Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Relm: I couldn't miss the chance to practice my drawing!||This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.|
|Cid: Oh, shut up and help me remodel the Provoke (status) page!||Please expand this article into a full one. This can be done by any other games with Provoke?. This request can be discussed on the associated discussion page.|
Provoke (挑発, Chōhatsu?) is a recurring status effect in the Final Fantasy series which forces the victim to attack a certain target. It is similar to Berserk, which forces the victim to use its physical attacks; both are used by players to protect weaker allies. Provoke is usually caused by the ability with the same name.
In the remake version, the Viking job has a Provoke ability that forces the target to target the Viking, and lowers the target's defense by about 50% as well. This can be used in combination with shields, the back row, and perhaps a healer, to make a character who is able to resist almost any attack, attracting the attention of the enemy, while the other characters destroy it.
Draw Attacks is an augment imparted from King Giott, given to the party after Golbez steals a Dark Crystal. It enables the unit to be the target of all physical enemy attacks. This augment can be obtained more than once.
Provoked status is reserved for players who are the target of the Provoke ability, as monsters gain Enmity towards the provoker instead. Provoked status prevents the player from targeting anything other than the provoker, making it impossible to start attacking other targets, buff or heal allies, or even use self-targeting spells, abilities, or items. Since no monsters use Provoke and PvP is very rare, this is a very rare status.
Provoke is caused by the Sentinel's Provoke and Challenge abilities, and will increase the likeliness that the target will attack the Sentinel. It is also triggered by Odin's Valhalla's Call auto-ability, and Alexander's Lofty Challenge ability.