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Lightning Returns: Final Fantasy XIII Enemy
Reaver Ω
アパンダ Ω (Apanda Ω)
LRFFXIII Reaver Omega
HP-lrffxiii-icon Strength-lrffxiii-icon MagicStat-lrffxiii-icon
260,000Days 1-6, Normal Mode value. 1,150*Default/1,375*Upright 375
KeepThe higher the number, the lower the chance is for the enemy to be interrupted. Launch DisruptionIf the ability used by Lightning has higher Cut than enemy has Keep, this ability can interrupt the enemy.
60 Y Y
Extinction Gil EP
1 19,600 8.00
FireElement-lrffxiii-icon IceElement-lrffxiii-icon LightningElement-lrffxiii-icon
50% 150% 150%
WindElement-lrffxiii-icon PhysicalElement-lrffxiii-icon MagicElement-lrffxiii-icon
50% 100% 100%
Status resistanceThe lower the number, the more suspectible the enemy is to the status.
Debrave-ffxiii-icon Defaith-ffxiii-icon Deprotect-ffxiii-icon Deshell-ffxiii-icon
30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright
Imperil-ffxiii-icon Slow-ffxiii-icon Poison-ffxiii-icon Curse-ffxiii-icon
30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright 30*Default/60*Upright
Daze-ffxiii-icon Dispel-ffxiii-icon Quake-lrffxiii-GuideIcon Magnet-lrffxiii-GuideIcon
100 30*Default/60*Upright 100 30*Default/60*Upright
Habitat See Reaver
Ultimate Lair (Floor 15)
Type Feral Creature
Subtype Large-Scale Enemy
Item drops Flesh Render
Platinum Malistone
Orichalc Malistone
Holy Forgefire
Abilities Heave, Swipe*Default
Weapon Slash, Fira, Sunder, Spinning Strike, Diving Strike*Upright
Notes 1: Unleash physical attacks, or deal ice and lightning damage. The effect is greater in the instant following the enemy's attack.

Reaver Ω is an enemy that appears in Lightning Returns: Final Fantasy XIII. It appears after 30 Reavers have been defeated. The only noteworthy things about this omega are as follows:

  • After transforming into its upright position, the health the monster initially recovers is substantially larger than the standard Reaver. The initial recovery is so high, that normally the Reaver reverts back to full health.
  • The health regeneration perk the monster gains is somewhat more potent. Forcing players to play very aggressively in order to defeat this monster.
  • The weapon it drops: The Flesh Render, provides the player with a regen buff at the beginning of battle that lasts for between 15 seconds and 30 seconds (achieving a 30 second regen buff from the weapon requires the player to upgrade it via the Forge in Hard Mode).

A good tactic for defeating the monster, is to utilize the Angel of Valhalla (preferably at its highest stage of growth) as well as ice and thunder magic. Particularly of the -ra variety. Also, due to its heavy regeneration after being upright, it is advised to use overclock after the first stagger when it's upright and continue to use it until the monster has fallen back down from a Launch, or until the player's EP is used up.

Another good tactic is to simply spam overclocks and use the hardest hitting physical schema at the start of battle, after a stagger. If done correctly, the player may be able to take out the monster before it even transforms to the upright position.

Stagger Edit

Stagger Conditions
Condition Stagger Point Stagger Decay Max Preservation Preservation Decay
Default 800 5 600 75
Stagger Power: physical attacks x1 (x3 right after enemy attacks), Lightning- and Ice- imbued attacks x1, Perfect Guard x4, other attack types x0
Condition Duration Added Effect Effect Duration Iterative Resistance
Staggered (Four-legged) 12s 30%
No further staggering
Damage: all attacks x1.2
Staggered (Upright) 8s 10%/20%/30%
Stagger Power: physical attacks x30, other attack types x0
Damage: all attacks x1.5
Staggered (Level 2) 3s Unprotected 10s 0
No further staggering
Damage: all attacks x2.5
Staggered by Perfect Guard 2s Pained 15s 20%
Stagger Power: physical attacks, and Lightning- and Ice- imbued attacks x10, other attack types x0
Damage: all attacks x1.5
Conditional Changes
  • Stagger Decay: 2 when staggered upright, 100 during Level 2 stagger (upright), 10 when staggered with Perfect Guard (upright).

Etymology Edit

Reaver is an archaic term that means "to rob, plunder, or steal."

Related enemies Edit

Final Fantasy XIII Edit

Final Fantasy XIII-2 Edit