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Red Mage (Final Fantasy Tactics A2)

From Final Fantasy Wiki

See also: Red Mage.


"The Red Mage commands not only white and black magicks, but also those uniquely her own."
—Description


Only Viera can become Red Mages. Red Mages are very versatile, as they have good Magic and Strength. They are very good mages as they can use Black, White and Green Magic as well as the ability Doublecast, that can be used not only on Red Magic, but on any other magics as long as you have them as the secondary A-ability. They can also be great physical hitters too, so one needs not worry much if someone casts Silence on them.

One of the most potent uses of Doublecast is to combine it with the Blood Price support ability, which allows one to cast magic by using double its cost in HP instead of MP. As long as the Red Mage uses its second cast to heal herself, she can easily negate the HP cost, essentially getting free magick.

Using doublecast to try bypassing the law does not work and is not suggested unless you want your privileges revoked.

Noticeable Red Mages in the game are, Red King Ruuj a member of a victory obsessed and powerful clan called Cinquleur, The Witch of the Fens, and another Red Mage that asks your help in a quest required to obtain the Spellblade job class, but since she already knows doublecast it shouldn't be too difficult.

Contents

[edit] Requirements

[edit] Stats

Weapons Head Body Equip Shields?
Rapiers Hats Robes, Light Armor No


Move Jump Evasion Unarmed
Attack Raise
Resilience
4 2 0 15 60


[edit] Abilities

RED MAGES have a broad range of magicks at their disposal

[edit] Red Magick

Skill Weapon Learned From Effect Range AP To Master MP Use
Protect Djinn Flyssa Bestows Protect 4 150 8
Shell Mage Masher Bestows Shell 4 300 8
Fire Scarlet Rapier Fire Damage 4 150 8
Thunder Stinger Lightning Damage 4 150 8
Blizzard Flamberge Ice Damage 4 150 8
Cure Fleuret Recovers HP 4 100 8
Silence Silver Rapier Inflicts Silence 3 200 8
Doublecast Madu Cast two spells during the same turn Depends on spells used 990 Depends on spells used


[edit] Reaction

Skill Armor Learned From Effect AP To Master
Sticky Fingers Brigandine Catch Thrown/Hurled items and add them to inventory 250


[edit] Support

Skill Weapon Learned From Effect AP To Master
Magick↑ Colichemarde Increases Magic Power 150