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|Relm: I couldn't miss the chance to practice my drawing!||This article is in need of a few pictures. Perhaps you can help by uploading a picture of Paralyze in Final Fantasy XI.|
|Final Fantasy XI Spell|
|Effect:||Paralyzes an enemy.|
|Casting Time:||3 Seconds|
|Recast Time:||10 Seconds|
|Magic Type:||Enfeebling Magic|
|Jobs:||WHM 4 RDM 6 PUP 7|
Paralyze appears as a White Magic enfeebling spell from Final Fantasy XI. When used, the spell will inflict the paralysis status on a single target, which frequently prevents attacks and spells, and also resets recast times on halted abilities. The spell scroll for Paralyze can only be obtained as drops from Beastmen enemies or by purchasing it from the Auction House.
Paralyze appeared as a spell in the original Final Fantasy XIV. At the initial release, Paralyze was a spell learned by Thaumaturges at rank 28. The ability required 18 MP to cast and cost 3 action points to set. When used, the spell would attempt to inflict the paralysis status to all enemies within an area of effect. After the release of patch 1.20, Paralyze became unusable by any class in the game.
In the relaunch of Final Fantasy XIV: A Realm Reborn, Paralyze appears as an enemy ability available to many enemies in the game. When used, the ability will inflict the paralysis status to a target for a small period of time.
In addition, a stronger version called Paralysis III (パライガ, Paraiga?, lit. Paralyga) appears as an enemy ability usable by Flame Sergeant Dalvag. The ability inflicts the paralysis status to a single target.