Paling (Term)
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Added by Keltainentoukokuu- "Shield beyond sight, ne'er failing light--"
- —Nabradian priests upholding Nalbina Fortress's paling
A Paling is a nearly indestructible type of magical barrier in the world of Ivalice. They are heavily used in Final Fantasy XII. Palings also appear in Final Fantasy XIII.
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Appearances
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Final Fantasy XII
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Palings are mainly used to protect cities from air-strike. Certain enemies are also capable of erecting small-scale palings to protect themselves. Palings protecting cities appear to be held up by magic from powerful crystals or magicite, by a group of chanting priests.
Battle of Nalbina Fortress
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Added by KeltainentoukokuuDuring the battle of Nalbina Fortress, Prince Rasler and Basch fon Ronsenburg fight to defend the fortress against the Imperial forces. The Empire's aerial fleet is unable to attack the town as the paling protects the fortress, but the infantry has managed to penetrate the city's defenses.
As the soldiers enter the tower where the crystal holding up the paling is located, and slaughter the priests, the paling is broken and the imperial airships are able to attack the town. The paling's fall marked the fortress's defeat.
Battle above Rabanastre
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Added by KeltainentoukokuuDuring the battle above Rabanastre, the Sky Fortress Bahamut fires the Mist cannon from the Cannon Superstructure, which hits the Resistance Carrier Galuf-Val and two other ships. As the Mist concentration explodes, it spread across the Rabanastre airspace. The city's blue paling repel the shockwave as well as the airship debris.
The city suffers more damage when several other airships crashed into the paling; while it managed to reduce the debris into blue mist, smaller debris manage to penetrate the shield. When the Bahamut is in danger of falling on the city, which would break the paling, Judge Zargabaath comments that should Rabanastre's paling fall, the city would be destroyed. Unlike in Nalbina, the paling's mechanism was not shown.
Lhusu Mines
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The miners around Bhujerba mention that since the paling that kept the mines' monsters at bay has fallen, they have been unable to continue work. It can be speculated that Marquis Ondore has let the paling fall on purpose to hinder the Empire's flow of magicite.
Final Fantasy XIII
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In Final Fantasy XIII, Palings serve as roadblocks to certain areas within the world of Gran Pulse. Accepting and completing certain missions from Cie'th Stones will remove these Palings, allowing the player to explore new areas and accept further missions.
Vagrant Story
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Palings are created across the cities of Valendia to protect them from the reaches of The Dark. It is revealed by Jan Rosencrantz that the Valendian Parliament is responsible for this act, as part of their plan to control the Dark, taking it over from the Bardorba bloodline.
By creating these palings, the Dark has no choice but to focus on Leá Monde's population. After the fall of Leá Monde, a paling was created across the city to keep the Dark monsters within. However, Sydney Losstarot and his Müllenkamp cultists are flooding the city with more monsters, it is feared that the paling would fall.
| v · e · dThe World of Ivalice |
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| Games |
| Final Fantasy Tactics (The War of the Lions) - Vagrant Story - Final Fantasy Tactics Advance - Final Fantasy XII (International Zodiac Job System) - Final Fantasy XII: Revenant Wings - Final Fantasy Tactics A2: Grimoire of the Rift - Crystal Defenders - Dive II Hunt: The Adventures of Sorbet - Crystal Defenders: Vanguard Storm - Fortress |
| Races of Ivalice |
| Aegyl - Baknamy - Bangaa - Gria - Helgas - Hume - Garif - Moogle - Nu Mou - Occuria - Rev - Seeq - Urutan-Yensa - Viera |
| Regions of Ivalice |
| Jylland - Kerwon - Lemurés - Valendia |
| Appearances |
| Final Fantasy Tactics - Final Fantasy Tactics Advance - Final Fantasy XII - Final Fantasy Tactics A2 |
| Recurring Characters |
| Al-Cid Margrace - Ashe - Balthier - Ezel Berbier - Luso Clemens - Mewt Randell - Penelo - Six Moogle Siblings (Montblanc - Sorbet - Horne - Nono - Hurdy - Gurdy) - Vaan |
| Terms |
| Bazaar - Cataclysm - Judge - Loot - Paling - Trap |
| v · e · dVagrant Story |
|---|
| Characters |
| Playable Character |
| Ashley Riot |
| Müllenkamp |
| Sydney Losstarot - John Hardin |
| Valendia Knights of the Peace (VKP) |
| Callo Merlose - Jan Rosencrantz - Grand Steward LeSait - Inquisitor Heldricht |
| Order of the Crimson Blades |
| Romeo Guildenstern - Father Duane - Father Grissom - Lady Samantha - Lady Neesa - Sir Tieger - Cardinal Batistum |
| Other Characters |
| A.J. Durai - Duke Aldous Byron Bardorba - Joshua Corrinne Bardorba - Tia and Marco |
| Locations |
| Valendia - The Graylands |
| Leá Monde |
| Wine Cellar - Catacombs - Sanctum - Town Center - City Walls - Abandoned Mines - Undercity - Snowfly Forest - The Keep - Limestone Quarry - Temple of Kiltia - Grand Cathedral - Iron Maiden - Escapeway |
| Terms |
| Break Arts - Gran Grimoire - Kiltia - Blood-Sin - The Dark - Risk - Riskbreaker - Paling - Parliament - Heart-Seer |
| Archives |
| Accessories - Armor - Battle Abilities - Enemies - Enemy Abilities - Items - Magic - Soundtrack - Statuses - Walkthroughs - Weapons |