|Relm: I couldn't miss the chance to practice my drawing!||This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.|
Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.
Rampart is a Paladins ability. It becomes available at 62, which is an odd level for an ability to be given since most abilities are given at levels divisible by five. The ability is usable once every 5 minutes and will last a total of 30 seconds after being activated. During this time, it will raise nearby party members' Defense value noticeably.
Rampart also creates an amount of enmity that is comparable to Provoke, the Warrior Job ability. While this is true, Paladins would rarely if ever exclusively use an ability like Rampart to generate hate, even though they are a tank. They would still rely upon their Support Job, Warrior, for enmity-generating abilities.
Rampart is a Gladiator ability learned at level 2. It reduces damage taken by 10% for 20 seconds, and has a recast time of 90 seconds.
Rampart is a Templar ability learned at Job Level 7. It costs 2 BP to use, and forms a shield around all allies that prevents one physical attack.
Rampart is a defensive wall or bank around a castle, fort or settlement.