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Protect (Status)

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FFII Protect Status

Protect in Final Fantasy II.

Protect (プロテス, Purotesu?), also known as Barrier and Safe, is a recurring positive status effect in the series. It is often granted to a character through the use of the Protect spell, the auto-ability Auto-Protect, the item Light Curtain, or the Blue Magic spell Mighty Guard. It typically reduces damage inflicted by from physical attacks for a set amount of time.

AppearancesEdit

Final FantasyEdit

Protect is a positive status effect the player can use from their White Mage, White Wizard, Red Mage, Red Wizard, or Knight. It raises the target's defense slightly. It will not wear off after a set of time and can be stacked like the Temper spell. Protect will only wear off if the character either dies or has Dispel used on them. Protected character will have a glowing orange outline around them.

Final Fantasy IIEdit

Protect is a positive status that can be acquired using either the Protect spell or the Protect Tome. The spell raises Defense depending on the spell's level.

Final Fantasy IIIEdit

The Protect status can be provided using the Protect spell, the Defender as an item, or using the Minne song from the Madhura Harp with the Sing command. The status is somewhat random: it can nullify 25% or 50% or even more, while the song can be increased in effect by Job-leveling.

Sing formula:

Recipient's Defense + (20 + Recipient's JobLv / 11)%

Final Fantasy IVEdit

FFIVDS Protect Status Icon

Protect is achieved through the Protect spell. There is no visible indication of the spell in effect and it does not halve damage from physical attacks, and instead raises a character's Defense. It can be stacked until a character's Defense hits 255%. This was changed in the Nintendo DS version an subsequent 3D versions based on it; as the status now existed as Protect, and lost its stacking effect.

In the GBA and PSP versions, Edward's Sing command changes to Chant while equipped with the Harmony Ring, granting Protect and Shell to the entire party.

Final Fantasy IV: The After YearsEdit

Protect can be granted through the spell Protect, or through using the Murasame, Defender, or Protect Staff as items on party members. Edward's Guardian's Ballad song grants Protect and Shell to the whole party.

Final Fantasy VEdit

Protect may be gained by casting the Protect spell, the Blue Magic spell Mighty Guard, using the item Iron Draft via the Drink ability, and using the Mix command to combine a Dragon Fang with a Phoenix Down and create the item Dragon Defense.

Final Fantasy VIEdit

Originally translated as Safe, the status can be granted using Protect, Mighty Guard, and many accessories and Gau's Rages. It reduces damage done from physical attacks by 170/256 (approximately 66%) and is represented by a yellow aura around the protected character.

Final Fantasy VIIEdit

FFVII Barriers Gauge

Barrier cuts physical damage by half and can be gained by using the Barrier Materia or using the Wall spell or the Protect Ring accessory. The item Light Curtain can be used to grant protect to all allies. The Enemy Skill Big Guard casts Barrier along with MBarrier and Haste. On the barrier gauge shown to the right, it appears as the upper barrier.

Before Crisis -Final Fantasy VII-Edit


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Crisis Core -Final Fantasy VII-Edit

The status returns as Barrier, and just like in Final Fantasy VII, it cuts the physical damage by half and can be gained by using the Barrier Materia, Wall Materia, or some accessories. Cait Sith's Courage Boost! DMW grants the Barrier status along with many statuses, and the status can randomly be implemented via the DMW as well when not in modulating phase.

Final Fantasy VIIIEdit

The Protect status returns as a positive status that reduces physical damage by half and lasts 32 seconds. It can be granted by casting the spell Protect that can be drawn from various enemies, using a Protect Stone item, using Selphie's Limit Break Wall, or casting Quistis's Limit Break Mighty Guard, which will grant Protect regardless of Crisis Level. Protect can also be provided using the Guardian Force ability Auto-Protect.

Final Fantasy IXEdit

FFIX Protect Symbol

Protect reduces halves physical damage. It can applied via the White Magic spell Protect and the Blue Magic spell Mighty Guard.

Carbuncle will also cast it it during its long summoning animation. When used, the character will glow yellow, similar to previous games. How long the status lasts depends on the character's Spirit and the battle speed.

Final Fantasy XEdit

Protect reduces halves physical damage. This status effect can be gained from either casting the White Magic spell Protect, Kimahri's Ronso Rage Mighty Guard, wearing an armor that has Auto-Protect, using the item Light Curtain, or by Rikku mixing items to give the Protect status.

Final Fantasy X-2Edit

FFX-2 Protect Icon

Protect is similar to its Final Fantasy X predecessor and reduces physical damage. It can be cast if one of the player characters is a White Mage who has already learned Shell or has the Helios Guard Garment Grid equipped.

Another form is SOS Protect used when a player's character gets low on HP. The Helios Guard Garment Grid comes with it along with the Warrior Job class after learning Sentinel.

Game Element Type Effect
Protect White Magic Grants Protect.
Assault Warrior Command Grants Berserk, Shell, Haste, and Protect to the party.
Flurry Guard Paine's Trainer Restores a set amount of HP and inflicts Protect.
No Fear Bushido Grants Protect and Shell to user.
Moogle Wall Yuna's Mascot Grants Protect and Shell to one ally.
Moogle Wallja Yuna's Mascot Grants Protect and Shell to party.
Tough Nuts Floral Fallal Inflicts Protect on party.
Protector Machina Maw Inflicts Protect to party.
Auto-Protect Ability Automatically start battle with Protect status.
SOS Protect Ability Automatically puts user in Protect when in Critical.
Adamantite Accessory Grants Protect and Shell.
Defense Bracer Accessory Grants Protect and Shell.
Shining Bracer Accessory Grants Protect.

Final Fantasy XIEdit

FFXI Protect Status

Protect is a status caused by the White Magic spell by the same name. It increases the target's defense by a flat amount, as opposed to reducing physical damage taken like in other games.

Final Fantasy XIIEdit

FFXII Protect Logo
The character is enveloped in a magick field, increasing defense and reducing physical damage taken. The effect is temporary.

Protect reduces physical damage by 33% and can be granted by using the Protect or Protectga spell, or by equipping the Shielded Armor. An enemy skill called Greater Barrier grants the status along with Shell. Guns and measures ignore the Protect status.

Final Fantasy XII: Revenant WingsEdit

RW Protect Status Symbol

Basch can grant the Protect status to multiple allies by casting Protectga.

Final Fantasy XIIIEdit

Protect-ffxiii-icon

Protect is a status enhancement which reduces physical damage against the target by 33%. There is also an upgraded version of the status called Protectra which raises the physical resistance by 50%, but with shorter duration. Some accessories like the Guardian Amulet and the Shield Talisman grant Protect status either at the start or during a battle, although they only do this once. Aegisol casts Protect on the party on the field. Deprotect cancels out the Protect status, and Protect can also heal a target from Deprotect.

Final Fantasy XIII-2Edit

Protect reduces received physical damage by 25% and can be bestowed by Protect and Protectga. It can be removed with Dispel, Deprotect, and Deprotega.

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Lightning Returns: Final Fantasy XIIIEdit

Protect cuts physical damage received. Protect can be bestowed by Protect Potion, Crusader's Potion, Holy Water, Phoenix Down, and Elixir.

With Protect Thief auto-ability Lightning can steal opponents' Protect status to herself. Tithed Protect triggers Protect if Lightning is ambushed in battle.

Angel of Valhalla can bestow Protect on Lightning with either the spell Protect or his Inspire ability. He can gains them at bond level 2.

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Final Fantasy TacticsEdit

FFT Protect Status Symbol

Protect can be granted using Protect, Protectja, Wall, or wearing the Lordly Robe and using the Tynar Rouge as an accessory. Protect does not directly reduce damage from attacks in this installment, but subtracts the attacker's physical AT by 1/3 in the damage formula. If the attack is done with a weapon that uses Magickal Attack or Speed, then Protect instead reduces that stat for the attack.

In addition, physical attacks that have stat-dependent success rates will face a penalty such that revised stat = [stat * 2/3] when targeting a Protected unit; consequently, Protect can lower either the success rate or the damage of physical attacks. The status lasts for 32 ticks.

Final Fantasy Tactics AdvanceEdit

FFTA Protect Status Symbol

Protect is granted by the abilities: Protect, Barrier, 100% Wool, and Yellow Spring. It reduces physical damage.

Final Fantasy Tactics A2: Grimoire of the RiftEdit

Protect can be achieved through the use of the Green Mage spell Protect, the Tinker ability Gold Moogletron, the Chocobo Knight ability Choco Barrier, and the enemy ability Light Curtain.

Final Fantasy Type-0Edit


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Final Fantasy Crystal Chronicles: Ring of FatesEdit


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Final Fantasy Crystal Chronicles: Echoes of TimeEdit


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Bravely DefaultEdit


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Final Fantasy DimensionsEdit

FFD Protect Icon


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Dissidia Final Fantasy/Dissidia 012 Final FantasyEdit

The Warrior of Light gains the Protect status while in EX Mode, boosting his Defense by 10 points.

Final Fantasy Record KeeperEdit


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Final Fantasy Fables: Chocobo TalesEdit

Protect is a status effect that halves damage until the end of the next round.

Cards that cause ProtectEdit

GalleryEdit

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