Palamecia (Final Fantasy XIII)
Talk0this wiki
| Relm: I couldn't miss the chance to practice my drawing! | |
| This article is in need of a few pictures. Perhaps you can help by uploading a picture of maps. |

Added by 8bit BlackMage
Added by KeltainentoukokuuThe Palamecia (旗艦パラメキア, Kikan Paramekia?) is a location in Final Fantasy XIII. It is a PSICOM airship that serves as the base of the Sanctum Skyfleet. It is where Sazh Katzroy and Oerba Dia Vanille are held after being captured by Jihl Nabaat. In Final Fantasy XIII Ultimania Omega it is revealed that the Palamecia is actually a fal'Cie modified by the Sanctum military to use as an airship. On the underside of the ship one can see the shape of a face, which is the mark of Cocoon fal'Cie.
Contents |
Datalog
Edit
- See also: Datalog/Cocoon Society.
The flagship of the Sanctum Skyfleet, this imposing craft is an anti-Pulse juggernaut built using the latest in military technology. The Palamecia bristles with powerful weaponry, and its multiple decks hold several dozen warships, as well as hundreds of crew members.
During the Purge, the Palamecia transported the entire Pulse Vestige to the Hanging Edge.
Story
Edit

Added by FFfangirlWhen Vanille and Sazh are captured in Nautilus at the end of Chapter 8, Jihl Nabaat imprisons them upon the Palamecia. Lightning, Snow, Fang and Hope mount a rescue mission with the aid of Cid Raines and the Lindblum. During their imprisonment, Vanille tells Sazh about her backstory of becoming a l'Cie on Gran Pulse centuries before and coming out of Crystal Stasis in Cocoon. Hearing of the others onboard trying to rescue them, Sazh and Vanille succeed in escaping themselves.

Added by 8bit BlackMageAfter the alarm system passes through red, green and purple, Galenth Dysley, who is also on board the ship, changes it to code white, shutting down the engine and allowing the Kalavinka raiders to get near the ship's exterior and attack Lightning's party. They destroy one and Sazh and Vanille blast their way out, meeting up with the others.
On the ship's external shell, they defeat another of the raiders, which gives Fang an idea about how to infiltrate the Palamecia'ss main cabin, where Dysley and Nabaat are. Vanille uses her weapon to entangle a Garuda Interceptor, and Fang subdues it. All six of them ride on the Garuda's back, evading gunfire from the Palamecia, and jump into the airship's central part.

Added by RegoliThe l'Cie reach the bridge, and Nabaat leaps down to confront them. Dysley has other ideas, however, and he strikes Nabaat and the PSICOM soldiers with his magic, killing all of them and dissolving the Palamecia's roof. Soon after revealing his ideology on humanity, Galenth assumes his true form as the fal'Cie Barthandelus and attacks the party. He resumes his human form after apparently being defeated, and tells the group their Focus is to destroy the fal'Cie Orphan and wreak destruction upon Cocoon by one of them becoming Ragnarok.
The fal'Cie Menrva assumes an airship form and the party uses it to escape the Palamecia as it falls from the sky. Dysley ensures their escape from the sinking air fortress with an arranged destination to Eden. The party is attacked by Yaag Rosch in the Proudclad before Menrva takes Lightning's group to a location below the city of Eden known as the Fifth Ark.
Treasure
Edit
| Item | Location |
|---|---|
| Digital Circuit x4 | Short-field Landing Deck |
| Millerite | External Berths |
| Incentive Chip x3 | External Berths |
| Silicone Oil x4 | External Berths |
| Lifesaber | Crew Corridors |
| Ember Ring | Crew Corridors |
| Pandoran Spear | Crew Corridors |
| Royal Armlet | Cargo Access |
| Murky Ooze x12 | Cargo Access |
| Pain Dampener | Rotary Shaft |
| Perfect Conductor | Rotary Shaft |
| Rhodochrosite | Rotary Shaft |
| White Cape | Rotary Shaft |
| Segmented Carapace x8 | Primary Engine Bay |
| Phoenix Down | Primary Engine Bay |
| Whistlewind Scarf | Starboard Weather Deck |
| Perfect Conductor | Starboard Weather Deck |
| Barbed Tail x13 | Starboard Weather Deck |
| 300 gil | Starboard Weather Deck |
| Spark Ring | Starboard Weather Deck |
| Librascope | Bridge Access |
| Pain Dampener | Bridge Access |
| Rune Bracelet x2 | Bridge Access |
| Umbra | Bridge Access |
| 3,600 gil | Bridge Access |
| Perfect Conductor | Bridge Access |
| Gold Bangle | Bridge Access |
| Ethersol | Bridge Access |
Enemy Formations
Edit

Added by FFfangirlShort-field Landing Deck
Edit
- PSICOM Infiltrator x1, PSICOM Raider x2
- PSICOM Infiltrator x2, PSICOM Raider x1
External Berths
Edit
- Deckdrone x2 (Two separate encounters)
- Deckdrone x2, PSICOM Dragoon x1
- Deckdrone x5
- PSICOM Dragoon x1
- PSICOM Dragoon x2
- Deckdrone x3
- Deckdrone x4, PSICOM Dragoon x1
- Deckdrone x3, PSICOM Dragoon x2
Crew Corridors
Edit
- PSICOM Raider x2, PSICOM Infiltrator x2
- PSICOM Huntress x1, PSICOM Infiltrator x3
- PSICOM Huntress x1, PSICOM Raider x2
- PSICOM Infiltrator x1, PSICOM Huntress x2
- Viking x1
- PSICOM Raider x2, PSICOM Huntress x2
- Viking x1, PSICOM Raider x2
- PSICOM Raider x1, PSICOM Infiltrator x2
- PSICOM Huntress x2
- PSICOM Raider x2
- PSICOM Infiltrator x3
- Viking x1, PSICOM Huntress x2
Cargo Access
Edit
Rotary Shaft
Edit
- Viking x3 (Three separate encounters)
- Vespid Soldier x3, PSICOM Infiltrator x2
- Vespid Soldier x2 (Two separate encounters)
- Viking x1, PSICOM Huntress x1
- PSICOM Huntress x2
- PSICOM Infiltrator x3
- Thermadon x1
- Thermadon x1, PSICOM Raider x2
- Vespid Soldier x2, Thermadon x1
Primary Engine Bay
Edit
- Flanborg x2, Flanitor x1 (Two separate encounters)
- Flanborg x2
- Thermadon x1, Vespid Soldier x3
- Flanitor x2
- Thermadon x1
- Vespid Soldier x1, Thermadon x1
Starboard Weather Deck
Edit
- Vespid Soldier x3 (Two separate encounters)
- Viking x1, Vespid Soldier x2 (Two separate encounters)
- Vespid Soldier x2
- Viking x1, PSICOM Dragoon x2 (Two separate encounters)
- Deckdrone x3, Vespid Soldier x2
- Deckdrone x7
- Vespid Soldier x1, Deckdrone x5
- PSICOM Dragoon x2 (Two separate encounters)
- Deckdrone x5
- Viking x1, Deckdrone x3
- Viking x1, PSICOM Dragoon x3
- PSICOM Dragoon x4
- Kalavinka Striker x1 (Boss, Two separate encounters)
Bridge Access
Edit
- PSICOM Infiltrator x3, PSICOM Destroyer x1
- Thermadon x1, PSICOM Destroyer x1
- PSICOM Huntress x2, PSICOM Destroyer x1, PSICOM Reaver x1
- PSICOM Destroyer x1, PSICOM Dragoon x3
- Thermadon x1, PSICOM Raider x2
- PSICOM Reaver x1, PSICOM Dragoon x2, PSICOM Raider x2
- PSICOM Destroyer x2, PSICOM Huntress x1
- PSICOM Reaver x1, PSICOM Dragoon x4
- Thermadon x1, PSICOM Destroyer x1, PSICOM Infiltrator x3
Bridge
Edit
- Barthandelus x1, Right Pauldron x1, Right Ailette x1, Left Pauldron x1, Left Ailette x1 (Boss)
Gallery
Edit
| Screenshots |
|---|
| Artworks |
|---|
Trivia
Edit
- The airship's name derives from the Empire of Palamecia in Final Fantasy II.
- The Palamecia is first shown carrying the Pulse Vestige through the Hanging Edge.