Final Fantasy Wiki
Advertisement
FFL2 RAID

The Raid menu.

Raids (レイド, Reido?) were special types of campaigns in free-to-play versions of Final Fantasy Dimensions II. Players were given the opportunity to fight against powerful bosses. This feature was first introduced on March 24, 2016.

FFL2 Mootiebar

Event system which can be accessed at the bottom-right of the game menu.

Overview[]

FFLTnS Raid Battle

Players participating in a Raid battle with the Ultima Weapon.

Players could participate in a raid battlefield through the entrance located at the bottom-right corner of the game menu.

The event emphasized the value of players teaming up to defeat bosses with high HP. When facing raid bosses, players were given twelve turns to deal as much damage as possible. The higher the damage, the more the points the player would receive at the end. If the boss manages to kill the party while the twelve turn limit is active, the battle will end. In addition, should the player fail to defeat a raid boss within that limit, other players will automatically assist until the boss is down. In addition, the turns Mootie use were also counted towards the twelve turn limit. As a bonus, summoning signets doesn't use up Raid turns. All bosses increase their own level by 1 and their max lv is unknown.

Upon defeat, each player that participated in the kill would be rewarded with Raid weapons and accessories, Babil points, etc. When the indicated level of the boss increases by one, all the stats and max HP of the bosses will rise significantly. Super effective skills deal 200% damage, while same elemental skills deal 75% damage.

FFLTnS PointSystem

Point system.

At the end of each battle, the system calculated the three bonuses together and adds them up:

Participating Bonus
  • This bonus was added every battle; different bosses provide different amount of points.
Damage Bonus
  • The higher the damage the player deal, the more points he/she obtained at the end of the round.
Finishing Bonus
  • Normally 0, only changes if the current boss or his defensive "barrier" is defeated.

Level Reaching Bonus[]

When the player reached a certain level together with their teammates, they were awarded with Babil points, Raid Recovery Vouchers or space-time stones, although the latter drop rate was far lower. Players could receive one thousand to ten thousand babil points or ten to hundred space-time stones. The bonuses would differ through level.

Reward Levels
Lv 10 Lv 20 Lv 30 Lv 40
Lv 50 Lv 60 Lv 70 Lv 80
Lv 90 Lv 100 So on

SP Upgrade stars[]

FFL2 SPStar

Rare materials for upgrading certain event SSS signets.

SP Upgrade stars are rarely dropped by Lv 60 Raid main bosses and above, they are used to "Rank up" ten different event signets currently. They can also be used as enhancement materials for signets, where they provide a massive amount of experience. However, their drop rate is extremely low.

Name Ability effect (max) Passives
Sword Emperor Odin (Rank 6 - 8) Zantetsuken: Deals wind-elemental physical damage to all enemies, Deals more damage to machine-type enemies. Total damage + 20% - 40% if equipped with a sword or dagger.
Fool's Mist: Decreases attack, magic and speed of all enemies for 3 turns. (Cost : 2)
Kunoichi (Rank 6 - 8) Doom of the Living: Deals 15 random physical light-elemental damage to all enemies. Dark damage - 25%
Non-elemental damage - 25%
Speed down Resistance.
Continuum Stasis: Casts stop on all enemies for two turns and delays their next turn. (Cost : 3)
Gladiolus (Rank 6 - 8) Dawnhammer: Deals earth-elemental physical damage to a single enemy. Attack + 10% - 20%
Critical + 15 - 25
Triple Flame: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice. (Cost: 3)
Freya (Rank 6 - 8) Ether S Ω: Deals non-elemental magical damage to a single enemy. Total damage + 15% - 25%.
Magic Blessing: Recover all allies' maximum MP by half. (Cost: 3)
Chrono Dragon (Rank 6 - 8) Timeless Zero: Deals 6-8 random non-elemental hits to all enemies. Speed down Resistance
Stop and Delay Resistance.
Flareja: Deals Non-elemental damage to all enemies. (Cost: 3)
Mist (Rank 6 - 8) Tomorrow's Prayer: Revive all allies, accelerates their next turn & gives negate damage buffs (2 turns) to the revived allies. Total MP gained per kill + 7%
Silence Resistance.
Purifying Blessing: Dispel all allies' stats lowering effects, and cure them of all bad statuses. (Cost: 2)
Fake (Rank 6 - 8) Tactile Sword: Deals non-elemental damage to all enemies. Total damage + 20% - 40% if equipped with a sword or dagger.
Total damage - 3% - 7%
Flareja: Deals Non-elemental damage to all enemies. (Cost: 3)
Chronos and Kairos (Rank 6 - 8) W Time Magic: Unleashes Stop on all enemies for one turn, accelerates all allies' next turn and delay all enemies' next turn. Earliest Action Time - 20% - 40%.
Stop and Delay Resistance.
Reincarnation Blessing: Revive all allies and restore all allies' max HP by 50%.(Cost: 3)
Minwu (Rank 6 - 8) Maximum White Magic Ω: Buff all allies with Attack up, Magic up, Speed up, Protect and Regeneration for 4 turns. Heals all allies. Start of Battle: Negate Damage 2 turns.
Holyja: Deals light-elemental damage to all enemies.(Cost: 3)
Space-Time Warriors (Rank 6 - 8) Space-Time Eternal Journey: Dispel and debuff all enemies with their attack, magic and speed down 3-5 turns, then attacks all enemies, also refilling all allies max Mp by 1/2 and negate damage 1 turn. All damage received - 30%
Attack, magic and speed down resistance.
Strengthening Spring: Raises the attack and magic of the party for five turns.

Mini bosses[]

FFLTnS GolbezBattle

Players participating in a Raid battle with Golbez.

Starting from the 3rd Raid event, a hidden boss called "Cactuar" was introduced. This boss is rare and weak against every element and attack. On the 6th Raid event, Golbez was introduced, which replaced Cactuar. The mechanics between Golbez and Cactuar are basically the same, but Golbez casts Barrier Shift once at the start of the battle.

Raid AP[]

FFL2 RaidAPRecovery

The game system asking the player if they wish to recover all their Raid AP.

Different AP is used for Raid events, it had a maximum of five slots, and refilled once every fifteen minutes. When their Raid AP ran out, players would have to wait for the refill in order to challenge the event again. However, players had the option to recover all their Raid AP via a recovery voucher in order to continue playing.

Team Raid bonuses[]

FFLTnS TeamRAID

Players lending bonuses to their added friends.

Players could spend their Raid SP points to enhance various skills. There were six different elemental tables. By spending Raid SP points on the corresponding table, players would learn elemental attack boosts and resistances based on that element. Players could also learn useful skills such as "Attack down resistance", "Instant death resistance", "Earth Attack Power +16%", "Max Attack/Magic +10%". etc. However, these extra bonuses were only usable in Raid events.

Rewards[]

FFLTnS Raid Reward Menu

Raid reward menu.

After defeating a monster, the player earned Raid points. Bonus points were given if the player manages to kill the boss within the set amount of turns. The more points the player accumulate, the more rewards they obtain. At the end of the event, all the players were ranked and given rewards accordingly. Players received different ranks of the boss signet depending on how well they scored in the event (6★ - 8★). Players were also rewarded with cash shop vouchers, space-time stones, Babil points, raid weapons and accessories, and master crystals. In addition, rewards could include certain event components to rank up the summon's associated with the current event.

Clear rewards[]

Below were the possible rewards from the Raid event.

  • AP recovery vouchers expire at the end of the month.
Reward
Space time stones Big tail IV-VI Rank stars V-VI Cash shop vouchers
Raid SP points Raid recovery voucher Raid weapons Raid accessories
Event weapon Stats boost I-II Babil points Master crystal
Crystal shell Crystal fragments

List of Raid events[]

Name Enemies Featured Summons Featured Event Duration
The Dragon That Passes Through Time
FFLTnS Chrono Dragon Event
  • Chrono Dragon (无)
  • Ice Dragon (水)
  • Flame Dragon (火)
Chrono Dragon
Valigarmanda
March 24–30, 2016
Chaotic Knight of Endless Death and Rebirth
FFLTnS Garland Event
Garland
Warriors of Light OR
April 28 - May 5, 2016
The Sealed Ultimate Power
FFLTnS Ultima Weapon Event
Ultima Weapon
Warring Triad OR
May 26 - June 2, 2016
Gale Plaisir
FFLTnS Gale Plaisir Event
  • Gale Plaisir (風)
  • Blast Coeurl (風)
  • Divine Coeurl (光)
  • Cactuar (无)
Ranger
Cactuar OR
July 2–8, 2016
Eternal Zeiss Misch
FFLTnS Zeiss Misch Event
  • Zeiss Misch (土)
  • Earth Gigas (土)
  • Cactuar (无)
  • Dark Gigas (闇)
Berserker
Sylph OR
August 2–8, 2016
Crimson Behemoth
FFLTnS RaidEvent6
Crimson Behemoth
Tonberry
September 2–8, 2016
Glacial Archangel
FFLTnS GlacialRaid
  • Glacial Archangel (水)
  • Aqua Lamia (水)
  • Wind Lamia (風)
  • Cactuar (无)
Mother Lamia
Mom Bomb
October 6–10, 2016*
Chaos (Final Fantasy)
FFLTnS ChaosOriginal
Father Mootie November 1–6, 2016
Holy Castle of Alexander
FFL2 AlexanderRAID
Alexander December 1–6, 2016
New Year Fat Chocobo
FFL2 NYFatChocobo
Fat Chocobo January 1–7, 2017
Sword Emperor Odin
FFL2 OdinRaid
Sword Emperor Odin February 1–7, 2017
Bahamut in the Abyss
FFL2 AbyssBahamut
Dr. Mog March 11–19, 2017
Afexion's Light
FFL2 Light2017Raid
  • Afexion (光)
  • Light Machine (光)
  • Earth Machine (土)
  • Cactuar (无)
Gladiolus Amicitia April 1–7, 2017
Odium's Darkness
FFL2 OdiumDarkness
  • Odium (闇)
  • Black Soul (闇)
  • Blue Soul (水)
  • Cactuar (无)
Chrono Dragon May 1–7, 2017
Divine Beast Emperor Star Bow
FFL2 StarbowRAID
  • Star Bow (无)
  • Green Armor (風)
  • White Armor (光)
  • Giant Cactuar (无)
Mist June 1–7, 2017
Chaos II
FFL2 ChaosII
Fake July 1–7, 2017
Holy Castle of Alexander II
FFL2 AlexanderRAID
Chronos and Kairos August 1–7, 2017
The king of birds, Fat Chocobo
FFL2 FatbirdRAID
Minwu September 1–7, 2017
Sword Emperor Odin II
FFL2 SwordOdin
Space-Time Warriors October 1–7, 2017
  • Event duration delayed due to game version update.

Weekly Raids[]

Weekly Raids took place immediately after the "Monthly Raid" ends, which one out of six elemental beasts is randomly chosen, and represented the focus of that event alone. At least three of such events took place throughout the month, each having a duration of 6 to 8 days. They, however, did not reward the players with various items as more points are accumulated. The items they reward after the event were also different. The song that represents them was called "Gods of the Rainbow".

  • Red (Crimson Behemoth), Fire.
  • Yellow (Eternal Zeiss Mirch), Earth.
  • Green (Gale Plaisir), Wind.
  • Blue (Glacial Archangel), Water.
  • White (Afexion), Light.
  • Black (Odium), Darkness.
Type Babil STS M.C Vouc EPS
Monthly Y Y Y Y Y
Weekly N Y N Y N

  • Babil = Babil points for usage in Babil Tower.
  • STS = Space time stone.
  • M.C = Master Crystals that upgrade SS+ signets.
  • Vouc = Cash shop one time free summon.
  • EPS = Event signet. Changes rank according to the rank of the player.

Gallery[]

Advertisement