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Rapps

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Final Fantasy VII Boss
Rapps
ラプス (Rapusu)?
RappsFFVII
Statistics
Level HP MP
39 6,000 300
Attack Magic Defense
90 55 58
M. Defense Dexterity Evade
400 120 1
EXP AP Gil
3,200 33 20,000
Elemental affinities
Fire Ice Lightning Water
- - - -
Earth Wind Gravity Poison Holy
- - - - -
Location Wutai - Da Chao Statue
Steal Nothing
Item Drop Peace Ring (100%)
Morph N/A
Abilities Wing Cut, Aero3, Scorpion's Tail
Enemy Skill N/A
Status immunity Death, Sleep, Poison, Confuse, Silence, Frog, Small, Slow Numb, Petrify, Death Sentence, Manipulate, Berserk, Paralyze
Manipulate Couldn't manipulate.
Other information

-Abilities whose names are not shown when used are highlighted in italics.
-The party cannot escape.

Rapps is a boss from Final Fantasy VII. It is another of Don Corneo's pets he forces the party to fight.

BattleEdit

Rapps can be dangerous as the party does not have access to Materia. It has a powerful Aero3 attack that cannot be reflected and will do approximately 1,500 damage. Rapps's other attacks are two physicals, of which Scorpion's Tail may inflicts Poison also of use this same attack sometimes twice in one turn. Rapps is one of the few bosses in Final Fantasy VII vulnerable to Gravity attacks.

It is advantageous to fight Rapps early in the game if the player is running out of money, as it drops plenty gil.

StrategyEdit

Rapps's attacks will quickly charge the characters' Limit Breaks, and a few Limit Breaks will defeat him. T/S Bombs can inflict a large amount of damage to Rapps if used at the beginning of the battle. Barret's Mindblow can be used to blast away its MP, so Rapps cannot use Aero3. The Sadness status effect can be used to reduce damage from Aero3, but it will slow the rate at which the characters receive Limit Breaks. Aeris' Seal Evil freezes Rapps in place allowing the party to finish him off.

AI ScriptEdit

AI: Setup {

SpclChance = 9
Count = Rnd(0..4)

} AI: Main {

If (Count == 0 or 1) Then
{
Choose Random Opponent
Use <Wing Cut> on Target
If (Rnd(1..SpclChance) == 1) Then
{
Choose Random Opponent
Use <Wing Cut> on Target
}
Count = Count + 1
} Else If (Count == 2) Then {
Choose Random Opponent
Use Scorpion's Tail on Target
If (Rnd(1..SpclChance) == 1) Then
{
Choose Random Opponent
Use Scorpion's Tail on Target
}
Count = 3
} Else {
If (Rapps' MP >= 50) Then
{
Choose Random Opponent
Use Aero3 on Target
}
Count = 0
}

} AI: Counter - General {

If (Rapps' HP <= 25% of Rapps' Max HP) Then
{
SpclChance = 3
} Else If (Rapps' HP <= 50% of Rapps' Max HP) Then {
SpclChance = 5
} Else If (Rapps' HP <= 75% of Rapps' Max HP) Then {
SpclChance = 7
} Else {
SpclChance = 9
}

}

GalleryEdit

Related EnemiesEdit

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