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The Phoenix Tower is a location in Final Fantasy V from Galuf's world, accessible only in the merged world with a black chocobo. It is a thirty-floor tower with several monsters and Magic Pots found throughout. Completing the tower awards the Phoenix summon.

History[]

Hiryu Phoenix Tower

Hiryu at the top of the Phoenix Tower.

Given that Phoenix Tower exists in Galuf's world (but is blocked off by mountains), and is known by villagers in the Phantom Village,[1] it can be assumed it predates the world being split, despite not being mentioned in the Sealed Tome.[2] At some point, a dead dragon ended up in the tower and was reborn as a phoenix.[1]

When the Light Warriors reached the top, Lenna Charlotte Tycoon found her wind drake, Hiryu, wounded from the fight with Melusine earlier. Krile Mayer Baldesion recognized Hiryu as the wind drake that saved Lenna and, able to communicate with him, relayed to Lenna that Hiryu did not have long to live and had come to the tower to help Lenna with the last of his power.[3] After this, Lenna flashed back to the time her mother became gravely ill, and a wind drake's tongue was the only cure; ultimately, Lenna did not remove the wind drake's tongue, and bonded with the wind drake thereafter.[note 1]

Hiryu, wounded from the fight with Melusine, upheld his word and jumped from the tower, and was reborn as a phoenix which the Light Warriors could summon. Lenna solemnly thanked Hiryu before leaving.[3]

Geography[]

Phoenix Tower MWM

Overworld (merged world).

The Phoenix Tower exists in Galuf's world southwest of Moogle Village, although it is inaccessible as it is surrounded by mountains. In the merged world, it is southwest of the North Mountain, on the tip of a vast desert, meaning a black chocobo must be used to reach it by landing in the desert's small nearby forest.

The tower is a stone structure that inside resembles the Wind Shrine and Island Shrine architecturally, with stone patterns on the pillars. Each floor is nearly identical: the floors are relatively small, with two (normally hidden) staircases used to reach the higher floors.

Gameplay[]

Items[]

Name Location
5,000 gil Fifth Floor
Phoenix Down Fifth Floor
10,000 gil Tenth Floor
Phoenix Down Tenth Floor
15,000 gil Fifteenth Floor
Phoenix Down Fifteenth Floor
20,000 gil Twentieth Floor
Phoenix Down Twentieth Floor
25,000 gil Twenty-Fifth Floor
Aevis Killer Twenty-Fifth Floor
Phoenix Thirtieth Floor

Enemies[]

All encounters inside apart from the Magic Pots are inescapable, and the enemies tend to hit the party with strong status ailments.

Inside
Outside

Quests[]

The Phoenix Tower is an entirely optional dungeon visited primarily to obtain the Phoenix summon. However, the Magic Pots also make it an extremely useful location to level up jobs, as each gives 99 AP in exchange for an Elixir.

Most floors possess two hidden staircases that are revealed upon examining the wall: both lead to the next floor, but one is unguarded, while the other is guarded by a random monster. Every five floors except the thirtieth, there are pots on the left and right sides of the room: one contains an amount of gil equal to the floor number multiplied by 1000, while the other is revealed to be a Magic Pot.

Bringing a Blue Mage allows them to learn Roulette from Parthenope.

Musical themes[]

"The Four Warriors of Dawn" is the background theme that plays as the Warriors of Light climb the Phoenix Tower.

Gallery[]

Etymology[]

The tower is where the party gains the Phoenix summon. In Greek mythology, a phoenix or phenix (Greek: φοῖνιξ phoinix; Latin: phoenix, phœnix, fenix) is a long-lived bird that is cyclically regenerated or reborn. Associated with the sun, a phoenix obtains new life by arising from the ashes of its predecessor. According to some sources, the phoenix dies in a show of flames and combustion, although there are other sources that claim that the legendary bird dies and simply decomposes before being born again. According to some texts, the phoenix could live over 1,400 years before rebirth.

Notes[]

Annotations[]

  1. The player can decide if the young Lenna attempted to cut the Tycoon wind drake's tongue off. Saying yes will cause King Tycoon to run to the room and hit Lenna. Scolding her, he explains about learning about self-sacrifice. Saying no will let Jenica explain that the king used to enter the room everyday, debating on what to do, and Jenica says that it is for the best.[3]

Citations[]

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