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XII

The Panther is a beast/coeurl-type enemy from Final Fantasy XII. It is found in various areas of Golmore Jungle. Five Panthers are also fought in the Zodiac versions' Trial Mode at Stage 14.

Panthers appear throughout the jungle, but are especially numerous at the entrance and nearby passages and respawn frequently, allowing large battle chains to be accumulated. The Coeurl Pelts they have to steal and drop fetch a decent price, so with a gambit on a character to steal from them before the other party members kill them, the player can easily acquire many pelts.

Bestiary entry Edit

Page 1: Observations Edit

Being a great flesh-eater, with pale rippling-blue fur, and long whiskers extending from the corners of its mouth. These predators move in packs of two or three, dividing roles as do hunters with a far greater than animal intelligence. The breadth of their territory varies with the amount of prey available, and in those places where food is scarce, they increase their range so as to avoid starvation.

Page 2: Sage Knowledge 72 of 78 Edit

StatsEdit

Battle Edit

The Panthers can do mediocre damage and may attack in pairs or trios, making them good targets for ranged magick attacks. When weak, Panthers will often flee, but this can be stopped by pressing R2 to enter flee mode and resetting their AI, and making them stop running and attack again.

Gallery Edit

Etymology Edit

Panther is a mythological creature that resembles a big cat with a multicoloured hide. Under medieval belief, after feasting, the panther will sleep in a cave for three days, then roars emitting a sweet odor that draws in any creatures who smell it (the dragon being the only creature immune). They are eaten by the panther, and the cycle begins again.

The term panther may also refer to the big cats leopard, cougar or jaguar. Black and white variations also exist.

Related enemies Edit