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Ramza Beoulve

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Ramza Beoulve
Ramza
Sprite(s) FFT Ramza Beoulve Ch1 Portrait FFT Ramza Beoulve Ch2&3 Portrait FFT Ramza Beoulve Ch4 Portrait FFT-Ramza FFT-Ramza2 FFT-Ramza3
Japanese ラムザ・ベオルブ
ラムザ・ルグリア
Romaji Ramuza Beorubu
Ramuza Ruguria
Age 16
Gender Male
Zodiac Sign Varies, since game default date is at January 1 (and shown to be January 12 in the game manual), his birthday may be a Capricorn. He appears as a Capricorn in Rendezvous in the War of the Lions remake as well.
Voice actor(s) Phil LaMarr
Job Class Squire
Affiliation Ex-Order of the Northern Sky, Mercenary, Heretic
Final Fantasy Tactics Character
I have no wish to change the world.
—Ramza Beoulve

Ramza Beoulve, also known as Ramza Lugria, is the main protagonist from Final Fantasy Tactics. He is a member of the well-respected House Beoulve. Ramza's father, Barbaneth Beoulve, is a Knight Gallant of the Fifty Years' War. Ramza has one sister, Alma, whom he loves dearly and is close to. Ramza also has two half-brothers, General Zalbaag of the Order of the Northern Sky, and Dycedarg, who serves directly under Duke Larg.

Appearance and PersonalityEdit

They keep the truth from you as they did your brother. You are puppets, dancing on strings you can or will not see!
—Ramza

Ramza's personality changes throughout the story along with his appearance. In the first chapter, he is shown to wear a set of armor over a blue long-sleeved tunic, meant to signify his nobility as a Beoulve, and a white cape (though only in his FMV and art rendition and not as his on screen sprite). With this, he wears brown leather gloves, long leather boots that go over his knees, over black trousers.

In the prologue and second chapter, he's seen wearing very dark purple, heavy armor plating on his torso, elbows, shoulders (with two spikes on each shoulder protector), over a black leather turtle-neck fabric of sorts, which covers the wrists of his brown leather gloves over white gauntlets. He wears white, plated, long boots that go past the knee (while the "knees" have two spikes on each protector), over brown leather trousers.

In the last chapter, his third and last outfit could be considered the most exotic of his outfits. His shoulders, elbows, forearms, hands, legs, and feet are plated with a cyan-colored armor. The shoulder protectors are housed in an oval hole on the inside of a thick, black fabric at each shoulder. His elbow protectors are worn outside of the black fabric garment, along with his arm protectors, and hand protectors worn over leather gloves. The black fabric also has an applique of a white bull's head on the front of his chest. The legs are supported by a brown leather strapped girdle with a gold buckle, over the black fabric, holding leather groin and thigh suspenders, worn over white leather pants. The thigh protectors are made of 2 layers that move together with the thigh, that move together with 2 knee protectors, which are both supported by fitted straps. The lower leg and feet protectors are worn over brown boots.

In the beginning his motivation to fight and protect others is mainly to uphold his family name. His character profile at the beginning states that "he turned out worst of the four siblings and is aware of it". He is further motivated for being the bastard son of Barbaneth Beoulve, and wishes to prove himself worthy of the house name. After Tietra's death he decides to leave House Beoulve, becoming a mercenary with Goffard Gaffgarion.

Ramza becomes a selfless hero whose only wish is to protect people from injustice, even claiming "he had no wish of changing the world for just a select few while others suffer". As the story progresses, Ramza learns a name means nothing if injustice must be used to uphold it, a belief Ramza maintains even when the Church of Glabados brands him a heretic. In the second battle against Barich in Necrohol of Mullonde, Ramza proclaims a man without pride can never be free, showing how much he has grown throughout the story, becoming a hero who fights more for others than for himself.

Although Ramza's heroic actions will never be known to the public in Ivalice, the point of his character is to show the true reasons behind virtue; people who do "good" by manipulation of others are not really virtuous, and Final Fantasy Tactics tries to express this through its characters. The true "good", expressed through justice, is shown by Ramza; false "good", expressed through manipulation with good intentions, is expressed by Delita Heiral. Likewise, true heroic actions are rarely recognized or commended, but are necessary regardless of the lack of rewards.

FFI PSP Black Mage Map This article or section is a stub about a character in Final Fantasy Tactics. You can help Final Fantasy Wiki by expanding it.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
VERY RARE artwork of FFT

Ovelia's group.

Fighting the Corpse BrigadeEdit

Ramza desires to be a great hero and uphold the honorable name of his family, the House Beoulve. Ramza is enrolled at the Academy in the Magick City of Gariland, along with his best friend. Delita Heiral, who is a commoner and enrolled into the Academy at Barbaneth's request. While still a squire, Ramza becomes caught up in a struggle with the Corpse Brigade, a group of former knights who were abandoned at the conclusion of the Fifty Years' War. Ramza saves Argath Thadalfus, a servant of Marquis Elmdore from a Brigade attack.

At Argath's request, Ramza defies his brother's orders in an attempt to rescue Elmdore from the Brigade. Ramza, Delita and Argath go to Merchant City of Dorter to search for information and find out the Marquis is in the Sand Rat Sietch of Zeklaus Desert.

The three apprentices go to the desert to rescue the Marquis. This succeeds, and while Dycedarg is furious at Ramza for disobeying his orders, Duke Larg commends him. Ramza is assigned to attack a band of Corpse Brigade members led by Milleuda Folles in one of the Corpse Brigade's hideouts. During the battle, Ramza comes to realize the reasons behind their actions. This, as well as the response of the Knights of the Order of the Northern Sky, leads both Ramza and Delita to doubt the morality of their country's actions. Ramza spares Milleuda's life against Argath's desire of killing her, creating a rift between him and Argath.

Tragedy at Ziekden FortressEdit

Ramza and Delita return to Eagrose Castle only to learn Delita's sister, Tietra, has been kidnapped by the Corpse Brigade. A frontal assault on the Brigade positions is planned, but Delita wants to sneak around behind them and rescue Tietra. Argath's contempt for people of lower classes leads to a quarrel between him and Delita, which Ramza breaks up by kicking Argath out of his squad. Ramza and Delita launch their attempt to rescue Tietra, but kill Milleuda in the process, thereby invoking the rage of her brother, Wiegraf Folles, the leader of the Corpse Brigade. Wiegraf wants to avenge his sister, but is ultimately defeated by Ramza and Delita, giving him no other choice but to escape.

This culminates in a struggle at Ziekden Fortress, in which Delita's sister is killed by the very people who were supposed to rescue her. Ramza realizes the treatment of commoners by the Northern Sky and the Beoulves is unacceptable, and joins Delita in his retaliatory attack on Argath, who was leading the Northern Sky force attacking Ziekden Fortress and was Tietra's killer. After the battle, the fort explodes, and Ramza flees, deserting the Order and his family, thinking Delita died in the explosion along with Tietra.

The Kidnapping of OveliaEdit

Ramza and Agrias protecting Ovelia

Ramza and Agrias protecting Ovelia of Delita.

Ramza changes his appearance and Ramza adopts his mother's last name, Lugria, (Ruglia, in original American release), to avoid association with the Beoulves, and joins a group of mercenaries led by the Fell Knight Goffard Gaffgarion. The group is hired by Agrias Oaks to guard Princess Ovelia Atkascha who is kidnapped by Delita, sent by the Knights Templar to keep Ovelia away from both Larg and Goltanna.

Ramza, Agrias, and Gaffgarion chase after Delita and catch him at Zeirchele Falls where Gaffgarion betrays Ramza and Agrias, as he had been hired by Dycedarg to get rid of Ovelia. Gaffgarion offers Ramza to join him in his mission, but he refuses and fights against Gaffgarion for the sake of the princess. Ramza and the Holy Knights successfully rescue Ovelia and Delita leaves Ovelia in Ramza's care for the time being.

The Lucavi PlotEdit

By the suggestion of Agrias, Ramza decides to go visit Cardinal Alphonse Delacroix in Lionel. On the way, they rescue Mustadio Bunansa, who was being hunted by a group of mercenaries of the Baert Trading Company who want the auracite he has in his possession. Mustadio joins Ramza's party, without telling him or Ovelia about the auracite. They reach Lionel Castle, and Delacroix tells them more about the auracite, also known as the Holy Stones, and the Zodiac Braves.

Leaving Ovelia and Agrias at Lionel, Ramza accompanies Mustadio to his home in Clockwork City of Goug where they discover Baert Trading Company is working for the Cardinal himself. Realizing Agrias and Ovelia are in danger, they make their way back toward Lionel by an alternate route. They successfully rescue Agrias after she escapes, but they are tricked into thinking Ovelia is to be executed, only to find it a trap set by Gaffgarion. Ramza learns the truth about the Holy Stones: they are connected to the Lucavi demons, one of which, Cúchulainn, possesses Delacroix.

Ramza defeats Cúchulainn, and later ventures to the Royal City of Lesalia to warn Zalbaag to stop the war. On the way to Lesalia, Ramza rescues Orran Durai, the stepson of Cidolfus Orlandeau. At Lesalia, Ramza is confronted by Zalmour Lucianada, a Heresy Examiner for the Church of Glabados, and branded a heretic. With the help of his sister Alma, Ramza thwarts Zalmour's attempt to detain him.

Alma's CaptureEdit

Ramza FMV

Ramza Beoulve, the heretic.

Ramza and Alma travel back to the Orbonne Monastery, as Alma remembers the Virgo Stone is there. This results in a complete disaster: not only do the Knights Templar reach the stone first, but they capture Alma. Wiegraf, now a Knight Templar, becomes possessed by the Lucavi demon Belias. Desperate not to let Alma suffer the same fate as Tietra, Ramza sets out for Riovanes Castle after learning she is being held there. En route, he helps Rapha Galthena, a Skyseer in the service of Grand Duke Gerrith Barrington of Riovanes, escape from his service.

Ramza launches his attack on Riovanes Castle and although he manages to destroy Belias and drive away a now possessed Marquis Elmdore, his efforts to save Alma prove unsuccessful, as the girl ends up in the hands of Folmarv Tengille, who is really Hashmal, the second-in-command of the Lucavi.

Further TroubleEdit

In the game's final chapter Ramza changes his appearance once more, and attempts to warn Cidolfus Orlandeau of what the Lucavi are up to. In the process, he gains a new enemy, Folmarv's daughter Meliadoul Tengille, and helps Delita rid of Zalmour once and for all. He reaches the Fort Besselat right after Mossfungus poison has been dispersed amongst the Order of the Northern Sky. Fortunately, he is able to open the Besselat sluice, which prevents a large-scale battle. He is subsequently able to recruit Orlandeau to his cause, and sets out for Limberry Castle, the stronghold of Marquis Elmdore, in the belief Alma is there.

This proves false, and Ramza only finds a battle with Zalera, the Lucavi that possessed Elmdore. Meliadoul defects to his cause, helping him to defeat Zalera, and she reveals Dycedarg has also received a Holy Stone. Ramza races home just in time to discover Zalbaag and Dycedarg fighting, as Zalbaag has learned Dycedarg killed their father. At first, Zalbaag is able to defeat Dycedarg, but when Dycedarg transforms into Adrammelech, he overwhelms Zalbaag and attacks Ramza. Adrammelech poses a serious threat, but Ramza emerges victorious.

The Battle with UltimaEdit

A man who's lost his pride can never be free.
—Ramza to Barich.
FFTiOS Ramza Alma Ending

Ramza and Alma in the PSP ending.

Ramza journeys to the St. Mullonde Temple, where he runs into Folmarv. Folmarv escapes by forcing Ramza to fight an undead Zalbaag, but Ramza is able to learn from the dying High Confessor Marcel Funebris that Folmarv is taking Alma to the Orbonne Monastery that has is a portal to the Necrohol of Mullonde, where he plans to resurrect Ultima using Alma's body as a vessel. Ramza battles his way past Folmarv's minions, intercepting him at the Airship Graveyard just before he can perform the ceremony.

Folmarv transforms into Hashmal, but Ramza defeats him in battle. Hashmal sacrifices himself in order to revive Ultima, and his attempt is successful. Even though Ultima is resurrected, Alma is able to resist it, and she reappears in her original body. It is revealed in the last battle Ramza is a descendant of the man who defeated the High Seraph in the past and sealed the Lucavi. Ramza defeats two forms of the High Seraph, and the airship explodes, leaving the fate of Ramza and his friends in question to most of Ivalice. Ramza survived the ordeal and left Ivalice with his sister, but to the public, they are given (bodiless) funerals.

Orran shows his appreciation for Ramza's memory by passing down the written history of the War of the Lions to various descendants that would later be called the Durai Papers. Although Alma was buried, the church refused to hold a ceremony for Ramza as he was branded a heretic. The official records in history fail to even mention Ramza's name; his identity and the truth behind the War of the Lions are only discovered hundreds of years later when Arazlam Durai finds Orran's writings, which the church had tried to keep from the people.

Ramza's Special Squire JobEdit

Chapter 4

Ramza's basic job class is a Squire. Unlike other Squires, Ramza has the ability to equip most of the weapons, and armor used by Knights. This enables Ramza to have the HP of a Knight, but the mobility and class abilities of a Squire, as Mettle instead of Fundaments. Ramza's Squire job class cannot use equipment and weapons of a Knight in Chapter 1; the player must wait until the Chapter 2 to have that option. Additionally, as a Squire Ramza cannot equip Axes, unlike the other generic Squires.

Ramza has additional moves not possessed by other Squires under the Mettle command, such as the abilities Chant, Shout, Steel, and Ultima. Ultima must be learned by Ramza being attacked by the spell, which is similar to how a Blue Mage would learn an ability, and to make things more complicated, he cannot learn Ultima before the start of Chapter 4 because his special Squire job class actually gains new abilities as he progresses further through the game.

Three different sprites are used for Ramza throughout the game; when his sprite changes, he has gained access to new Squire abilities. Acquiring Ultima is usually accomplished during the two battles immediately preceding Zalera, in which Ramza must face two Ultima Demons disguised as humans: Celia and Lettie. It can also be learned from the Ultima Demon present while fighting Zalbaag. Ramza is also effective as a Monk due to his high Brave level.

BattleEdit

Ramza begins the game with an even Bravery and Faith value of 70, and comes equipped with the Broadsword, Leather Cap, Clothing, and Battle Boots. Since Ramza is the lead protagonist and a permanent, essential party member, he won't leave the party if his Faith exceeds 90. Hence, the player can raise his Faith to 100 and make him an exceptionally effective spell caster.

Ramza has an improved Squire job, learning abilities only he can gain. If Ramza is a target of the Ultima spell, he can learn it as a Squire ability.

RendezvousEdit

When fought in the eleventh Rendezvous battle: All-Star Melee, he is 2 levels higher than the highest level deployed unit. He starts with 70 Bravery and Faith, and is a Knight. He comes equipped with the Ragnarok, Venetian Shield, Crystal Helm, Crystal Mail, and Guardian Bracelet. He has access to the Arts of War and Item command, as well as the abilities First Strike, Safeguard, and Move +3.

Other AppearancesEdit

Final Fantasy Tactics SEdit

FFTS Ramza Portrait3
FFTS Ramza Portrait2

Ramza appears as a recruitable character in Final Fantasy Tactics S. His designated job is Squire.


FFI PSP Black Mage Map This article or section is a stub about a character in Final Fantasy Tactics S. You can help Final Fantasy Wiki by expanding it.


Theatrhythm Final FantasyEdit

Userbox ff7-cloud Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.

The following tables are incomplete and require the Stats and Abilities areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

Theatrhythm Ramza
A squire in training and the youngest son of the great House Beoulve. Before leaving his home to become a mercenary, he was keenly aware of the difference in birth between himself and his illustrious half-brothers. He believes that justice shall not be found in fighting for his own sake but for the sake of others, and he hates those who would sacrifice another's life for any reason.
—Online description

Ramza appears in the iOS version Theatrhythm as a purchasable character.

StatsEdit

Level HP Strength Magic Agility Luck
1 242 A A A A


FFI PSP Black Mage Map This article or section is a stub about a character in Theatrhythm Final Fantasy. You can help Final Fantasy Wiki by expanding it.

AbilitiesEdit

Reactive Abilities
Ability Level Learned
Counter (Lv 2) Initial
Protect (Lv 2) Initial
Fira Level 20
Cura Level 30
Blizzara Level 35
Regen (Lv 2) Level 50
Thundara Level 90
Thundaga Level 95
Proactive Abilities
Ability Level Learned
Thoroughbred Level 5
HP Up (Lv 2) Level 10
Cheer (Lv 2) Level 15
Lance (Lv 2) Level 25
Sacrifice (Lv 2) Level 40
Hero's Rime (Lv 2) Level 45
Brace (Lv 2) Level 55
Dash (Lv 3) Level 60
Weapon Break (Lv 2) Level 65
Dark (Lv 3) Level 70
Escape (Lv 3) Level 75
Cheer (Lv 3) Level 80
Boost (Lv 3) Level 85



Theatrhythm Final Fantasy: Curtain CallEdit

Ramza returns as a playable character and the main representative of Final Fantasy Tactics. He can be available from the start by transferring save data from the second demo of Curtain Call. However, if the player did not select him among their party of four, or didn't download the demo, he can later be unlocked by collecting Yellow Crystal Shards.

He is a Balance oriented character. His Limit, Shout, adds +50 to Strength, Magic, and Agility.

StatsEdit

Level CP HP Strength Magic Agility Luck Vitality Spirit
1 8 206 11 11 11 11 12 11
50 ?? ???? ?? ?? ?? ?? ?? ??
99 50 5476 137 137 137 137 139 136

AbilitiesEdit

Reactive Abilities
Ability CP Level Learned
Cheer (Lv 1) 8 Initial
Weapon Break (Lv 2) 6 Initial
Chakra (Lv 2) 9 Level 5
Haste (Lv 2) 11 Level 10
Fira 14 Level 20
Cheer (Lv 2) 10 Level 25
Cura 10 Level 30
Armor Break (Lv 2) 7 Level 35
Mimic 8 Level 45
Cheer (Lv 3) 12 Level 50
Martial Arts 13 Level 55
Dash (Lv 2) 12 Level 70
Protect (Lv 2) 15 Level 85
Steal (Lv 2) 20 Level 90
Ultima 30 Level 95
Proactive Abilities
Ability CP Level Learned
Sinewy Etude (Lv 2) 10 Level 15
Shout 20 Level 40
Shell (Lv 2) 13 Level 60
Minne (Lv 2) 10 Level 65
Hero's Rime (Lv 2) 26 Level 75
Sacrifice (Lv 2) 10 Level 80


Pictlogica Final FantasyEdit

Ramza appears in Pictlogica Final Fantasy as a playable character.


Final Fantasy Airborne BrigadeEdit

Ramza Sprite Brigade
The youngest son of House Beoulve, the distinguished military family. Joins his friend Delita in driving out the outlaw Corpse Brigade, but winds up forsaking his noble name and making his living as a mercenary.
—Character Description

Ramza appears as a summonable Legend in Final Fantasy Airborne Brigade. He is depicted in his default Final Fantasy Tactics outfit. His abilities are Induration, Stone Throw, Shout, and Ultima. He was first introduced in the event, Final Fantasy Tactics The Lost Truth - Parts 1 & 2, in which he was made into a playable main character on a special stage called a Tactics Stage. In the Tactics Stage, Ramza was able to damage his opponents with Attack, Hallowed Bolt, Spin Fist and Ultima.

He was first introduced as an event ally in the event, Final Fantasy Tactics The Truth is Forever - Extra Event. Leveling him up in this event granted the player rewards depending on how far he has been leveled. Leveling him up to 99 in this event granted players the SR weapon Chocobo Boomerang and the background, Lionel Castle Interior. In battle, Ramza is armed with his rapier and uses the ability, Ultima.


FFI PSP Black Mage Map This article or section is a stub about a character in Final Fantasy Airborne Brigade. You can help Final Fantasy Wiki by expanding it.

Final Fantasy ArtniksEdit


FF4PSP-RydiaSprite
This section of the article about Final Fantasy Artniks is a stub. You can help Final Fantasy Wiki by expanding it.


Lord of Vermilion IIIEdit

Ramza-in-Lord-of-Vermillion-III

Ramza's artwork.

Ramza appears as a recruitable character in Lord of Vermilion III.


Final Fantasy Trading Card GameEdit

Ramza appears in Final Fantasy Trading Card Game.

GalleryEdit

TriviaEdit

  • Ramza's character has many things in common with Basch fon Ronsenburg from Final Fantasy XII, as both are branded traitors throughout all of Ivalice, yet they still do what they think is right.
  • Additionally, Marche Radiuju, the main hero from Final Fantasy Tactics Advance, has a strong physical resemblance to Ramza.
  • Ramza only draws his sword once in a cut scene when Wiegraf Folles begins his change to his demonic form, Belias, outside of Orbonne Monastery. Otherwise Ramza tries to use negotiation, even on people bent on attacking him.
  • Ramza's voice actor, Phil LaMarr, also voiced Reddas, another character from the Ivalice Alliance.
  • Although it is possible to rename Ramza in Final Fantasy Tactics: The War of the Lions, due to the game's use of prerendered cutscenes, other characters will mention him by the name "Ramza" instead of calling him with the player's chosen name.
  • The three colors represented on the art of Ramza in his initial outfit are the same set of colors that make up Luso's outfit in Final Fantasy Tactics A2: Grimoire of the Rift.
  • Although the game's ending may have seemed ambiguous, Yasumi Matsuno has confirmed that Ramza is alive and went on to have another adventure in a different country.[1]But he also added that it's up to player interpretation short time after. [2]
  • Although Ramza's armor changes in Chapter IV, he's still seen with his Chapter II armor in the FMV events in Chapter IV (such as in Balthier's recruiting).
  • Ramza's artwork for his first costume from Chapter I shows him holding a rapier. This kind of sword is never seen in the game.

ReferencesEdit

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