From Final Fantasy Wiki
- See also: Paladin.
- "Wards off attacks and aids allies."
- —In-game description
Paladin is a job class from Final Fantasy Tactics Advance and is available only to Humans after mastering two Soldier skills. Paladins sport a turban and their clothes are mostly white. Their skillset involves the aiding of fellow clan members in battle. They have decent stat growth in everything but speed and are quite useful in combat.
[edit] Abilities
[edit] Chivalry
Paladin command. Defend allies with your sword.
| Skill
| Equipment Learned From
| Effect
| AP To Master
| MP Use
|
| Nurse
| Defender
| Recover HP and cure status ailments of the unit and surrounding units.
| 100
|
|
| Defense
| Lionheart
| Raise Weapon Defense and Magic Resistance for one turn.
| 200
|
|
| Cover
| Save The Queen
| Take place of chosen unit when attacked.
| 200
|
|
| Subdue
| Ancient Sword
| Severely reduced damage. Useful for aiding Hunters in capturing monsters or to get rid of Sleep, Charm, or Confuse.
| 200
|
|
| Drop Weapon
| Ragnarok
| Toss the targets equipped weapon into inventory.
| 200
|
|
| Parley
| Barong
| Attempt to remove a unit from the battlefield; Success rate varies on kills made by the unit.
| 200
|
|
| Saint Cross
| Arch Sword
| Holy damage to surrounding units
| 300
| 24
|
| Holy Blade
| Excalibur
| Double, Holy Damage
| 300
| 32
|
[edit] Reaction
| Skill
| Armor Learned From
| Effect
| AP To Master
|
| Reflex
| Genji Armor
| Avoid all standard Fight attacks.
| 300
|
[edit] Support
| Skill
| Equipment Learned From
| Effect
| AP To Master
|
| Weapon Def+
| Diamond Armor
| Increases Weapon Defense
| 300
|
| Skill
| Equipment Learned From
| Effect
| AP To Master
|
| Knight Combo
| Mythril Brand
| Allows unit to join in a combo
| 100
|