Only a small part of the area is available for exploration, and two treasure chests to be looted, but further progress is halted by a large cliff. There is a sign reporting an apparent ghostly presence in the area. Other than this, the rocks have no use at this point in the game.
Halfway there, a Ralvuimago appears and scares the Gargant, preventing it from moving on. The party fights against the Ralvuimago and believe they were successful, until it comes back and chases after them. This causes the Gargant to panic and makes them overshoot the Treno station, ultimately crashing at Pinnacle Rocks. After picking themselves out of the cart wreckage, they meet an old man whom Garnet recognizes as the eidolon Ramuh, the Thunder God. She asks Ramuh for help and he replies that in order for him to serve her, he has to first test her to see if she is fit to be his master.
Ramuh states that he has hidden five manifestations of himself in the forest and that each will tell part of the "Hero's Story". If Garnet collects them and arranges them in the proper order, Ramuh will become her eidolon. Once the story is complete, Ramuh asks Garnet to choose between two possible conclusions but, regardless of which one the player chooses, he becomes her eidolon. When the party leaves Pinnacle Rocks, they witness the Battle of Lindblum.
This is where the party wakes up after the Gargant crashes. After meeting Ramuh, returning to this area will reveal the "Hero" part of the story.
Although Joseph's death was not
reported to his daughter, the manner
of his death speaks for itself.
This is the story of a true hero.
The Path is divided in two areas: the first one contains the "Beginning" and "Human" parts of the story.
Once upon a time, 33 small countries fought
together against an empire. One day, a
rebel troop visited a man named Joseph,
who lived with his daughter. Owing a
debt to the troop, he gladly accepted
their plea for help. They headed for a
cavern in the snow field.
The fact that they didn't report Joseph's
death to his daughter was indicative
of their guilt for failing to protect him.
In the end, heroes are also human.
While the second one has a lower section with the "Cooperation" part.
With Joseph's help, the loop defeated
the adamantoise in the snow field cavern and
acquired the Goddess Bell they needed to
enter the empire's castle.
And a higher section with the "Silence" part.
On their way home, they fell into a trap
set by a traitor. Joseph gave his life to
save the tropp. The troop left without
telling Joseph's daughter, Nelly, about
|Escaping Evil Forest|
From Mosh to Monty
Monty! Were you able to escape Evil Forest? Kupo!
I think this continent is heading for
Before leaving the Pinnacle Rocks, but after receiving Ramuh, Monty will get a letter:
|This Might Be the End|
From Stiltzkin to Monty
Musical themes Edit
The theme that plays in the interior of Pinnacle Rocks is called "Awakened Forest".
- The "Hero's Story" is actually the story of Josef from Final Fantasy II.
- The interior of Pinnacle Rocks has some similarities with the Evil Forest:
- The party's transport crashes to both after fleeing from Alexandria (the party crashes in the Evil Forest when Queen Brahne commanded soldiers to destroy the Prima Vista, and the party crashes in Pinnacle Rocks when a Ralvuimago chases the gargant into accelerating past Treno).
- Monty serves as a save point in both locations, though the Evil Forest has a second save point near the boss area.
- Once the party leaves they cannot return.
- They share the same background music.
- In endgame, Iifa roots block the entrances though the Evil Forest is already inaccessible.
- They are located near a nation (Lindblum for Pinnacle Rocks, Alexandria for Evil Forest).