Pure white vest of lightning-resistant threads.
- —In-game description, Final Fantasy XII: Revenant Wings
The Power Vest (ちからだすき, Chikaradasuki?), also known as Power Sash, Power Garb, Strength Love, or Power Sleeve, is a recurring Light Armor in the Final Fantasy series. It usually grants physical bonuses to the wearer.
A vest woven with a unique thread.
The Power Vest is an high-rank clothing that grants the wearer a great boost of 15 Strength, as well as a bonus of 1 to Agility and Stamina. It can be found in the Lifespring Grotto.
A vest that enhances strength.
Sash made from special threads.
The Power Sash is an armor that provides +15 Defense and +15 Strength. It is dropped by Behemoths.
Sash sewn with special threads.
The Power Sash grants a moderate boost to Strength. It can be bought in Castle Surgate and Quelb for 4,500 gil and won from Yojimbo. It has 11 Defense and 4 Weight. Like all clothing, the Power Sash can be equipped by melee jobs, like Knights, Monks, Thieves, Dragoons, Ninjas, Samurais, Berserkers, Rangers, Mystic Knights, Blue Mages, Red Mages, Beastmasters, Chemists, Dancers, Cannoneers, Gladiators and Mimes.
Sash that strengthens the wearer.
The Power Sash is a strong armor that slightly increases Strength, Stamina, and Speed upon being equipped. It can be purchased at Narshe, Thamasa, Tzen and Nikeah for 5,000 gil. It has 52 Defense and 35 Magic Defense and can be equipped by Locke, Sabin, Shadow, Cyan and Gau.
Strength Love is an item that teaches any GF the Str +20% ability. It can be obtained by winning it from a level 20 or higher Wendigo, stealing it from a level 20 or higher Wendigo or from Wedge, or by refining 10 Gargantua card. One Strength Love can be refined 2 Aura Stones
The Power Vest raises Strength by 2 and Defense by 27. The abilities it teaches are Counter, Gamble Defense, and Stone Killer. Zidane, Vivi, Dagger, Amarant, Quina, and Eiko can equip it. It can be bought at Esto Gaza and Ipsen's Castle for 7,200 gil, found in Oeilvert and stolen from Ark.
The Power Vest is a high-ranking armor that can be equipped after obtaining the Light Armor 8 license. It provides +400 HP, +34 Defense, and +2 Magick Power. It can be purchased in Archades and Balfonheim for 8,100 Gil.
The Power Vest is one of Vaan's chest plates. It is resistant to Lightning attacks. It is reward for completing mission 7-2. It can also be bought in Chapter 8 for 12,000 gil. It gives 63 Defense and 42 Magick Defense.
A supportive garment that enhances the wearer's fighting capabilities.
The Power Garb, known as Power Sleeve in the PlayStation version, boosts Physical Attack by 2 and HP by 70. It can be bought for 7,000 gil after storyline battle 26 and found as a rare treasure at Finnath Creek with the Treasure Hunter ability.
Twisted rope for tying back loose clothing.
The Power Sash teaches the Juggler and the Assassin Jobs the Return Fire ability, and provides +2 Attack, +34 Defense, and +10 Resistance. It can be obtained by buying it for 7000 Gil in the shop after the second shop upgrade.
This handy accoutrement is meant to take the slack out of clothing to prevent unwanted snags and tears.
The Power Sash teaches the Return Fire ability again as well as providing +4 Attack, +34 Defense, and +10 Resistance. It can be equipped by all jobs excluding Dragoon, Paladin, Moogle Knight, Templar, and Defender, and can be bought for 1500 Gil in the shop after creating it in the Bazaar after using a Mysidia Alloy, Onion, and Giant's Tanned Hide.
Heavy Armband is an artifact that gives Strength +3.
Power Vest is a level 48 clothing that provides +1,439 HP as well as defense against stage elements by 25%. It can be traded for at the shop for 11,240 gil, a Kenpo Gi, a Giant Feather and a Transmogridust.
Power Vest returns as a level 30 Clothing that provides +1882 HP, +41 Bravery, -2 Defense, and +40% Stage Defense. It can be obtained by trading 56,420 Gil, Kenpo Gi, and Silky Cloth.
While mentioned as a vest, a tatsuki is a traditional Japanese accoutrement for martial arts, and especially for samurai. Slung around the back of the wearer, the crossed arrangement of the cloth allowed long and hanging sleeves to be pulled and tied back for greater mobility and clearing them when wielding weapons such as spears and swords, as the sleeves would catch through the moving pommel and handle without it.