into 20 Reflects; 1 Glow Curtain refines into 100 Reflects|
|No effect||No effect||No effect||Poison, Petrify, Darkness, Confuse, Silence, Berserk, Slow, Stop, Sleep: +0.25%|
Reflects magic attacks back onto caster.
Both Dagger and Eiko can learn the White Magic spell Reflect and cast it in battle. It costs 6 MP to cast and 20 AP to learn, and can be learned through Mythril Racket, Stardust Rod, Reflect Ring, and Ruby. It can be reflected and works with Return Magic. Reflect can be cast by Ash, Drakan, Valia Pira, Hades, Maliris, Maliris (Crystal), Ring Leader, and Trance Kuja.
Reflect is a White Magic spell found in Yuna's section of the Sphere Grid. It costs 14 MP to cast. Reflect can be cast by Dark Element, Guado Guardian during the Wendigo fight, Jumbo Flan, Sanctuary Keeper, and Seymour Flux.
Reflect only works against Black Magic and White Magic, and not against most spells which target the whole party, though it does work against the Nul-spells, Hastega and Slowga. It also works on a very small number of spells that are not available to the party; namely, Confuse, Break, Silence, Sleep, Berserk and Yu Pagoda's Curse. It does not work against Demi, Ultima, Dispel and Auto-Life.
Reflect is a Time Magick spell, unlocked in the Time Magick 2 license for 25 LP. Reflect costs 800 gil and can be bought in Skycity of Bhujerba after encountering Ba'Gamnan in the Lhusu Mines, in the moogle shop in Dreadnought Leviathan, in Rabanastre and Dalmasca Westersand after escaping from the Dreadnought Leviathan, and from Dyce on the Sandseas.
An upgrade, called Reflectga, can be also be learned, which casts Reflect on all in-range allies.
Time magick that creates a magick-reflecting field.
Spell break, turn into an avenging light! Reflect!
Learned by Time Mages, Reflect will reflect all spells back to their caster, but the more powerful spells are not affected. It costs 12 MP and has a speed of 50, but costs 300 JP to learn. In the help message of carious spells, the ☇ symbol means that a magick can be reflected.
There is a dummied reaction ability found in the game data, this incomplete ability has no effect. Its name and description suggest that it would probably have granted the Reflect status to the unit if it was hit by magick.
Learned by Time Mages through the Thunder Rod and requiring 300 MP to master, Reflect will reflect all spells back to their caster. It costs 8 MP to cast and is stealable through the ability Steal: Ability.
The Mirror Mail also grants a passive Auto-Reflect to the wearer.
Learned by Time Mages, Reflect will reflect all spells back to their caster, however there now exists the support ability Pierce, which allows Magick cast by a unit with it ignore Reflect.
PsychShield is an enemy only ability, used by Pazuzu and Zuh. It reflects magic attacks back upon the caster. However, if Pazuzu and Zuh take enough damage from physical attacks, PsychShield will fall and spells can be safely used once again.
Called Wall in the game, this White Magic spell can protect allies from enemy's magic spells. It cost 32 MP to use, and it can be bought for 18000 GP in Knaya (Pureland).
Mirror is a command that can be learned from the Black Mage job class. The ability gives the Reflect status to all party members and it costs 3 AP to cast.
Reflect is a level 4 White Magic spell. It forms a White/Black/Time magic-reflecting barrier on one target. It costs 16 MP.
Give allies within range of you the power to reflect magic.
Dispel is a level 6 White Mage spell that costs 3 SP to cast. It removes curses from equipped items.
Reflect is a Magic Stone that can be collected and then used either manually, or automatically when another character uses a Magic Stone against the character bearing it. It deflects the attack back at the user.
Reflect is used through the Reflect card.
Non-Final Fantasy Appearances Edit
Kingdom Hearts series Edit
Reflect appears in Kingdom Hearts II as a defensive spell. It creates a wall of light around Sora that defends against attacks for a moment, then explodes to deal damage to nearby enemies equal to the damage the barrier absorbed. Reflect can be upgraded to Reflera and Reflega, which have larger areas of effect. Reflect also appears in Birth by Sleep, but is renamed Barrier. It is a defense command exclusive to Aqua, but it cannot stop all attacks nor can it counterattack.