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The Praetorium is the final dungeon in the main scenario storyline of Final Fantasy XIV.

By clearing this dungeon, the player will obtain 150 Allagan Tomestones of Poetics. The cutscenes in this duty were made unskippable in patch 4.2.

While this dungeon originally was ran with a group of 8 players, it was reworked in patch 6.1 and included downscaling to 4 players in addition to being made compatible with the Duty Support system.

Story[]

Praetorium

The Praetorium.

With the magitek field now out of commission, the path to the Ultima Weapon lies open. While the Immortal Flames sweep Castrum Meridianum and suppress the remnants of the enemy garrison, you and your comrades must fight your way to the innermost sector of the Praetorium, there to locate and destroy the Ultima Weapon. Cid's airship, the Enterprise, will bear you to the stage of the final confrontation.

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Progression[]

Command Chamber[]


Laboritorium Primum[]


The Echelon[]


Enemies[]

Bosses[]

Musical themes[]

"Penitus" plays throughout the dungeon. It uses "The Maker's Ruin"'s leitmotif, contains a Latin chorus, and was composed by Masayoshi Soken and arranged by Nobuko Toda and Yoshitaka Suzuki.

The theme played while fighting van Baelsar is called "Bite of the Black Wolf," composed by Soken. It is an instrumental version of Rise of the White Raven.

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Behind the scenes[]

From the launch of A Realm Reborn through Endwalker's launch, the original Praetorium and Castrum Meridianum were eight-player dungeons that had several boss fights. They were notorious for having their enemy encounters and mechanics largely ignored. Due to their ease in speedrunning, many new players were often left behind and had several cutscenes stacked on top of one another as veteran players would simply leave the former behind. In early 2019, the development team changed the cutscenes in both dungeons to become unskippable, preventing more advanced players from speedrunning. However, the game's development team still had plans on changing the dungeons, with several ideas being considered for the Praetorium, such as having the Grand Company leaders serving as trusts through the current dungeon or turning the dungeons into solo instances.[citation needed]

As part of updates to the original A Realm Reborn Main Scenario in patch 6.1, the two dungeons received numerous modifications and adjustments. The Praetorium specifically was shortened, removing multiple cutscenes. The fight mechanics were revamped to keep them in line with recent battle designs, whereas mechanics were typically skipped or ignored before the update.

The changes also converted The Praetorium to a four-player instance with compatibility for the Duty Support system, as well as separating the battles against the Ultima Weapon and Lahabrea as their own instances; a four-man trial and solo quest battle, respectively. The dungeon is now completed after the battle with Gaius in the Echelon, instead of after defeating the Ultima Weapon.

Gallery[]

Etymology[]

The Latin term praetorium originally signified a general's tent within a Roman castra, castellum, or encampment.

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