Time magick that hastens the localized passage of time, causing the target's turn to come more quickly.
Stops the passing of time for all but the caster.
Quick is used by the Time Mage. It allows the caster to take two additional turns, and can negate an enemy's action if it is cast at the right time. It can be bought in the Phantom Village for 10,000 gil. It is a level 6 spell and takes 77 MP to cast.
Interestingly, casting Quick will not prevent Sap damage taken on other party members.
Allows the target two actions each turn by stopping time for everyone else.
Quick is an Effect spell that can be learned from Raiden and Gilgamesh, the latter of whom only appears in the Advance remake. The spell can only be used on the caster, gives them two turns right away, and stops all other party members and enemies from acting until they have taken their extra turns. By combining the spell with the Soul of Thamasa relic, the equipped character can effectively cast five spells a turn, and by combining the spell with Genji Gloves and the Master's Scroll, it is possible to attack sixteen times in a turn, at the cost of 99 MP.
Quick's spell effect could be used indefinitely as long as the character had enough MP to cast the spell before their turn ran out, but this was change for the GBA version, if the player attempts to cast Quick again during one of their two extra turns it will automatically miss to prevent them from continuing their turn indefinitely.
Cyan Garamonde can use Quick to charge his Bushido attacks without enemies attacking. Enemies with more than 65,535 HP can still Counterattack between turns during Quick if their HP drops beyond a certain mark.
Restore lost time in the spiral line... Quick!
Quick is learned by Time Mages, and can be cast on any character. It sets the target's CT to 100, letting them take their turn immediately after the spell is cast. It costs 24 MP. It has a speed of 25 and costs 800 JP to learn.
Quicken is learned by Time Mages, and can be cast on any character. It sets the target's CT to 100, letting them take their turn immediately after Quicken is cast. It costs 24 MP to cast, has a range of 3, and is stealable through the ability Steal: Ability.
A similar move, Smile, is learned by the Juggler through the Orichalcum and has the same effect as Quicken.
Quicken is learned from the Thor Rod for 400 AP and costs 12 MP to cast while Smile Toss is learned from the Orichalcum Dirk for 450 AP and requires no MP at all.
Quicken, when cast on a stopped unit, will have a 0% chance of working.
Reduce ability cooldown for allies within range of you.