|Final Fantasy XIII-2 Enemy|
|ベヒーモス零式 (Behimōsu Reishiki)|
|Location||Academia -500 AF-|
|Common Drop||Sinister Fang (20%)|
|Rare Drop||Kaiser Knuckles (5%)|
|Notes|| - Can alter own form.|
- Delivers devastating physical attacks.
- Becomes twice as powerful when in upright position.
Proto-behemoth is an enemy in Final Fantasy XIII-2. Like its previously fought behemoth counterparts, it is capable of standing on its hind legs and gaining a saw-blade. This enemy can be summoned by the enemy Mimi in Academia -500 AF-. In random encounters, one can only find this enemy at the end of the labyrinth. When faced in battle it is always accompained by two Schrodingers. It is imperative that it be taken out first because if it transforms it could turn the battle to its favor, as its attacks when standing on two legs cause 4,500-5,000 HP damage to the entire party. Start the battle with a Preemptive Strike to start the fight with Haste, switch to Tri-Disaster to build its chain gauge high enough, then switch to Cerberus and attack until it falls.
Proto-behemoth is tricky to acquire due to them only appearing once naturally at the end of the floating maze in Academia 500 AF with two Schrodingers, requiring the player to target the Proto-behemoth first and retry the fight if they don't receive its crystal. They also are summoned when fighting Mimi when there are 4 or 5 Bamapamas left alive when summoning is finished. Though chances of recruiting one summoned by Mimi are either extremely low or simply not possible.
Proto-behemoth are very easy to max out by the time they can be recruited, only requiring Essence grade materials to complete growth at highest levels and a level cap of 40 instead of the usual Behemoth species level cap of 70. However, due to this, it has less potential for growth and with 3 red-locked abilities it loses out in the long run to a maxed Narasimha's stats and with its 4 ATB bars available if only Commando role bonuses are chosen during growth for both, Proto-Behemoth having only 3 ATB in this circumstance. Only one Commando bonus boost is available in contrast to other higher level Commandos with a level cap of 70 or more.
|Traits||Well Grown - Pinch Hitter - Vicious|
|Feral Link||Sunder (Inflict Physical damage on target and nearby foes. Input Type: Timing)|