The way of the knight is to defend others.
The Paladin is a sacred knight, counterbalancing the Dark Knight. Paladins equip heavy swords and armor and can use special holy swords that have been imbued with sacred power. They can use basic White Magic spells, and can cover allies whose HP are low.
Some games give Paladins the Holy Sword skillset, giving them the power to strengthen and protect allies and attack enemies with holy-themed attacks. As Dark Knights wield the Deathbringer, the holy sword Excalibur is sometimes associated with Paladins. Another common Paladin weapon is the Save the Queen.
As the upgrade to the Fighter class, the Knight was the prototype for the future Paladin class and has more in common with them than later knights; specializing in swords and shields, having access to the strongest armor, and the ability to cast low-level White Magic.
In the NES version, the Dark Knight was called the Magic Knight and was obtained from the Water Crystal. The Magic Knight can use White Magic up to level three. The Knight job, obtained from the Fire Crystal, is a strong fighter who can also shield other party members from attacks and cast certain healing spells.
Cecil Harvey transforms into a Paladin on Mount Ordeals. As the first named Paladin, Cecil came to define the specifics of the job as Final Fantasy's first true dedicated "tank" class; in-game, he has access to low-level White Magic and can use Cover to take hits in an ally's place; he will use Cover to protect weakened allies automatically. As a Paladin, Cecil gains access to many Holy-Elemental weapons, such as the Lustrous Sword and his ultimate weapon, the Ragnarok, allowing him to do massive damage against undead monsters.
Cecil returns as a Paladin in the sequel of Final Fantasy IV, and he retains all of his skills as a Paladin from the previous game.
Cecil returns as a Paladin, retaining his skills from Final Fantasy IV. His son Ceodore Harvey similarly has White Magic and wields heavy equipment. Kain Highwind becomes a Holy Dragoon, the Dragoon equivalent of a Paladin, giving Kain the ability to use White Magic.
Paladins are an advanced job, and are popular "tanks" due to having several defensive skills along with strong armor. They can also cast White Magic.
Basch is given the Paladin job. He uses heavy equipment and swords, and his skillset consists of abilities that protect and strengthen the party.
While a Paladin job class does not appear; Snow Villiers is theoretically the best Sentinel, which acts a bit like "cover", as Sentinels provoke the enemy and defend using guard abilities. Snow also has trademark names for his heavy coats, such as Save the Queen, and even a coat that is named after the job class, Paladin.
Lightning's downloadable scenario, "Lightning's Story: Requiem of the Goddess", gives her a menagerie of new roles, mostly to relate to the 'mythic' theme of her current predicament. Of these, Paladin is her Commando analogue, and compared to many of the other roles at her disposal, performs exactly like the Commando.
Paladin is a garb available for Lightning. Its locked ability is Heavy Guard and its auto abilities are Soul of the Holy Knight, which boosts Magic Resistance by 10% and status ailment resistance by 20%, and Ruinga Guard, which deals magic damage when Lightning guards for a certain length of time. It is obtained by completing the sidequest "The Saint's Stone" in Luxerion.
Gladiators who meet certain requirements can obtain a Soul of the Paladin, allowing them to switch between Gladiator and Paladin when not engaged. Paladin has all of the same abilities as a Gladiator, but sacrifices abilities from other classes while gaining traditional skills like Cover.
The design of Paladin's Artifact Armor borrows heavily from the Final Fantasy XI version.
In the Japanese version, the class is called "Knight" rather than Paladin.
The Paladin job is exclusive to humans. The job is a strong attacker and can use abilities with the rare Holy element.
The hume-exclusive Paladin makes a return. Frimelda Lotice is a Paladin.
While Paladins cannot attack monsters, they act like shields, preventing the advance of any enemy, large or small.
The Paladin job is usable and focuses on defending itself and its allies.
Cecil appears as both a Dark Knight and a Paladin, able to shift forms when attacking. His Paladin form specializes in swift aerial sword combos and light-based magic attacks.
Cecil's Paladin form returns, as well as his Dark Knight form, functioning exactly the same as in the original game.
Dissidia Final Fantasy (2015)Edit
The Paladin appears as one of Cecil's forms. The Paladin's 2nd form is Cecil's outfit from Dissidia 012 Final Fantasy.
Paladin is a job unlocked with a White Mage level 10, and Monk level 5.
The Paladin from Final Fantasy Tactics Advance appears as an obtainable card.
The Paladin from Final Fantasy XI appears on Triple Triad cards in the version available via the Final Fantasy Portal App.
Non-Final Fantasy appearancesEdit
The Paladin class was obtainable by completing the 04:Crests collection. It offers a minor boost to attack and a major boost to defense. It appears on a bronze card.
Glorious Blaze: The Princess of Destiny and the 8 SoldiersEdit
To celebrate the initial release of Glorious Blaze: The Princess of Destiny and the 8 Soldiers, a collaboration was made with Final Fantasy Airborne Brigade wherein the Paladin armor was made available to players for a limited time.
paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France.The