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Red Chocobo (Final Fantasy XII)

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The Red Chocobo is an avion/chocobo-type enemy in Final Fantasy XII. It can be found on the Ozmone Plain among the Black Chocobos, albeit rarely.

Bestiary entry Edit

Note: Shares Bestiary Entry with other Chocobos.

Page 1: Observations Edit

What creature, fair or foul, has affected the lives of the common man more than the noble chocobo? Though the yellow chocobo is by far the most common, and the only domesticable sort, many other wild breeds of differing hues have been identified. In general, the other colorations of chocobo tend to be quite violent, giving rise to the saying: "Yellow, best for riding; aught else, best be hiding.
Even as tame chocobos are known for their temper, true domestication requires time and expertise. Their curiosity can often get them into trouble, but they are charming nevertheless, and popular throughout Ivalice. As famed naturalist Merlose once wrote: "a little personality goeth a long way.

Page 2: The Town Crier Edit

Hear ye, hear ye! Good news for those knights who are sensitive of nose! Thanks to recent discovers, you can bid a fond farewell to troublesome chocobo odors! The method is simple: ply your chocobo chick with only fresh gysahl greens, and that disconcertingly disgusting stench will diminish by up to three quarters! The news isn't all good, however, as it takes two to three years to raise a chocobo to riding age, meaning that the fragrant fruits of your labor won't ripen for some time.


Final Fantasy XII enemy stats
#064#065-a #065-b
Location Species Aggression Movement type Rare Game Other information
Ozmone Plain (Haulo Green, Field of Light Winds) Avion/Chocobo Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A In Field of Light Winds, HP is 279 higher.
Level HP MP Strength Magick Power
19 - 23 1,116 - 1,180 385 - 401 21 - 21
99 - 99 (IZJS)
16 - 16
Vitality Speed Attack Power Defense Magick Resist
43 - 48 21 - 27 24 - 28 11 - 11 13 - 13
Evade EXP LP CP Gil
5 - 13 1,586 - 2,009 1 211 - 377 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 150% 150% 100% 100% 100% 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% Immune 0% Immune 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Item dropped Steal Poach

[80%] Monograph: Gysahl Greens (Hunter)
[7%] Canopic Jar: Arcana
[95%] Chocobo Feather
[5%] Gysahl Greens
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

None Lunge, Spine Kick Innate: Full-HP ATK+, Counter+
Conditional: Normal Damage+ and Counter (HP<50%)

Etymology Edit

The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール, Chokobōru?). The mascot for this product is Kyoro-chan (キョロちゃん?), a bird who says "kweh."

Related enemies Edit

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