Tours are short sidequests involving unique moments with Noctis and an ally. When resting at a specific camp, an ally will ask for Noctis's help the following day, and if accepting it, Noctis will help them the next day upon waking. Tours involve a simple task, often following on screen prompts, and reward the party with 20 AP.
If the player camps at the haven near Vesperpool with a full party, Gladiolus will ask for him and Noctis to go fishing for the legendary Liege of the Lake in the Vesperpool the next morning. Complying triggers a quest for the fish. The tour is completed once the player catches the Liege; quitting fishing puts them back at camp, but the tour can be restarted at any time by camping at the same haven again. It is possible to catch the Liege outside of the tour when fishing at the same spot.
The "Liege of the Lake" is one of the toughest fish to catch. It is a hidden fish (not marked on the radar while fishing) lurking in the top left corner of the fishing area. It can be caught with the 10,000 Needles Gold Cactuar lure that can be bought at the shop at the same fishing spot. It will appear regardless of weather. It will struggle almost all the time when caught. It is best to use the best fishing line, an upgraded rod and reel, and to have Fishing Level 7 or above. The player should continually tilt the analog stick the way the fish swims, and looking at the fish itself rather than the button prompt can be a better method, although this is not so easily seen if it is raining. The player must be patient and only reel in when the fish is not struggling (the controller doesn't vibrate). Tapping the reel in button can work better than holding it, to save line. Because the fish struggles so much, there are only short windows for reeling.
Cooking Kupoberry Cheesecake at camp before the tour that makes a fishing line last 25% longer helps in this quest (available from Moogle Chocobo Carnival). The player only needs to cast their line until the liege bites; any other fish that bite the player can let the fish come off the line to have a fresh line when catching the liege.
Catching the fish yields the Big Blaze Bahamut lure, which is special as it will return even if the line snaps.
Rescues require the player to locate trapped individuals found throughout Eos, and save them with a restorative item. These missions are not flagged until the player moves within a close proximity of the individual.
Broken Cars quests require the player to assist stranded drivers by the roadside, by providing them a Repair Kit. Like Rescues, they are only flagged when the player reaches one of the drivers and when the quest is unlocked.
David Auburnbrie, unlike many non-player characters, changes his position after each sidequest, and can be found at different outposts depending on the last sidequest completed. His sidequests involve obtaining a dog tag, often surrounded by creatures to kill first, and rewards useful restorative items. The tag is found somewhere within the circle on the map when the quest is active, and glows yellow on the ground.
Dave's last quest has him go missing, and the tipster at Verinas Mart - Ravatogh asks the party to look for him. Dave is found near Malmalam Thicket, marveling at a sign that forbids hunters from entering. The player needs to talk to Kimya Auburnbrie at the House of Hexes nearby who directs the party to the depths of Malmalam Thicket to find the dog tags. After defeating the boss at the end of the woofs, the party can find the tags to the left of the tomb. Dave is found in Meldacio Hunter HQ to yield his final reward.
Cid's sidequests allow weapons to be upgraded. After completing Cid Sophiar, Master Mechanic, Cid can offer a sidequest to upgrade each weapon that bears the "+" upgrade icon. The player must retrieve both the weapon and the specific part to upgrade it, and once taken to Cid, will be upgraded after fulfilling a specific number of quests or hunts, then resting at a camp or lodging. Cid is found in Hammerhead, except between chapter 6 and the end of chapter 8, in which he is found in Cape Caem.
1,000 EXP, Ultima Blade (after completing three quests or hunts)
This requires the Sturdy Helixhorn to upgrade. It can be obtained by breaking Duplicorn's horn (75% rate). The player can lock onto it and then warp-strike from a distance. After giving both to Cid, three quests or hunts must be completed before the weapon is upgraded.
This requires the Coeurl Whiskers to upgrade. It is dropped either by Coeurl (50% rate) or Elder Coeurl (100% rate). After giving both to Cid, one quest or hunt must be completed before the weapon is upgraded.
This requires the Cactuar Needle to upgrade. It can be found south of Vesperpool, dropped by the Slactuar (100% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.
This requires the Magitek Core. It can be found in Gralea, dropped by MA-X Dux (100% rate), or by MA-X Patria (3% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.
The headlights are found near the end of the dungeon. The circle on the map is not much help for finding them; it is better to keep going deeper and discovering new areas until coming to a narrow corridor where the treasure is shining gold on a box on the floor.
Navyth moves to various water sides depending on the last mission completed. His missions are fishing missions, that reward the player with EXP and fishing items. The fish he requests for can be caught from the fishing spot at which the quest is given, but the player can also catch the fish elsewhere if they wish. If the player has already caught the requested fish, it can be presented to Navyth to complete the quest immediately after accepting it.
Noctis must catch a Cherrycomb Trout. Navyth is located west from Lestallum; following the road to the west, the player will cross the river. Navyth will be fishing near in the vicinity of the Mynbrum Haven campground.
Noctis must catch the rare fish Vesper Gar. Navyth is found at the Vesperpool, in the northwestern part of the map. Vesper Gar has a long, thin body, and is marked with a blue mark on the radar. After casting the line the player should pay attention to the fish below the surface and look for the Vesper Gar. Suitable lures include: Stinker: Malboro, Stinker: Malbodoom, and Ranker Tonberry.
For completing the quest the player will get 3,000 EXP and the Invincible Iron Giant lure that sinks when reeled in and floats when tension is released.
Navyth's last quest at Galdin Quay has Noctis catch the "Devil of the Cygillan" (Murk Grouper). Navyth is found on the beach. It is best to be at least level 7 in fishing. The fish won't be visible on the radar, but it can be found on the spot nearest to Navyth during daytime by casting the line to the middle of the fishing area, or a little to the right. If the player spots a giant fishing lurking under the surface, they have found it.
Suitable lures are the ones that sink, but an especially good fit is the Burrower: Abyss Worm. It will be a tough battle to reel in the fish, as it will struggle a lot (water is splashing and the controller vibrates). The player must not reel when the fish struggles, but there might only be short windows for reeling as the fish fights back most of the time. Tapping the reel button tends to work better than holding against fish that struggle a lot. Because the fish is so big, it wears down the line fast, and thus the player needs good technique and equipment to catch the fish.
Completing the quest yields 5000 EXP along with the Tranquility rod (290 defense).
Once chapter 15 is reached and four optional dungeons Balouve Mines, Crestholm Channels, Daurell Caverns and Costlemark Tower are completed, these sidequests can be commenced by speaking to Ezma at the Meldacio Hunter HQ. She will grant Noctis the key to breaking many seals found within dungeons which lead to rooms underground filled with powerful monsters and a large boss at the end. While they do not offer EXP on their own, the dungeon's rooms itself often contain many useful items, accessories and weapons (among the strongest in the game), while the enemies yield substantial EXP rewards.
Each dungeon features several sections with random rewards and enemies. There are times in which camps are available, and times in which the paths branch out three possible directions, of which only one is correct and will progress the party further into the dungeon.
There are two camps. After the first camp, paths branch out twice; the first time the player must take the path leading right, the second time they must take the middle path. After the second camp, the next time there are branching paths, the player must take the left path.
Defeating the final boss will earn the player the Firearm Executioner.
This quest requires the player to defeat the Bennu. It is weak to Polearms, Machinery and Lightning, meaning that Noctis should equip the best Polearm to fight it, infused with Lightning from Ignis' Enhancement, and fought with aerial combos. After completing it, the player will earn the Iron Duke.
This quest requires the player to defeat a Malbodoom, which is surrounded by Malboro Brat minions. It is weak to Daggers and Ice, meaning Noctis should equip his best Daggers infused with Ice by Ignis. The best opportunity to deal damage is during Malbodoom's Bad Breath by attacking it from behind. The Malboro Brat minions mostly serve as a distraction and should be avoided if possible.
This quest requires the player to defeat two Sir Tonberries at night time outside the Tomb of the Tall. They are weak to Daggers and Light, meaning Noctis should equip his best Daggers, with the Light-infused Orichalcum being a solid choice. Due to the rapid speed of the Sir Tonberries, the player should defend consistently and focus on parrying them to deal damage. When only one Tonberry remains, the player may choose to fight more offensively.
This quest requires the player to defeat a large phalaris. It is weak to greatswords. It is not possible to defend against phalaris's hoof stomps, meaning Noctis should roll constantly to try and avoid it and attack its hind legs. Using Prompto's Piercer Technique is effective as it can reduce its armor. The player can also character-swap to Prompto to attack from afar.
The final Legend, the Naglfar is fought at Fort Vaullerey. It resists all weapon types but is weak to all elements, so the player can focus on creating the best Elemancy spells to use against it. By crafting spells with Zu Beaks, the player can create multiple spells which break the damage limit. If Noctis equips the right weaponry and eats the right meal that boosts his Magic, using these spells against the Naglfar can deal 99,999 damage.
Let Sleeping Mountains Lie is the mandatory quest to unlock the fight with Adamantoise, the biggest enemy. If the player returns to Lucis via Umbra, this quest will be automatically added when Cindy calls Noctis about strange earthquakes. Upon being talked to in Hammerhead, she will redirect the party toward Dave in Longwythe Rest Area.
When approached, the player will be teleported in the local Crow's Nest restaurant, where a number of characters will be waiting, having rallied the place after hearing about the quakes. Each will give the player an item to help during the fight to come. Up to 14 characters can be present, but only those the player encountered will appear. A prompt will indicate the player how many characters are present out of the 14 possible. There are no special reward for assembling all 14, apart from collecting more items.
The quest was added in patch 1.13. In Chapter 8 the player can find a hunter at the HQ to sends the party to fell Melusine at the Vesperpool. She is a fearsome daemon that appears at night and disappears at daybreak, so the player has a time limit for the battle. The recommended level is 99, but the player can easily complete the quest on lower levels with the right preparations. Returning to the hunter after felling Melusine has him relate his story and yield 10,000 EXP and a Magitek Suit.
They're the most adorable chocochicks in the world!
Chocobaby Roundup is similar to the chocobo-catching minigame from the Moogle Chocobo Carnival. It was added in patch 1.23. A woman called Chocolover on the platform asks for Noctis to collect her four wayward chocobo chicks. The chicks' key item description reveals they are called Yelro, Jarro, Becky, and Joe.
One chick is on the platform, one is on the stationary train, one is at the south end of the platform, and one is down the stairs toward the lift that takes to Fodina Caestino.
Move over, Prompto—there's a new camera king in town.
Added in patch 1.23, the player can talk to a journalist near the stairs that lead down to the quarry, who tasks Noctis with manually taking photos of various landmarks in Fodina Caestino. The player needs to stand on spot where the quest marker is on the map, and the field icon "take photo" appears. Using the manual camera mode, the player needs to take a photo of the broken machine near the tree from three sides (zoom out so all of it fits into the frame), and another picture of an abandoned shed (position the crosshair in the middle of its door).
If nothing happens when taking a photo, the player should move the crosshair around a little and zoom and keep trying until Noctis says he has the shot. The player must not exit out of the camera mode immediately after taking the shot, or it won't count, as there's a lag between taking the photo and the game registering it, likely due to needing to process the image. There needs to be enough daylight, or Noctis will say they need to come back the next day. Returning to the journalist with the pictures completes the quest.
When sailing the royal vessel, Prompto speaks up of a fishing spot off the coast of Cape Caem. Sailing onto the spot completes the mission. The player can fish there, but it won't have any special fish.
When sailing the royal vessel, Gladiolus speaks up of a fishing spot near Angelgard. Sailing onto the spot completes the mission. The player can fish the rare Mummy Bass there by hooking a fish and not reeling it, using the fish itself as the bait.
Mummy Bass is the hardest fish to catch. The player should have the ultimate fishing gear and use Dragon's Beard line. Eating Kupoberry Cheesecake also helps. One trick to reeling the fish in is to tap the pause button and adjust the reel/do not reel as needed, and always reel to the direction the fish swims, even before the prompts appear on-screen.
After the party has sailed on the royal vessel they can accept a quest from Maagho for finding Bismarck. The quest icon is on a table near to the counter where Weskham Armaugh is who tells the party about "another sea god". He advises Noctis to look for flocks of birds while out at sea.
Taking the royal vessel to the seas outside Altissia, the party will spot a flock of birds within the quest area. The first flock is never the one where Bismarck appears, but after finding another flock within the quest area, Bismarck appears. It can be any time of day for the event to trigger. After Bismarck appears it surfaces four times before swimming back under the surface, leaving plenty of fish in its wake.
A woman at the Kingsglaive Base Camp tasks Noctis with taking photos from around the ruins of Insomnia. The player must snap the photos manually. The player should pull back the view as far as it goes and aim the center of the crosshair to where the quest icon is on the map. After getting all the photos, talking to the woman at the base rewards the party with a new accessory for Prompto: The Clever's Talisman that makes his machine gun never run out of ammo when the player character-swaps to Prompto.
A glaive at the base asks Noctis and his retinue to help out a glaive in the city who is looking for batteries, which the player can then scout out. The glaive joins as a guest for the quest. If the player has created a character in Final Fantasy XV: Comrades, the glaive will be the player's glaive; otherwise, it is a generic glaive. The quest rewards The Wanderer's Talisman, an accessory that hastens the rate Ignis gains Total Clarity when character-swapped to.
Josef at the upstairs of the Kingsglaive's base asks the party to help out Cor to destroy the remnants of imperial bases left around Insomnia. The player can enter them with Cor and warp-kill the soldiers; if spotted, a battle will ensue. The bases have good treasures to be found after being cleared out. The quest yields The Tall's Talisman as reward when returning to the base camp and speaking to Josef, which accelerates the rate at which Gladiolus's Valor increases when character-swapped to.