Lightning Returns: Final Fantasy XIII Enemy
アパンダ (Apanda)
FFXIII-2 Reaver
HP-lrffxiii-icon Strength-lrffxiii-icon MagicStat-lrffxiii-icon
52,000Days 1-6, Normal Mode value. 460*Default/550*Upright 150
KeepThe higher the number, the lower the chance is for the enemy to be interrupted. Launch DisruptionIf the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.
60 Y Y
Extinction Gil EP
30 980 2
FireElement-lrffxiii-icon IceElement-lrffxiii-icon LightningElement-lrffxiii-icon
50% 120% 120%
WindElement-lrffxiii-icon PhysicalElement-lrffxiii-icon MagicElement-lrffxiii-icon
50% 50% 50%
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Debrave-ffxiii-icon Defaith-ffxiii-icon Deprotect-ffxiii-icon Deshell-ffxiii-icon
30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright
Imperil-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Curse-ffxiii-icon
30*Default/60*Upright 30*Default/60*Upright 100 30*Default/60*Upright
Daze-ffxiii-icon Dispel-ffxiii-icon Quake-lrffxiii-GuideIcon Magnet-lrffxiii-GuideIcon
100 100 100 30*Default/60*Upright
Habitat Yusnaan (Lower City)
Wildlands (Grasslands, Aryas Climb)
All Major Routes
Type Feral Creature
Subtype Large-Scale Enemy
Item drops Sinister Fang
Shard Blade
Gold Malistone
Abilities Heave, Swipe*Default
Weapon Slash, Fira, Sunder, Spinning Strike, Diving Strike*Upright
Notes 1: Unleash physical attacks, or deal ice and lightning damage. The effect is greater in the instant following the enemy's attack.

Reaver is a large feral beast that wanders the Wildlands in Lightning Returns: Final Fantasy XIII. It is the only enemy of the Behemoth family to appear in the game. The Slaughterhouse version called Reaver Rampager.

Battle Edit

Reaver uses strong physical attacks and transforms after its HP drops to around 75%, and heals for about 6000 HP after the transformation. A one-on-one fight with this creature requires caution as its attacks can be devastating or can leave Lightning open if not blocked. After lowering its health to around 25%, Reaver will start to spam Fira, though it may still occasionally use Diving Strike. A perfect block will mitigate all damage dealt while a normal block will lessen damage. Repeatedly Perfect Guarding a Reaver's blade attack while it stands will break it. From then on, the Reaver can only cast Fira.

Reavers are weak to ice and thunder damage. They can be staggered via magic and physical attacks, and after being staggered twice, they can be launched.

Strategy Edit

Applying Deshell and Deprotect makes Reavers take more damage. The player should aim to stagger the Reaver, as this will make the battle go faster, especially by launching them. While it is useful to break its blade, it is often easier to kill the Reaver outright while it is staggered.

Stagger Edit

Stagger Conditions
Condition Stagger Point Stagger Decay Max Preservation Preservation Decay
Default 300 5 600 75
Stagger Power: physical attacks, and Lightning- and Ice- imbued attacks x1 (x10 right after enemy attacks), Perfect Guard x8, other attack types x0
Condition Duration Added Effect Effect Duration Iterative Resistance
Staggered (Four-legged) 12s 20%
No further staggering
Damage: all attacks x1.2
Staggered (Upright) 8s 20%/40%/60%
Stagger Power: physical attacks x30, other attack types x0
Damage: all attacks x1.5
Staggered (Level 2) 3s Unprotected 10s 0
No further staggering
Damage: all attacks x2.5
Staggered by Perfect Guard 3s Pained 30s 20%
Stagger Power: physical attacks, and Lightning- and Ice- imbued attacks x10, other attack types x0
Damage: all attacks x1.5
Conditional Changes
  • Stagger Point: 500 when in upright position.
  • Stagger Decay: 2 when staggered upright, 100 during Level 2 stagger (upright), 10 when staggered with Perfect Guard (upright).

Etymology Edit

Reaver is an archaic term that means "to rob, plunder, or steal."

Trivia Edit

  • Reaver spawns more frequently at night.
  • The drop rate of Shard Blade increases after breaking his sword with a Perfect Guard (during his 2nd form).

Related enemies Edit

Final Fantasy XIII Edit

Final Fantasy XIII-2 Edit

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