- “An eternal, undying bird. Its tears are rumored to have curative properties, and it is said that he who tastes the Phoenix's blood will have eternal life.”
- —Dissidia Final Fantasy Summon Compendium
Phoenix (フェニックス, Fenikkusu?) is a summon that appears in various games in the Final Fantasy series. Unlike many summons, Phoenix has often appeared as a story element. Its summon commonly involves reviving knocked out party members and is associated with the element of Fire. Its down feathers have the same effect, but without the element.
Phoenix makes its first summonable appearance as a Level 5 summon in Final Fantasy V. It is obtained at the top of the Phoenix Tower, where Lenna has a flashback in which she must decide whether or not to cut off the tongue of Hiryuu to save her mother. Whether she refuses or not, the party obtains the summon.
Phoenix is an esper obtained in the Phoenix Cave in the World of Ruin. Locke has been searching for a way to revive his lover, Rachel, and finds a way by the use of the Phoenix esper. He uses Phoenix to revive her, but she only lives long enough to assuage Locke's guilt before passing away for good. Afterwards, Phoenix is gained as a piece of magicite.
It costs 110 MP to summon and it teaches the following spells:
Phoenix's attack, Flames of Rebirth (Life Giver in the original version), revives the entire party with 1/4 of their max HP.
Its attack is Phoenix Flame and it costs 180 MP to summon. It deals Fire-elemental damage to the enemy party and revives all party members with Death with full HP. If party members are killed with the last enemy's final attack (such as the Gargoyle's Level 4 Death) and Phoenix is paired with Final Attack Materia, it cannot target any enemies, and the spell will fizzle, leaving any KO'd party members down. Phoenix's spell power is equal to 3.75x the base magic damage.
The Phoenix Materia is obtained at Fort Condor if Cid and the party manage to protect the Huge Materia inside from Shinra. If they do so, the Condor sitting atop the fort dies and its baby hatches. During the condor's death the fiery wings of a Phoenix are seen, and afterwards a Phoenix Materia can be found on the floor near the nest.
If the player does not pick up the Phoenix Materia it can still be dug from Bone Village after the Raid on Midgar. If the player loses to the boss fought atop Fort Condor after failing the minigame to protect the fort then this is the only way to obtain it, however if the player wins the mission at Fort Condor but then does not pick up the Materia, the player can excavate it from Bone Village and then return to Fort Condor to pick up a second Phoenix Materia. This makes it the only regular Summon Materia (excluding Master Summon) that the player can have two "fresh" versions of.
|Stats||Level 2||Level 3||Level 4||Master|
|AP for level||28000||70000||120000||180000|
|Stat changes||Magic +2, Magic Def. +2, Max HP-10%, Max MP+10%|
- See the Summon sequence here.
Phoenix can be added to the Digital Mind Wave by obtaining its Materia during the Seven Wonders of Nibelheim side quest. Phoenix's attack, Rebirth Flame, gives Zack the Raise status as well as a Phoenix Down.
The table below links the DMW's power to its level:
|Level 1||Level 2||Level 3||Level 4||Level 5|
- See the Summon sequence here.
Phoenix is a "semi-Guardian Force" in Final Fantasy VIII and can only be summoned by using a Phoenix Pinion during battle at least once. Afterwards, Phoenix will randomly appear when all the party members have been knocked out or afflicted with the Petrify status, with a 65/256 chance (25.4%) to save the player from a Game Over. Adding more Phoenix Pinions to the inventory (3 Mega Phoenix refine into 1 Phoenix Pinion with Siren's Tool-RF) greatly increases the chances that Phoenix will appear.
Its Rebirth Flame damages enemies with fire and revives the characters from KO with 12.5% of their Max HP. Despite it appearing even when characters are not knocked out, but in the Petrify status, it will not heal the status and the player will get a Game Over anyway. Additionally, in Ultimecia Castle, if Phoenix appears while Resurrection is sealed, then its attempt to revive the party will fail, resulting in a Game Over.
Its damage is calculated as follows:
Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.
|Refine||1 refines into 3 Phoenix Spirits|
|Level 9 (GF Card)||Win||Presidential Aide in Esthar City, or the Queen of Cards in Disc 4. Phoenix is part of the Queen of Cards side quest and the player must lose the Doomtrain card to her in order for Phoenix to become available.|
It deals fire damage to all opponents and revives fallen party members restoring their HP equal to:
Restored HP is doubled if Concentrate is equipped.
Phoenix is randomly summoned automatically if Eiko is in the party and the party is annihilated. This rate is proportional to the amount of Phoenix Pinions the party has in the inventory.
The formula for the percentage chance is given by:
Since the maximum number of Phoenix Pinions one can keep in the inventory is 99, the maximum percent chance that Phoenix can appear using the above formula is:
When Phoenix is summoned automatically to save the player from a Game Over, it has a different summon animation, deals no damage to enemies, and uses no MP.
One of the five Terrestrial Avatars, Phoenix's form is much different than previous avatars met by the player. Before the time of Final Fantasy XI, Phoenix's physical body was destroyed, and her spirit now lingers in a flaming Great Katana wielded by a samurai named Tenzen. Phoenix will only be revived after the blade in which her spirit rests causes much bloodshed.
Due to Phoenix's unique circumstances, it is not summonable by players.
One of eight creatures the Summoner can summon, Phoenix will fully revive any fainted unit and instantly KO any undead in the area with 100% accuracy. Its area effect is two spaces outward and one space diagonally from the point of origin. It is learned from the Nirvana Staff. Phoenix is learned for 300 AP, costs 24 MP to cast, is Holy elemental, and is stealable through the ability Steal: Ability.
Once again Phoenix appears as a summon for the Summoner job class. It revives all KO'd party members with full HP and heals all units in a large area. Due to changes in the KO system from Final Fantasy Tactics Advance, Phoenix revives all KO'd allies instead of just any targeted bodies. It is learned from the Nirvana Staff just like in Tactics Advance, which also happens to be the same weapon that teaches Arise, the White Magic spell with the same effect (but single-target and without the healing effect).
Phoenix has a range of 4, costs 450 AP to learn and 45 MP to summon.
Phoenix can only be summoned in Crystal Defenders W1 for the price of five crystals. When summoned, Phoenix increases the attack power and range of all the player's units for the current wave.
Phoenix is a mid-level summon and the seventh summon obtained in the game. It can be obtained in Anima Grove upon defeating the Conqueror. Bennu, now a spirit that will live on eternally thanks to the party's compassion and bestows upon them the power of the Phoenix. Its a level 4 summon that costs 99 MP to summon in battle, it will inflict Fire damage to all enemies and revives KO'ed party members.
Phoenix appears as a summon in Dissidia. When summoned, it uses Flames of Rebirth, which protects the summoner from Bravery Breaks for a short time - if the summoner would be inflicted with a Bravery Break while Phoenix is in effect, their Bravery Points are restored to full.
Like most of the summons in Dissidia, Phoenix can be summoned by two distinct ways: Automatically, where its Crisis Core -Final Fantasy VII- artwork appears whenever the summoner's Bravery value is lower than half of his/her base Bravery value, and manually, where an artwork of its Final Fantasy VIII appearance displays. Phoenix's auto version can be obtained in the third stage of the Destiny Odyssey III, and its manual version in the second stage.
Phoenix returns as a summonstone, with the same function as in Dissidia. Its auto version is now found in Chapter Nine: A Treasure Hunt of Scenario 013. The manual version can be purchased from certain Moogle Shops for 30 KP.
Phoenix also makes an appearance during the 012 Scenario ending in which it appears reviving all of the 12 heroes after the defeat of Lightning's party during the 12th Cycle, leading into the 13th Cycle and 013 Scenario story.
In the anime, Final Fantasy: Unlimited, Phoenix makes several appearances as a summon. The Soil Charge Triad (Soil is like the colored bullet of a Magun, used to summon creatures) needed to summon Phoenix is:
- Origin of all, Mother Black!
- Burning all to ashes, Fire Red!
- The critical point of all, Burning Gold!
Followed by saying: "Burn! Summoned Creature! Phoenix!"
In the English audio version, the Soil Charge Triad was changed to:
- The origin of all things, Mother Black!
- A heat that will scorch all creation, Fire Red!
- The critical point of everything, Burning Gold!
Followed by saying: "Burn up! I summon you! Giga-Phoenix!"
Phoenix is later upgraded to Giga-Phoenix (the Soil Charge Triad remains the same).
Phoenix can be summoned by the Phoenix Stone item that casts casts Reincarnation Flame, a Fire-type attack that has a reviving effect.
The game has an item called Phoenix Feather that automatically summons Phoenix to take the player out of the dungeon when the player is about to get a Game Over. The Phoenix Feather is obtained the same way as any other feathers in the game, by breaking their claw or saddle items. Phoenix is obtained from the higher level claws or saddles.
Phoenix Stone is a dummied item in the game that works exactly the same as the Phoenix Feather. Even if the item is dummied, the item still works if the player adds it to their save file via artificial means.
In Final Fantasy Fables: Chocobo Tales, Phoenix is a fire element card, with six cards under her name.
Deal 2 damage for each guard zone on opponent's card.
|Deal 2 damage and casts Protect.|
|Deal 3 damage.
Restore 2 HP for each * in your CP gauge.
|Deal 3 damage.
Restore 3 HP for each * in your CP gauge.
|Flames of Rebirth|
|Deal 3 damage.
Add 3 CP of the same color as opponent's card to your CP gauge.
|Flames of Rebirth+|
|Deal 3 damage.
All crystals in the player's CP gauge become *.
- For the battle information, see: Phoenix (Chocobo's Dungeon)
Phoenix appears as the guardian of the Fire Crystal and is fought as a boss at the end of the Guardian Dungeon 1. After the battle the player obtains the Phoenix Magicite. When summoned, Phoenix uses Flames of Rebirth that casts the Raise and Curaga spells on Chocobo.
Phoenix appears as a trading card, depicting its Crisis Core -Final Fantasy VII- incarnation.
Phoenix makes an appearance in the arcade-based card game Lord of Vermilion as a summonable character.
Phoenix from Final Fantasy IX has a figurine in the Final Fantasy Master Creatures series. The Final Fantasy VIII version of Phoenix has appeared in the Final Fantasy Creatures Vol 5 series and has three different versions: clear, metallic and full color.