The Phantom Train is a boss in the Dawn of Souls and succeeding versions of the original Final Fantasy. It is one of the bosses of later Final Fantasy games that appears as an optional boss in the remake, this one being the Phantom Train boss of Final Fantasy VI.
The Phantom Train appears as part of a small mini-story within the massive Whisperwind Cove. When it arrived in a small village in the cove, the land and the villagers began to rot, appearing zombie-like. Eventually, several of them lost the ability to move, standing as statues. The villagers beg the Warriors of Light to eradicate the Phantom Train and remove the spell. When the Phantom Train is defeated, the villagers return to normal, and the land becomes fertile, and covered in flowers.
There are several differences between this Phantom Train and its original in Final Fantasy VI. In the original, the Phantom Train approached the fleeing party from the right as the battle moved on, while in this, the Train is now stationary and on the left side of the screen, like all other enemies. Also, in Dawn of Souls, game mechanics do not allow curative items and spells to be cast on enemies, so it is impossible to damage the Phantom Train with Potions or kill it instantly with a Phoenix Down. However, being undead, the Phantom Train is very weak against Dia spells.