The Panther is a beast/coeurl-type enemy from Final Fantasy XII. It is found in various areas of Golmore Jungle. Five Panthers are fought in the International Zodiac Job System Trial Mode at stage 14.

Bestiary entry Edit


Face-off against the panthers.

Page 1: Observations Edit

Being a great flesh-eater, with pale rippling-blue fur, and long whiskers extending from the corners of its mouth. These predators move in packs of two or three, dividing roles as do hunters with a far greater than animal intelligence. The breadth of their territory varies with the amount of prey available, and in those places where food is scarce, they increase their range so as to avoid starvation.

Page 2: Sage Knowledge 72 of 78 Edit


Final Fantasy XII enemy stats
#071#072 #073
Location Species Aggression Movement type Rare Game Other information
Golmore Jungle (Paths of Chained Light, The Needlebrake) Beast/Coeurl Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
21 - 23 1,299 - 1,519 999 - 999 22 - 26 17 - 17
Vitality Speed Attack Power Defense Magick Resist
36 - 38 18 - 20 28 - 30 14 - 14 18 - 18
Evade EXP LP CP Gil
4 - 4 900 - 1,086 1 132 - 294 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 150% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune 0% Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 50% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Item dropped Steal Poach

[30%] Monograph: Pebble (Hunter)
[15%] Canopic Jar: Arcana
[95%] Coeurl Pelt
[5%] Quality Pelt
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 4

None Rake, Stone Gaze, Blaster, Mind Lash Low-HP Mag+ None

Battle Edit

Panthers appear throughout the jungle, but are especially numerous at the entrance and nearby passages and respawn frequently, allowing large battle chains to be accumulated. The Coeurl Pelts they have to steal and drop fetch a decent price, so with a gambit on a character to steal from them before the other party members kill them, the player can easily acquire many pelts.

The Panthers can do mediocre damage and may attack in pairs or trios, but their damage is nothing Larsa's Hi-Potions cannot heal. When weak, Panthers will often flee, but this can be stopped by pressing R2 to enter flee mode and resetting their AI, and making them stop running and attack again.

Gallery Edit

Etymology Edit

Panther is a mythological creature that resembles a big cat with a multicoloured hide. Under medieval belief, after feasting, the panther will sleep in a cave for three days, then roars emitting a sweet odor that draws in any creatures who smell it (the dragon being the only creature immune). They are eaten by the panther, and the cycle begins again.

The term panther may also refer to the big cats leopard, cougar or jaguar. Black and white variations also exist.

Related enemies Edit