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Red Magic (あかまほう, Aka Mahō?), also called Red, is a recurring command available to Red Mages. It is usually a mix of low to mid-leveled Black and White Magic skills, and is versatile. In some games it features a multitude of spells not exclusive to the aforementioned schools.
Red Magic is the specialty of the Red Mage class. It enables the user to cast both Black and White Magic, though only up to level 3 of both, therefore limiting its uses to half of that of both types of magic commands. Upon mastering the job the Red Mage can learn an upgrade to Red Magic, Dualcast, to cast two spells in one turn.
Red Mage's action ability is Red Magic, which is mostly comprised of weak elemental spells like Fire. Due to its useful Doublecast ability, Red Magic is an ideal secondary action ability for magic-based viera jobs, such as the Summoner.
Red Magick returns as the innate skillset of the viera Red Mage. The skillset meets some changes, such as the substitution of the Sleep and Poison debuffs for Silence, and the substitution of Barrier for the Shell and Protect spells.