There's no gettin' off this train we on 'till we reach the end of the line.
Template:Sideicon Record Materia are a set of passive abilities for characters in Final Fantasy Record Keeper. While each character has a set of Record Materia that only they can acquire, they can be used by any character that has broken the first level cap of 50. The first Record Materia is always obtained by breaking the character's first level cap, whereas the second and third are acquired by fulfilling specific requirements in battles; and the fourth is acquired when a character can reach level 99. Record Materia are not evenly distributed among characters in the game, as some characters can obtain up to four Record Materia, whereas others are not able to break the level cap to obtain or use them at all.
Record Materia marked with an asterisk (*) are currently only available in the Japanese version of Final Fantasy Record Keeper.
Core Classes
Record Materia | Description | Acquired With | Method of Acquisition |
---|---|---|---|
Attunement I |
Deal slightly more damage when attacking with an enemy's elemental weakness. | Tyro |
Awarded for breaking character level cap. |
Attunement II |
Deal significantly more damage when attacking with an enemy's elemental weakness. | Tyro |
Obtain the Attunement I Record Materia. Chance to obtain with the Keeper in your party. |
Dr. Mog's Teachings |
Begin dungeons with 1 Soul Break charge. | Tyro |
Break Tyro's level cap 2 times and obtain the Attunement II record materia. Chance to obtain with the Keeper in your party. |
Scholar's Boon |
Deal much more damage when attacking with an enemy's elemental weakness. | Tyro |
Break Tyro's level cap 3 times and obtain the Dr. Mog's Teachings record materia. Awarded for raising the Keeper to level 99. |
Blade's Edge |
Deal slightly more physical damage when a sword is equipped. | Warrior |
Awarded for breaking character level cap. |
Warrior's Spirit* File:FFRK Warrior's Spirit Icon.png |
Warrior |
||
Knight of Steel |
Gain a small amount of Defense when wearing helms. | Knight |
Awarded for breaking character level cap. |
Necessity of Protection* File:FFRK Necessity of Protection Icon.png |
Begin battle with Protect and Regen | Knight |
|
Fist of the Monk |
Deal slightly more damage with monk abilities. | Monk |
Awarded for breaking character level cap. |
Martial Enlightenment |
Very slight chance for monk abilities to trigger twice. | Monk |
Obtain the Fist of the Monk Record Materia. Chance to obtain with the Monk in your party. |
Polished Senses* File:FFRK Polished Senses Icon.png |
Counter with Chakra | Monk |
|
Magic Flame I |
Attack has a slight chance to deal light magic fire damage instead of physical damage. | Red Mage |
Awarded for breaking character level cap. |
Secrets of the Red Mage |
Slight chance for black magic abilities to trigger twice. | Red Mage |
Break Red Mage's level cap 2 times and obtain the Magic Flame I record materia. Chance to obtain with the Red Mage in your party. |
Mana Spring I |
Chance to restore 1 black magic ability use at the start of battle. | Black Mage |
Awarded for breaking character level cap. |
Mana Spring II |
Restore 1 black magic ability use at the start of battle. | Black Mage |
Obtain the Mana Spring I Record Materia. Attain Target Score: Win the Hein battle in the Hein's Castle Elite dungeon without the Black Mage being KO'd. |
Omnicast Fire |
Attack deals very light magic fire damage to all targets instead of physical damage. | Black Mage |
Break Black Mage's level cap 2 times and obtain the Mana Spring II record materia. Chance to obtain with the Black Mage in your party. |
全体化・猛炎* File:FFRK Unknown Black Mage RM Icon.png |
Black Mage |
||
Forbidden Arts I |
Very slight chance for black magic abilities to trigger twice. | Magus |
Awarded for breaking character level cap. |
Forbidden Arts II |
Slight chance for black magic abilities to trigger twice. | Magus |
Obtain the Forbidden Arts I Record Materia. Chance to obtain with the Magus in your party. |
Magical Contradictions* File:FFRK Magical Contradictions Icon.png |
Magus |
||
Concentration I |
Chance to restore 1 white magic ability use at the start of battle. | White Mage |
Awarded for breaking character level cap. |
Concentration II |
Restore 1 white magic ability use at the start of battle. | White Mage |
Obtain the Concentration I Record Materia. Attain Target Score: Win the Beatrix battle in the Burmecia Elite dungeon without the White Mage being KO'd. |
Prayer of Mending |
Attack restores a small amount of HP to one ally. (Counts as white magic.) | White Mage |
Break White Mage's level cap 2 times and obtain the Concentration II record materia. Chance to obtain with the White Mage in your party. |
White Mage's Miracle* File:FFRK White Mage's Miracle Icon.png |
White Mage |
||
Healer's Prayer I |
Very slight chance for white magic abilities to trigger twice. | Devout |
Awarded for breaking character level cap. |
Healer's Prayer II |
Slight chance for white magic abilities to trigger twice. | Devout |
Obtain the Healer's Prayer I Record Materia. Chance to obtain with the Devout in your party. |
Spirit of Purification* File:FFRK Spirit of Purification Icon.png |
Chance of attack removing ailment from ally | Devout |
|
Summoning Spring I |
Chance to restore 1 summon magic use at the start of battle. | Summoner |
Awarded for breaking character level cap. |
Summoning Spring II |
Restore 1 summon magic use at the start of battle. | Summoner |
Obtain the Summoning Spring I Record Materia. Chance to obtain with the Summoner in your party. |
Summoner's Quality |
Deal significantly more summon magic damage. | Summoner |
Break Summoner's level cap 2 times and obtain the Summoning Spring II record materia. Chance to obtain with the Summoner in your party. |
Way of the Samurai I |
Chance to restore 1 samurai ability use at the start of battle. | Samurai |
Awarded for breaking character level cap. |
Way of the Samurai II |
Restore 1 samurai ability use at the start of battle. | Samurai |
Obtain the Way of the Samurai I Record Materia. Chance to obtain with the Samurai in your party. |
Oriental Swordsman* File:FFRK Oriental Swordsman Icon.png |
Chance to counter with Blade Bash | Samurai |
|
Dragoon's Soul I |
Chance to restore 1 dragoon ability use at the start of battle. | Dragoon |
Awarded for breaking character level cap. |
Dragoon's Soul II |
Restore 1 dragoon ability use at the start of battle. | Dragoon |
Obtain the Dragoon's Soul I Record Materia. Chance to obtain with the Dragoon in your party. |
Dragoon's Devastation |
Deal significantly more jump damage. | Dragoon |
Break Dragoon's level cap 2 times and obtain the Dragoon's Soul II record materia. Chance to obtain with the Dragoon in your party. |
Helm Expertise |
Gain a small amount of Defense when wearing helms. | Dark Knight |
Awarded for breaking character level cap. |
Dark Blade |
Attack has a slight chance to drain target's HP. | Dark Knight |
Obtain the Helm Expertise Record Materia. Chance to obtain with the Dark Knight in your party. |
Secrets of Darkness |
Attack has a moderate chance to drain target's HP. | Dark Knight |
Break Dark Knight's level cap 2 times and obtain the Dark Blade record materia. Chance to obtain with the Dark Knight in your party. |
Spellblade Mastery I |
Chance to restore 1 spellblade ability use at the start of battle. | Spellblade |
Awarded for breaking character level cap. |
Spellblade Mastery II |
Restore 1 spellblade ability use at the start of battle. | Spellblade |
Obtain the Spellblade Mastery I Record Materia. Chance to obtain with the Spellblade in your party. |
Spellblade Splendor |
Attack has a high chance to become a random spellblade ability. | Spellblade |
Break Spellblade's level cap 2 times and obtain the Spellblade Mastery II record materia. Chance to obtain with the Spellblade in your party. |
Hammer Master |
Deal slightly more damage when a hammer is equipped. | Viking |
Awarded for breaking character level cap. |
Ferocious Charge |
Attack becomes Charge. | Viking |
Obtain the Hammer Master Record Materia. Chance to obtain with the Viking in your party. |
Mad Monster of the Sea* File:FFRK Mad Monster of the Sea Icon.png |
Deal more damage when a helm is equipped. | Viking |
|
Berserker's Axe |
Deal slightly more damage when an axe is equipped. | Berserker |
Awarded for breaking character level cap. |
Berserker's Awakening |
Deal significantly more damage when an axe is equipped. | Berserker |
Obtain the Berserker's Axe Record Materia. Chance to obtain with the Berserker in your party. |
Berserker's Battle* File:FFRK Berserker's Battle Icon.png |
Begin Battle with Berserk and slightly raises Attack | Berserker |
|
Master Archer |
Deal slightly more damage when a bow is equipped. | Ranger |
Awarded for breaking character level cap. |
Blue Moon Barrage |
Attack has a very slight chance to become Barrage. | Ranger |
Obtain the Master Archer Record Materia. Chance to obtain with the Ranger in your party. |
Hawk Eye |
Begin battle with Haste, and never miss when using Attack. | Ranger |
Break Ranger's level cap 2 times and obtain the Blue Moon Barrage record materia. Chance to obtain with the Ranger in your party. |
Outstanding Archer* File:FFRK Outstanding Archer Icon.png |
Ranger |
||
Thief's Pride I |
Chance to restore 1 thief ability use at the start of battle. | Thief |
Awarded for breaking character level cap. |
Thief's Pride II |
Restore 1 thief ability use at the start of battle. | Thief |
Obtain the Thief's Pride I Record Materia. Chance to obtain with the Thief in your party. |
Thief's Style* File:FFRK Thief's Style Icon.png |
Attack steals HP | Thief |
|
Concert Musician |
Deal slightly more damage when an instrument is equipped. | Bard |
Awarded for breaking character level cap. |
Zealot |
Attack hits all targets, but deals less damage. | Bard |
Obtain the Concert Musician Record Materia. Chance to obtain with the Bard in your party. |
War Ballad |
Begin battle with Regen, and gain a bonus to Attack. | Bard |
Break Bard's level cap 2 times and obtain the Zealot record materia. Chance to obtain with the Bard in your party. |
Song of Rest* File:FFRK Song of Rest Icon.png |
Bard |
||
Shuriken Master |
Deal slightly more damage when a thrown weapon is equipped. | Ninja |
Awarded for breaking character level cap. |
Vanish |
Avoid 1 physical attack when low on HP. (Can only trigger once per battle.) | Ninja |
Obtain the Shuriken Master Record Materia. Chance to obtain with the Ninja in your party. |
Shinobi's Acumen |
Deal significantly more physical damage when a thrown weapon is equipped. | Ninja |
Break Ninja's level cap 2 times and obtain the Vanish record materia. Chance to obtain with the Ninja in your party. |
Axe Master |
Deal slightly more damage when an axe is equipped. | Gladiator |
Awarded for breaking character level cap. |
Super Critical |
Attack has a very slight chance to deal additional damage. | Gladiator |
Obtain the Axe Master Record Materia. Chance to obtain with the Gladiator in your party. |
Unyielding Will |
Gain a moderate amount of Defense when light armor is equipped. | Gladiator |
Break Gladiator's level cap 2 times and obtain the Super Critical record materia. Chance to obtain with the Gladiator in your party. |
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Etymology
Materia means "matter" or "substance" in Latin, Spanish, and Italian; it also means "subject" in Italian and Spanish, and is the root of Portuguese "Matéria".
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