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Poison (毒, Doku?), also called Pois, is a recurring element in the Final Fantasy series. It is primarily featured in Final Fantasy II, Final Fantasy VI, and Final Fantasy VIII. Often, attacks with the Poison affinity have a chance of inflicting the status ailment of the same name.
In general, any equipment that protects the wearer against the Poison status (such as the Star Pendant) also protects from the Poison element. In Final Fantasy II, Gold equipment protected the user from Poison. Any weapons with the word Poison or Venom in the name (such as Venom Axe) cause Poison-elemental damage.
Poison is a spell in its own right, though it usually only inflicts the status effect. Bio is a Poison-elemental damaging spell, and its upgrades are Biora and Bioga. A few games include Scourge, which often damages and inflicts the Poison debuff. In Final Fantasy II, Scourge (and thus the Poison element) is very effective against Lightning-elemental entities.
Poison has only two summons to its name. Doomtrain appears in Final Fantasy VIII and attacks with Runaway Train. The world of Ivalice features an Esper with the affinity of Poison, fittingly called Cúchulainn, the Impure.
|Poison/Scourge||Black Magic||Inflicts Poison-elemental damage (does not inflict the status effect).|
|Toxin||Ability||Inflicts Poison-elemental damage (does not inflict the status effect).|
|Acid Bottle/Acid Phial||Item||Casts Toxin 16.|
|Venom Axe/Poison Axe||Weapon||Adds Poison element to attacks.|
|Wizard's Staff||Weapon||Casts Poison/Scourge 16 when used as an item.|
The following gameplay elements of Final Fantasy VI are related to the Poison element.
|Poison||Magic||Deals minor Poison-elemental damage as well as Poison.|
|Bio||Magic||Deals moderate Poison-elemental damage as well as Poison.|
|Poisonous Frog||Dance||Deals moderate Poison-elemental damage as well as Poison.|
|Bio Blaster||Tools||Deals minor Poison-elemental damage as well as Poison to all enemies.|
|Bio Blast||Magitek||Deals moderate Poison-elemental damage as well as Poison to all enemies.|
|Poison||Status||Periodically hits the affected with Poison-elemental damage.|
|Acid Rain||Enemy Attack||Deals Poison and Water-elemental damage as well as Sap to the party.|
|Venomist||Enemy Attack||Deals minor Poison-elemental damage as well as Poison.|
|Poison Rod||Weapon||Deals Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. When used as an item, casts Poison and breaks.|
|Scorpion Tail||Weapon||Deals Poison-elemental damage when attacking physically. Has a chance of casting Bio after each attack.|
|Venom Claws||Weapon||Deals Poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack.|
|Cursed Shield||Shield||Weak to Fire, Ice, Lightning, Earth, Poison and Water damage.|
|Paladin's Shield||Shield||Absorbs Fire, Ice, Lightning and Holy. Nullifies Poison, Wind, Water and Earth.|
|Chocobo Suit||Armor||Nullifies Poison-elemental damage.|
|Minerva Bustier||Armor||Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Water and Earth damage. Can only be equipped by Terra and Celes.|
|Moogle Suit||Armor||Nullifies Poison-elemental damage.|
|Tabby Suit||Armor||Nullifies Poison-elemental damage.|
Poison gained its first spell tiers in Final Fantasy VII, which increased its importance. Because the Poison status deals Poison-elemental damage, it can be absorbed if the character is absorbent to Poison, such as with the Poison Materia linked with a mastered Elemental Materia in the character's armor. If the character is immune to the Poison element (take no damage from it), they are also immune to the Poison status. The reverse is also true: if the character is immune to the Poison status, they are also immune to the Poison element.
|Poison||Status Effect||Target takes 1/32 of Max HP of physical Poison-elemental damage gradually throughout the battle.|
|Bio||Magic||Inflicts minor Poison-elemental damage and inflicts Poison.|
|Bio2||Magic||Inflicts moderate Poison-elemental damage and Poison.|
|Bio3||Magic||Inflicts major Poison-elemental damage and Poison.|
|Acid Rain||Enemy Attack||Inflicts moderate Poison-elemental damage and Poison to character with highest HP.|
|Evil Poison||Enemy Attack||Inflicts moderate Poison-elemental damage and Blind.|
|Liquid Poison||Enemy Attack||Inflicts Poison.|
|Piazzo Shower||Enemy Attack||Inflicts minor Poison-elemental damage and Poison.|
|Poison Breath||Enemy Attack||Inflicts moderate Poison-elemental damage and Poison.|
|Poison Fang||Enemy Attack||Inflicts extreme Poison-elemental damage and Poison.|
|Refuse||Enemy Attack||Inflicts minor Poison-elemental damage and inflicts Sleep or Poison.|
|Shady Breath||Enemy Attack||Inflicts Poison on party.|
|Toxic Powder||Enemy Attack||Inflicts moderate Poison-elemental damage and Poison to party.|
|Escort Guard||Armor||Nullifies Lightning, Water, Poison, and Earth. Only usable by males.|
|Ziedrich||Armor||Halves all elements.|
|Poison Ring||Accessory||Nullifies Poison-elemental damage.|
|Deadly Waste||Item||Same as Bio2, but damages all enemies.|
|M-Tentacles||Item||Same as Bio3, but damages all enemies.|
Poison was given to its first own summon on Final Fantasy VIII, and the element is also somewhat attached to status ailments in general. Unlike the last few games, there are only two ways to inflict Poison on enemies, either through use of Doomtrain or Bio.
|Bio||Magic||Inflicts Poison-elemental damage as well as Poison.|
|Doomtrain||GF||Inflicts various statuses as well as Poison-elemental damage to all enemies.|
|Poison Gas||Enemy Attack||Inflicts Poison-elemental damage as well as possible Confuse and Poison to party.|
|Fog||Magic Book||Attacks enemy group with Pois.|
|King||Armor||Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.|
|Band||Helmet||Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.|
|Dragon||Shield||Grants the party Fire, Ice, Elec, and Poison resistance with 80% success.|
|Gas||Enemy Ability||Attacks enemy group with Pois.|
|All||Enemy Ability||Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.|
|Damage||Enemy Ability||Resists Fire, Ice, Elec, and Pois.|
|Poison||Enemy Ability||Resists Pois element and status.|
|Fog||Magic Book||Damage = Mana x10; Attacks one group; Poison-elemental.|
|Poison||MAGI||Damage = Add 5 Mana +1 per MAGI to Mana damage; Poison-elemental.|
|Acid||Enemy Ability||Damage = Mana x5; all enemies; Poison-elemental.|
|Gas||Enemy Ability||Damage = Mana x5; all enemies; Poison-elemental.|
|Change||Enemy Ability||Strong against status change (combination of Poison, Para, Stone, and Weapon).|
|Damage||Enemy Ability||Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake).|
|Poison||Enemy Ability||Strong against poison-elemental attacks (both damage and status inflicting).|