Cast black magic on random enemy
Recall is Tellah's ability. This ability was removed on the SNES North American and Easy Type version of the game. Recall has a Charge Time of 1. This command is disabled if Tellah is silence. Tellah has a 15% chance each of casting Fire, Blizzard, Thunder, or Toad, a 5% chance of casting Break, Bio, Tornado, or Death, and a 20% chance of doing nothing. Tellah loses the Recall ability when he remembers all his forgotten spells at Mt. Ordeals.
In the 3D release, Tellah has a 31% chance of casting Toad, a 10% chance each of Fire, Blizzard and Thunder, 6% each of using Fira, Blizzara and Thundara, 4% of using Firaga, Blizzaga and Thundaga, and a 3% chance of casting Bubble, Bravery or Faith. The latter three are normally only usable with the Twincast command. Unlike other releases, Tellah retains Recall after Mt. Ordeals. After Tellah's death, Recall is one of the three augments he will drop.
Recall is Tellah's default Soul Break which at the expense of one Soul Gauge segment will result in randomly casting either Fira, Blizzara, or Thundara.
One of Tellah's cards can use Recall by Dulling Tellah and discarding another Tellah card. The player chooses one Forward, then removes the top card of their deck from the game and deals that Forward 4000 damage times the cost of the removed card.